Added documentation for wxItemContainer class; moved methods docs
from wxControlWithItems there and fixed errors in them. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53131 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -59,7 +59,7 @@
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@see wxListBox, wxTextCtrl, wxChoice, wxCommandEvent
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*/
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class wxComboBox : public wxControlWithItems
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class wxComboBox : public wxControl, public wxItemContainer
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{
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public:
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//@{
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|
@@ -6,95 +6,75 @@
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxControlWithItems
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@wxheader{ctrlsub.h}
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This class is an abstract base class for some wxWidgets controls which contain
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several items such as wxListBox, wxCheckListBox, wxChoice and wxComboBox derive
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from it.
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wxItemContainer defines an interface which is implemented by all controls
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which have string subitems each of which may be selected.
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It is decomposed in wxItemContainerImmutable which omits all methods
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adding/removing items and is used by wxRadioBox and wxItemContainer itself.
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It defines the methods for accessing the controls items and although each of
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the derived classes implements them differently, they still all conform to the
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same interface.
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Note that this is not a control, it's a mixin interface that classes
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have to derive from in addition to wxControl or wxWindow.
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The items in a wxControlWithItems have (non-empty) string labels and,
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optionally, client data associated with them. Client data may be of two
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different kinds: either simple untyped (@c void *) pointers which are simply
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stored by the control but not used in any way by it, or typed pointers
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(@c wxClientData *) which are owned by the control meaning that the typed
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client data (and only it) will be deleted when an item is deleted
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(using wxControlWithItems::Delete) or the entire control is cleared
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(using wxControlWithItems::Clear) which also happens when it is
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destroyed.
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Finally note that in the same control all items must have client data of the
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same type (typed or untyped), if any. This type is determined by
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the first call to wxControlWithItems::Append (the version with
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client data pointer) or wxControlWithItems::SetClientData.
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Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
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implements an extended interface deriving from this one)
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@library{wxcore}
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@category{controls}
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@category{ctrl}
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@see wxControlWithItems::Clear
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@see wxControlWithItems, wxItemContainer
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*/
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class wxControlWithItems : public wxControl
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class wxItemContainerImmutable
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{
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public:
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/// Constructor
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wxItemContainerImmutable();
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//@{
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/**
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Appends several items at once to the control. Notice that calling this method
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is usually much faster than appending them one by one if you need to add a lot
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of items.
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@param item
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String to add.
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@param stringsArray
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Contains items to append to the control.
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@param strings
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Array of strings of size n.
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/**
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Returns the number of items in the control.
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@see IsEmpty()
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*/
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virtual unsigned int GetCount() const;
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/**
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Returns @true if the control is empty or @false if it has some items.
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@see GetCount()
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*/
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bool IsEmpty() const;
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/**
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Returns the label of the item with the given index.
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@param n
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Number of items in the strings array.
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@param clientData
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Array of client data pointers of size n to associate with the new items.
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The zero-based index.
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@returns When appending a single item, the return value is the index of
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the newly added item which may be different from the
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last one if the control is sorted (e.g. has wxLB_SORT
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or wxCB_SORT style).
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@returns The label of the item or an empty string if the position was
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invalid.
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*/
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int Append(const wxString& item);
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int Append(const wxString& item, void* clientData);
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int Append(const wxString& item, wxClientData* clientData);
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void Append(const wxArrayString& strings);
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void Append(unsigned int n, const wxString* strings);
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void Append(unsigned int n, const wxString* strings,
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void** clientData);
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void Append(unsigned int n, const wxString* strings,
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wxClientData** clientData);
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//@}
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virtual wxString GetString(unsigned int n) const;
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/**
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Removes all items from the control.
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@e Clear() also deletes the client data of the existing items if it is owned
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by the control.
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Returns the array of the labels of all items in the control.
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*/
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void Clear();
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wxArrayString GetStrings() const;
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/**
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Deletes an item from the control. The client data associated with the item
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will be also deleted if it is owned by the control.
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Note that it is an error (signalled by an assert failure in debug builds) to
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remove an item with the index negative or greater or equal than the number of
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items in the control.
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Sets the label for the given item.
