don't waste time initializing the memory of newly created wxImage before filling it with PNG data

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28344 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-07-20 23:41:54 +00:00
parent 06014e4f36
commit c1296b82d4

View File

@@ -570,7 +570,7 @@ wxPNGHandler::LoadFile(wxImage *image,
png_set_expand( png_ptr ); png_set_expand( png_ptr );
png_set_filler( png_ptr, 0xff, PNG_FILLER_AFTER ); png_set_filler( png_ptr, 0xff, PNG_FILLER_AFTER );
image->Create( (int)width, (int)height ); image->Create((int)width, (int)height, false /* no need to init pixels */);
if (!image->Ok()) if (!image->Ok())
goto error; goto error;