Use realloc() and placement new to manage vector's memory instead of
copying objects in T[] array. This is both more efficient and matches std::vector<> semantics (erase() destroys the object immediately, T doesn't have to be default-constructible). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50996 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -23,6 +23,10 @@
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#include "wx/utils.h"
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#include "wx/utils.h"
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#include "wx/beforestd.h"
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#include <new> // for placement new
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#include "wx/afterstd.h"
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template<typename T>
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template<typename T>
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class wxVector
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class wxVector
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{
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{
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@@ -47,7 +51,13 @@ public:
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void clear()
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void clear()
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{
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{
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delete[] m_values;
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// call destructors of stored objects:
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for ( size_type i = 0; i < m_size; i++ )
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{
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m_values[i].~value_type();
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}
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free(m_values);
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m_values = NULL;
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m_values = NULL;
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m_size = m_capacity = 0;
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m_size = m_capacity = 0;
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}
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}
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@@ -60,7 +70,7 @@ public:
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// increase the size twice, unless we're already too big or unless
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// increase the size twice, unless we're already too big or unless
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// more is requested
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// more is requested
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//
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//
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// NB: casts to size_t are needed to suppress mingw32 warnings about
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// NB: casts to size_type are needed to suppress mingw32 warnings about
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// mixing enums and ints in the same expression
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// mixing enums and ints in the same expression
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const size_type increment = m_size > 0
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const size_type increment = m_size > 0
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? wxMin(m_size, (size_type)ALLOC_MAX_SIZE)
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? wxMin(m_size, (size_type)ALLOC_MAX_SIZE)
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@@ -68,16 +78,8 @@ public:
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if ( m_capacity + increment > n )
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if ( m_capacity + increment > n )
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n = m_capacity + increment;
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n = m_capacity + increment;
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value_type *mem = new value_type[n];
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m_values = (value_type*)realloc(m_values, n * sizeof(value_type));
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if ( m_values )
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{
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for ( size_type i = 0; i < m_size; ++i )
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mem[i] = m_values[i];
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delete[] m_values;
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}
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m_values = mem;
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m_capacity = n;
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m_capacity = n;
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}
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}
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@@ -105,7 +107,17 @@ public:
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void push_back(const value_type& v)
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void push_back(const value_type& v)
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{
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{
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reserve(size() + 1);
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reserve(size() + 1);
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m_values[m_size++] = v;
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// use placement new to initialize new object in preallocated place in
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// m_values and store 'v' in it:
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void* const place = m_values + m_size;
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new(place) value_type(v);
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// only increase m_size if the ctor didn't throw an exception; notice
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// that if it _did_ throw, everything is OK, because we only increased
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// vector's capacity so far and possibly written some data to
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// uninitialized memory at the end of m_values
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m_size++;
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}
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}
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void pop_back()
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void pop_back()
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@@ -139,16 +151,50 @@ public:
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iterator insert(iterator it, const value_type& v = value_type())
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iterator insert(iterator it, const value_type& v = value_type())
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{
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{
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size_t idx = it - begin();
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// NB: this must be done before reserve(), because reserve()
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// invalidates iterators!
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const size_t idx = it - begin();
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const size_t after = end() - it;
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reserve(size() + 1);
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reserve(size() + 1);
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// unless we're inserting at the end, move following values out of
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// unless we're inserting at the end, move following elements out of
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// the way:
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// the way:
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for ( size_t n = m_size; n != idx; --n )
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if ( after > 0 )
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m_values[n] = m_values[n-1];
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{
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memmove(m_values + idx + 1,
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m_values + idx,
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after * sizeof(value_type));
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}
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m_values[idx] = v;
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#if wxUSE_EXCEPTIONS
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try
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{
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#endif
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// use placement new to initialize new object in preallocated place
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// in m_values and store 'v' in it:
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void* const place = m_values + idx;
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new(place) value_type(v);
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#if wxUSE_EXCEPTIONS
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}
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catch ( ... )
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{
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// if the ctor threw an exception, we need to move all the elements
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// back to their original positions in m_values
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if ( after > 0 )
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{
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memmove(m_values + idx,
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m_values + idx + 1,
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after * sizeof(value_type));
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}
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throw; // rethrow the exception
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}
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#endif // wxUSE_EXCEPTIONS
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// increment m_size only if ctor didn't throw -- if it did, we'll be
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// left with m_values larger than necessary, but number of elements will
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// be the same
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m_size++;
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m_size++;
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return begin() + idx;
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return begin() + idx;
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@@ -165,20 +211,25 @@ public:
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return first;
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return first;
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wxASSERT( first < end() && last <= end() );
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wxASSERT( first < end() && last <= end() );
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size_type index = first - begin();
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const size_type idx = first - begin();
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size_type count = last - first;
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const size_type count = last - first;
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const size_type after = end() - last;
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// move the remaining values over to the freed space:
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// erase elements by calling their destructors:
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for ( iterator i = last; i < end(); ++i )
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for ( iterator i = first; i < last; ++i )
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*(i - count) = *i;
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i->~value_type();
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// erase items behind the new end of m_values:
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// once that's done, move following elements over to the freed space:
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for ( iterator j = end() - count; j < end(); ++j )
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if ( after > 0 )
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*j = value_type();
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{
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memmove(m_values + idx,
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m_values + idx + count,
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after * sizeof(value_type));
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}
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m_size -= count;
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m_size -= count;
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return begin() + index;
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return begin() + idx;
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}
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}
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#if WXWIN_COMPATIBILITY_2_8
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#if WXWIN_COMPATIBILITY_2_8
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