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@param n
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The zero-based item index.
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@see Clear()
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@param string
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The label to set.
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*/
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void Delete(unsigned int n);
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virtual void SetString(unsigned int n, const wxString& s);
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/**
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Finds an item whose label matches the given string.
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@@ -107,14 +87,276 @@ public:
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@returns The zero-based position of the item, or wxNOT_FOUND if the
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string was not found.
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*/
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int FindString(const wxString& string,
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bool caseSensitive = false);
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virtual int FindString(const wxString& s, bool bCase = false) const;
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//@}
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// selection
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// ---------
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//@{
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/**
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Returns a pointer to the client data associated with the given item (if any).
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It is an error to call this function for a control which doesn't have untyped
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client data at all although it is ok to call it even if the given item doesn't
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have any client data associated with it (but other items do).
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Sets the selection to the given item @a n or removes the selection
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entirely if @a n == @c wxNOT_FOUND.
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Note that this does not cause any command events to be emitted nor does
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it deselect any other items in the controls which support multiple
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selections.
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@param n
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The string position to select, starting from zero.
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@see SetString(), SetStringSelection()
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*/
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virtual void SetSelection(int n);
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/**
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Returns the index of the selected item or @c wxNOT_FOUND if no item is
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selected.
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@returns The position of the current selection.
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@remarks This method can be used with single selection list boxes only,
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you should use wxListBox::GetSelections() for the list
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boxes with wxLB_MULTIPLE style.
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@see SetSelection(), GetStringSelection()
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*/
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virtual int GetSelection() const;
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/**
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Selects the item with the specified string in the control. This doesn't
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cause any command events to be emitted.
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@param string
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The string to select.
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@returns @true if the specified string has been selected, @false if it
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wasn't found in the control.
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*/
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bool SetStringSelection(const wxString& string);
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/**
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Returns the label of the selected item or an empty string if no item is
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selected.
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@see GetSelection()
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*/
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virtual wxString GetStringSelection() const;
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/**
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This is the same as SetSelection() and exists only because it is
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slightly more natural for controls which support multiple selection.
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*/
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void Select(int n);
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//@}
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};
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/**
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@wxheader{ctrlsub.h}
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This class is an abstract base class for some wxWidgets controls which
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contain several items such as wxListBox, wxCheckListBox, wxComboBox or
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wxChoice. It defines an interface which is implemented by all controls
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which have string subitems each of which may be selected.
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wxItemContainer extends wxItemContainerImmutable interface with methods
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for adding/removing items.
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It defines the methods for accessing the controls items and although each
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of the derived classes implements them differently, they still all conform
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to the same interface.
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The items in a wxItemContainer have (non-empty) string labels and,
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optionally, client data associated with them. Client data may be of two
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different kinds: either simple untyped (@c void *) pointers which are
|
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simply stored by the control but not used in any way by it, or typed
|
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pointers (wxClientData*) which are owned by the control meaning that the
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typed client data (and only it) will be deleted when an item is deleted
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using wxItemContainer::Delete() or the entire control is cleared using
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wxItemContainer::Clear(), which also happens when it is destroyed.
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Finally note that in the same control all items must have client data of
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the same type (typed or untyped), if any. This type is determined by the
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first call to wxItemContainer::Append() (the version with client data
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pointer) or wxItemContainer::SetClientData().
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Note that this is not a control, it's a mixin interface that classes
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have to derive from in addition to wxControl or wxWindow. Convenience
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class wxControlWithItems is provided for this purpose.
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@library{wxcore}
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@category{ctrl}
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@see wxControlWithItems, wxItemContainerImmutable
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*/
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class wxItemContainer : public wxItemContainerImmutable
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{
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public:
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//@{
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/**
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Appends item into the control.
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@param item
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String to add.
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@returns The return value is the index of the newly inserted item.
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Note that this may be different from the last one if the
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control is sorted (e.g. has @c wxLB_SORT or @c wxCB_SORT
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style).
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*/
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int Append(const wxString& item);
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/**
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Appends item into the control.
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@param item
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String to add.
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@param clientData
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Pointer to client data to associate with the new item.
