Disable wxTopLevelWindow::IsActive() unit test for wxGTK
It just doesn't work in the test, so live without it for now. Also use CHECK() instead of CPPUNIT_ASSERT(), which expands into REQUIRE(), for independent tests to let later tests to still be done even if an earlier one fails.
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@@ -73,7 +73,7 @@ void TopLevelWindowTestCase::FrameShowTest()
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void TopLevelWindowTestCase::TopLevelWindowShowTest(wxTopLevelWindow* tlw)
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void TopLevelWindowTestCase::TopLevelWindowShowTest(wxTopLevelWindow* tlw)
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{
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{
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CPPUNIT_ASSERT(!tlw->IsShown());
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CHECK(!tlw->IsShown());
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wxTextCtrl* textCtrl = new wxTextCtrl(tlw, -1, "test");
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wxTextCtrl* textCtrl = new wxTextCtrl(tlw, -1, "test");
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textCtrl->SetFocus();
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textCtrl->SetFocus();
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@@ -81,19 +81,26 @@ void TopLevelWindowTestCase::TopLevelWindowShowTest(wxTopLevelWindow* tlw)
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// only run this test on platforms where ShowWithoutActivating is implemented.
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// only run this test on platforms where ShowWithoutActivating is implemented.
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#if defined(__WXMSW__) || defined(__WXMAC__)
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#if defined(__WXMSW__) || defined(__WXMAC__)
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tlw->ShowWithoutActivating();
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tlw->ShowWithoutActivating();
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CPPUNIT_ASSERT(tlw->IsShown());
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CHECK(tlw->IsShown());
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CPPUNIT_ASSERT(!tlw->IsActive());
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CHECK(!tlw->IsActive());
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tlw->Hide();
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tlw->Hide();
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CPPUNIT_ASSERT(!tlw->IsShown());
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CHECK(!tlw->IsShown());
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CPPUNIT_ASSERT(!tlw->IsActive());
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CHECK(!tlw->IsActive());
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#endif
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#endif
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tlw->Show(true);
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tlw->Show(true);
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CPPUNIT_ASSERT(tlw->IsActive());
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CPPUNIT_ASSERT(tlw->IsShown());
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// wxGTK needs many event loop iterations before the TLW becomes active and
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// this doesn't happen in this test, so avoid checking for it.
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#ifndef __WXGTK__
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CHECK(tlw->IsActive());
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#endif
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CHECK(tlw->IsShown());
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tlw->Hide();
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tlw->Hide();
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CPPUNIT_ASSERT(!tlw->IsShown());
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CHECK(!tlw->IsShown());
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CPPUNIT_ASSERT(tlw->IsActive());
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#ifndef __WXGTK__
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CHECK(tlw->IsActive());
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#endif
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}
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}
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