Fixes after stock gdi changes within core library
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38810 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -61,7 +61,7 @@ class WXDLLIMPEXP_OGL wxPseudoMetaFile: public wxObject
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inline const wxBrush* GetFillBrush() const { return m_fillBrush; }
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inline void SetOutlinePen(wxPen* pen) { m_outlinePen = pen; }
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inline wxPen* GetOutlinePen() const { return m_outlinePen; }
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inline const wxPen* GetOutlinePen() const { return m_outlinePen; }
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inline void SetOutlineOp(int op) { m_outlineOp = op; }
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inline int GetOutlineOp() const { return m_outlineOp; }
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@@ -96,8 +96,8 @@ public:
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virtual void SetClippingRect(const wxRect& rect);
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virtual void DestroyClippingRect();
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virtual void SetPen(wxPen* pen, bool isOutline = false); // TODO: eventually, just store GDI object attributes, not actual
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virtual void SetBrush(wxBrush* brush, bool isFill = false); // pens/brushes etc.
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virtual void SetPen(const wxPen* pen, bool isOutline = false); // TODO: eventually, just store GDI object attributes, not actual
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virtual void SetBrush(const wxBrush* brush, bool isFill = false); // pens/brushes etc.
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virtual void SetFont(wxFont* font);
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virtual void SetTextColour(const wxColour& colour);
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virtual void SetBackgroundColour(const wxColour& colour);
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@@ -113,7 +113,7 @@ public:
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// Pen/brush specifying outline/fill colours
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// to override operations.
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wxPen* m_outlinePen;
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const wxPen* m_outlinePen;
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const wxBrush* m_fillBrush;
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wxList m_outlineColours; // List of the GDI operations that comprise the outline
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wxList m_fillColours; // List of the GDI operations that fill the shape
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@@ -184,8 +184,8 @@ class WXDLLIMPEXP_OGL wxDrawnShape: public wxRectangleShape
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virtual void SetClippingRect(const wxRect& rect);
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virtual void DestroyClippingRect();
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virtual void SetDrawnPen(wxPen* pen, bool isOutline = false); // TODO: eventually, just store GDI object attributes, not actual
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virtual void SetDrawnBrush(wxBrush* brush, bool isFill = false); // pens/brushes etc.
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virtual void SetDrawnPen(const wxPen* pen, bool isOutline = false); // TODO: eventually, just store GDI object attributes, not actual
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virtual void SetDrawnBrush(const wxBrush* brush, bool isFill = false); // pens/brushes etc.
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virtual void SetDrawnFont(wxFont* font);
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virtual void SetDrawnTextColour(const wxColour& colour);
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virtual void SetDrawnBackgroundColour(const wxColour& colour);
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