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@returns The return value is the index of the newly inserted item.
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Note that this may be different from the last one if the
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control is sorted (e.g. has @c wxLB_SORT or @c wxCB_SORT
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style).
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*/
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int Append(const wxString& item, void* clientData);
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/**
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Appends item into the control.
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@param item
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String to add.
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@param clientData
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Pointer to client data to associate with the new item.
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@returns The return value is the index of the newly inserted item.
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Note that this may be different from the last one if the
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control is sorted (e.g. has @c wxLB_SORT or @c wxCB_SORT
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style).
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*/
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int Append(const wxString& item, wxClientData* clientData);
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/**
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Appends several items at once into the control.
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Notice that calling this method is usually much faster than appending
|
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them one by one if you need to add a lot of items.
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@param items
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Array of strings to insert.
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*/
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void Append(const wxArrayString& items);
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/**
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Appends several items at once into the control.
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|
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Notice that calling this method is usually much faster than appending
|
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them one by one if you need to add a lot of items.
|
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|
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@param items
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Array of strings to insert.
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@param clientData
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Array of client data pointers of the same size as @a items to
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associate with the new items.
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*/
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void Append(const wxArrayString& items, void **clientData);
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/**
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Appends several items at once into the control.
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|
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Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
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|
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@param items
|
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Array of strings to insert.
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@param clientData
|
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Array of client data pointers of the same size as @a items to
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associate with the new items.
|
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*/
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void Append(const wxArrayString& items, wxClientData **clientData);
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|
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/**
|
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Appends several items at once into the control.
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|
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Notice that calling this method is usually much faster than appending
|
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them one by one if you need to add a lot of items.
|
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|
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@param n
|
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Number of items in the @a items array.
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@param items
|
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Array of strings of size @a n.
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*/
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void Append(unsigned int n, const wxString* items);
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|
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/**
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Appends several items at once into the control.
|
||||
|
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Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
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@param n
|
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Number of items in the @a items array.
|
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@param items
|
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Array of strings of size @a n.
|
||||
@param clientData
|
||||
Array of client data pointers of size @a n to associate with the
|
||||
new items.
|
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*/
|
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void Append(unsigned int n, const wxString* items,
|
||||
void** clientData);
|
||||
|
||||
/**
|
||||
Appends several items at once into the control.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param n
|
||||
Number of items in the @a items array.
|
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@param items
|
||||
Array of strings of size @a n.
|
||||
@param clientData
|
||||
Array of client data pointers of size @a n to associate with the
|
||||
new items.
|
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*/
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void Append(unsigned int n, const wxString* items,
|
||||
wxClientData** clientData);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Removes all items from the control.
|
||||
Clear() also deletes the client data of the existing items if it is
|
||||
owned by the control.
|
||||
*/
|
||||
void Clear();
|
||||
|
||||
/**
|
||||
Deletes an item from the control.
|
||||
|
||||
The client data associated with the item will be also deleted if it is
|
||||
owned by the control. Note that it is an error (signalled by an assert
|
||||
failure in debug builds) to remove an item with the index negative or
|
||||
greater or equal than the number of items in the control.
|
||||
|
||||
@param n
|
||||
The zero-based item index.
|
||||
|
||||
@see Clear()
|
||||
*/
|
||||
void Delete(unsigned int n);
|
||||
|
||||
//@{
|
||||
|
||||
/**
|
||||
Returns a pointer to the client data associated with the given item (if
|
||||
any). It is an error to call this function for a control which doesn't
|
||||
have untyped client data at all although it is OK to call it even if
|
||||
the given item doesn't have any client data associated with it (but
|
||||
other items do).
|
||||
|
||||
@param n
|
||||
The zero-based position of the item.
|
||||
@@ -124,10 +366,11 @@ public:
|
||||
void* GetClientData(unsigned int n) const;
|
||||
|
||||
/**
|
||||
Returns a pointer to the client data associated with the given item (if any).
|
||||
It is an error to call this function for a control which doesn't have typed
|
||||
client data at all although it is ok to call it even if the given item doesn't
|
||||
have any client data associated with it (but other items do).
