Extract wxPipeInputStream and wxPipeOutputStream in a header.

No real changes, just put these classes in a private header. They're still not
part of the public API but at least it will be easier to reuse them inside the
library itself in the upcoming commits.

See #10258.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74336 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2013-07-03 00:26:38 +00:00
parent d3ad22bdb3
commit bfabc7f47c
6 changed files with 122 additions and 76 deletions

View File

@@ -201,46 +201,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxExecuteModule, wxModule)
#if wxUSE_STREAMS && !defined(__WXWINCE__)
// ----------------------------------------------------------------------------
// wxPipeStreams
// ----------------------------------------------------------------------------
class wxPipeInputStream: public wxInputStream
{
public:
wxPipeInputStream(HANDLE hInput);
virtual ~wxPipeInputStream();
// returns true if the pipe is still opened
bool IsOpened() const { return m_hInput != INVALID_HANDLE_VALUE; }
// returns true if there is any data to be read from the pipe
virtual bool CanRead() const;
protected:
size_t OnSysRead(void *buffer, size_t len);
protected:
HANDLE m_hInput;
wxDECLARE_NO_COPY_CLASS(wxPipeInputStream);
};
class wxPipeOutputStream: public wxOutputStream
{
public:
wxPipeOutputStream(HANDLE hOutput);
virtual ~wxPipeOutputStream() { Close(); }
bool Close();
protected:
size_t OnSysWrite(const void *buffer, size_t len);
protected:
HANDLE m_hOutput;
wxDECLARE_NO_COPY_CLASS(wxPipeOutputStream);
};
#include "wx/private/pipestream.h"
// define this to let wxexec.cpp know that we know what we're doing
#define _WX_USED_BY_WXEXECUTE_