Extract wxPipeInputStream and wxPipeOutputStream in a header.
No real changes, just put these classes in a private header. They're still not part of the public API but at least it will be easier to reuse them inside the library itself in the upcoming commits. See #10258. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74336 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -98,41 +98,5 @@ private:
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int m_fds[2];
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};
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#if wxUSE_STREAMS && wxUSE_FILE
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#include "wx/wfstream.h"
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// ----------------------------------------------------------------------------
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// wxPipeInputStream: stream for reading from a pipe
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// ----------------------------------------------------------------------------
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class wxPipeInputStream : public wxFileInputStream
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{
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public:
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wxPipeInputStream(int fd) : wxFileInputStream(fd) { }
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// return TRUE if the pipe is still opened
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bool IsOpened() const { return !Eof(); }
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// return TRUE if we have anything to read, don't block
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virtual bool CanRead() const;
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};
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// ----------------------------------------------------------------------------
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// wxPipeOutputStream: stream for writing to a pipe
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// ----------------------------------------------------------------------------
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class wxPipeOutputStream : public wxFileOutputStream
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{
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public:
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wxPipeOutputStream(int fd) : wxFileOutputStream(fd) { }
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// Override the base class version to ignore "pipe full" errors: this is
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// not an error for this class.
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size_t OnSysWrite(const void *buffer, size_t size);
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};
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#endif // wxUSE_STREAMS && wxUSE_FILE
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#endif // _WX_UNIX_PIPE_H_
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