|
||||
Returns a pointer to the client data associated with the given item (if
|
||||
any). It is an error to call this function for a control which doesn't
|
||||
have typed client data at all although it is OK to call it even if the
|
||||
given item doesn't have any client data associated with it (but other
|
||||
items do).
|
||||
|
||||
@param n
|
||||
The zero-based position of the item.
|
||||
@@ -137,145 +380,9 @@ public:
|
||||
wxClientData* GetClientObject(unsigned int n) const;
|
||||
|
||||
/**
|
||||
Returns the number of items in the control.
|
||||
|
||||
@see IsEmpty()
|
||||
*/
|
||||
unsigned int GetCount() const;
|
||||
|
||||
/**
|
||||
Returns the index of the selected item or @c wxNOT_FOUND if no item is
|
||||
selected.
|
||||
|
||||
@returns The position of the current selection.
|
||||
|
||||
@remarks This method can be used with single selection list boxes only,
|
||||
you should use wxListBox::GetSelections for the list
|
||||
boxes with wxLB_MULTIPLE style.
|
||||
|
||||
@see SetSelection(), GetStringSelection()
|
||||
*/
|
||||
int GetSelection() const;
|
||||
|
||||
/**
|
||||
Returns the label of the item with the given index.
|
||||
|
||||
@param n
|
||||
The zero-based index.
|
||||
|
||||
@returns The label of the item or an empty string if the position was
|
||||
invalid.
|
||||
*/
|
||||
wxString GetString(unsigned int n) const;
|
||||
|
||||
/**
|
||||
Returns the label of the selected item or an empty string if no item is
|
||||
selected.
|
||||
|
||||
@see GetSelection()
|
||||
*/
|
||||
wxString GetStringSelection() const;
|
||||
|
||||
/**
|
||||
Returns the array of the labels of all items in the control.
|
||||
*/
|
||||
wxArrayString GetStrings() const;
|
||||
|
||||
//@{
|
||||
/**
|
||||
Inserts several items at once into the control. Notice that calling this method
|
||||
is usually much faster than inserting them one by one if you need to insert a
|
||||
lot
|
||||
of items.
|
||||
|
||||
@param item
|
||||
String to add.
|
||||
@param pos
|
||||
Position to insert item before, zero based.
|
||||
@param stringsArray
|
||||
Contains items to insert into the control content
|
||||
@param strings
|
||||
Array of strings of size n.
|
||||
@param n
|
||||
Number of items in the strings array.
|
||||
@param clientData
|
||||
Array of client data pointers of size n to associate with the new items.
|
||||
|
||||
@returns The return value is the index of the newly inserted item. If the
|
||||
insertion failed for some reason, -1 is returned.
|
||||
*/
|
||||
int Insert(const wxString& item, unsigned int pos);
|
||||
int Insert(const wxString& item, unsigned int pos,
|
||||
void* clientData);
|
||||
int Insert(const wxString& item, unsigned int pos,
|
||||
wxClientData* clientData);
|
||||
void Insert(const wxArrayString& strings, unsigned int pos);
|
||||
void Insert(const wxArrayString& strings, unsigned int pos);
|
||||
void Insert(unsigned int n, const wxString* strings,
|
||||
unsigned int pos);
|
||||
void Insert(unsigned int n, const wxString* strings,
|
||||
unsigned int pos,
|
||||
void** clientData);
|
||||
void Insert(unsigned int n, const wxString* strings,
|
||||
unsigned int pos,
|
||||
wxClientData** clientData);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Returns @true if the control is empty or @false if it has some items.
|
||||
|
||||
@see GetCount()
|
||||
*/
|
||||
bool IsEmpty() const;
|
||||
|
||||
/**
|
||||
This is the same as SetSelection() and
|
||||
exists only because it is slightly more natural for controls which support
|
||||
multiple selection.
|
||||
*/
|
||||
void Select(int n);
|
||||
|
||||
//@{
|
||||
/**
|
||||
Replaces the current control contents with the given items. Notice that calling
|
||||
this method is much faster than appending the items one by one if you need to
|
||||
append a lot of them.
|
||||
|
||||
@param item
|
||||
The single item to insert into the control.
|
||||
@param stringsArray
|
||||
Contains items to set as control content.
|
||||
@param strings
|
||||
Raw C++ array of strings. Only used in conjunction with 'n'.
|
||||
@param n
|
||||
Number of items passed in 'strings'. Only used in conjunction with
|
||||
'strings'.
|
||||
@param clientData
|
||||
Client data to associate with the item(s).
|
||||
|
||||
@returns When the control is sorted (e.g. has wxLB_SORT or wxCB_SORT
|
||||
style) the return value could be different from
|
||||
(GetCount() - 1). When setting a single item to the
|
||||
container, the return value is the index of the newly
|
||||
added item which may be different from the last one if
|
||||
the control is sorted (e.g. has wxLB_SORT or wxCB_SORT
|
||||
style).
|
||||
*/
|
||||
int Set(const wxString& item);
|
||||
int Set(const wxString& item, void* clientData);
|
||||
int Set(const wxString& item, wxClientData* clientData);
|
||||
void Set(const wxArrayString& stringsArray);
|
||||
void Set(unsigned int n, const wxString* strings);
|
||||
void Set(unsigned int n, const wxString* strings,
|
||||
void** clientData);
|
||||
void Set(unsigned int n, const wxString* strings,
|
||||
wxClientData** clientData);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Associates the given untyped client data pointer with the given item. Note that
|
||||
it is an error to call this function if any typed client data pointers had been
|
||||
associated with the control items before.
|
||||
Associates the given untyped client data pointer with the given item.
|
||||
Note that it is an error to call this function if any typed client data
|
||||
pointers had been associated with the control items before.
|
||||
|
||||
@param n
|
||||
The zero-based item index.
|
||||
@@ -286,11 +393,11 @@ public:
|
||||
|
||||
/**
|
||||
Associates the given typed client data pointer with the given item: the
|
||||
@a data object will be deleted when the item is deleted (either explicitly
|
||||
by using @ref delete() Deletes or implicitly when the
|
||||
control itself is destroyed).
|
||||
Note that it is an error to call this function if any untyped client data
|
||||
pointers had been associated with the control items before.
|
||||
@a data object will be deleted when the item is deleted (either
|
||||
explicitly by using Delete() or implicitly when the control itself is
|
||||
destroyed). Note that it is an error to call this function if any
|
||||
untyped client data pointers had been associated with the control items
|
||||
before.
|
||||
|
||||
@param n
|
||||
The zero-based item index.
|
||||
@@ -299,39 +406,260 @@ public:
|
||||
*/
|
||||
void SetClientObject(unsigned int n, wxClientData* data);
|
||||
|
||||
//@}
|
||||
|
||||
//@{
|
||||
|
||||
/**
|
||||
Sets the selection to the given item @a n or removes the selection entirely
|
||||
if @a n == @c wxNOT_FOUND.
|
||||
Note that this does not cause any command events to be emitted nor does it
|
||||
deselect any other items in the controls which support multiple selections.
|
||||
Inserts item into the control.
|
||||
|
||||
@param item
|
||||
String to add.
|
||||
@param pos
|
||||
Position to insert item before, zero based.
|
||||
|
||||
@returns The return value is the index of the newly inserted item.
|
||||
If the insertion failed for some reason, -1 is returned.
|
||||
*/
|
||||
int Insert(const wxString& item, unsigned int pos);
|
||||
|
||||
/**
|
||||
Inserts item into the control.
|
||||
|
||||
@param item
|
||||
String to add.
|
||||
@param pos
|
||||
Position to insert item before, zero based.
|
||||
@param clientData
|
||||
Pointer to client data to associate with the new item.
|
||||
|
||||
@returns The return value is the index of the newly inserted item.
|
||||
If the insertion failed for some reason, -1 is returned.
|
||||
*/
|
||||
int Insert(const wxString& item, unsigned int pos, void* clientData);
|
||||
|
||||
/**
|
||||
Inserts item into the control.
|
||||
|
||||
@param item
|
||||
String to add.
|
||||
@param pos
|
||||
Position to insert item before, zero based.
|
||||
@param clientData
|
||||
Pointer to client data to associate with the new item.
|
||||
|
||||
@returns The return value is the index of the newly inserted item.
|
||||
If the insertion failed for some reason, -1 is returned.
|
||||
*/
|
||||
int Insert(const wxString& item, unsigned int pos,
|
||||
wxClientData* clientData);
|
||||
|
||||
/**
|
||||
Inserts several items at once into the control.
|
||||
|
||||
Notice that calling this method is usually much faster than inserting
|
||||
them one by one if you need to insert a lot of items.
|
||||
|
||||
@param items
|
||||
Array of strings to insert.
|
||||
@param pos
|
||||
Position to insert the items before, zero based.
|
||||
*/
|
||||
void Insert(const wxArrayString& items, unsigned int pos);
|
||||
|
||||
/**
|
||||
Inserts several items at once into the control.
|
||||
|
||||
Notice that calling this method is usually much faster than inserting
|
||||
them one by one if you need to insert a lot of items.
|
||||
|
||||
@param items
|
||||
Array of strings to insert.
|
||||
@param pos
|
||||
Position to insert the items before, zero based.
|
||||
@param clientData
|
||||
Array of client data pointers of the same size as @a items to
|
||||
associate with the new items.
|
||||
*/
|
||||
void Insert(const wxArrayString& items, unsigned int pos,
|
||||
void **clientData);
|
||||
|
||||
/**
|
||||
Inserts several items at once into the control.
|
||||
|
||||
Notice that calling this method is usually much faster than inserting
|
||||
them one by one if you need to insert a lot of items.
|
||||
|
||||
@param items
|
||||
Array of strings to insert.
|
||||
@param pos
|
||||
Position to insert the items before, zero based.
|
||||
@param clientData
|
||||
Array of client data pointers of the same size as @a items to
|
||||
associate with the new items.
|
||||
*/
|
||||
void Insert(const wxArrayString& items, unsigned int pos,
|
||||
wxClientData **clientData);
|
||||
|
||||
/**
|
||||
Inserts several items at once into the control.
|
||||
|
||||
Notice that calling this method is usually much faster than inserting
|
||||
them one by one if you need to insert a lot of items.
|
||||
|
||||
@param n
|
||||
The string position to select, starting from zero.
|
||||
|
||||
@see SetString(), SetStringSelection()
|
||||
Number of items in the @a items array.
|
||||
@param items
|
||||
Array of strings of size @a n.
|
||||
@param pos
|
||||
Position to insert the items before, zero based.
|
||||
*/
|
||||
void SetSelection(int n);
|
||||
void Insert(unsigned int n, const wxString* items,
|
||||
unsigned int pos);
|
||||
|
||||
/**
|
||||
Sets the label for the given item.
|
||||
Inserts several items at once into the control.
|
||||
|
||||
Notice that calling this method is usually much faster than inserting
|
||||
them one by one if you need to insert a lot of items.
|
||||
|
||||
@param n
|
||||
The zero-based item index.
|
||||
@param string
|
||||
The label to set.
|
||||
Number of items in the @a items array.
|
||||
@param items
|
||||
Array of strings of size @a n.
|
||||
@param pos
|
||||
Position to insert the new items before, zero based.
|
||||
@param clientData
|
||||
Array of client data pointers of size @a n to associate with the
|
||||
new items.
|
||||
*/
|
||||
void SetString(unsigned int n, const wxString& string);
|
||||
void Insert(unsigned int n, const wxString* items,
|
||||
unsigned int pos,
|
||||
void** clientData);
|
||||
|
||||
/**
|
||||
Selects the item with the specified string in the control. This doesn't cause
|
||||
any command events to be emitted.
|
||||
Inserts several items at once into the control.
|
||||
|
||||
@param string
|
||||
The string to select.
|
||||
Notice that calling this method is usually much faster than inserting
|
||||
them one by one if you need to insert a lot of items.
|
||||
|
||||
@returns @true if the specified string has been selected, @false if it
|
||||
wasn't found in the control.
|
||||
@param n
|
||||
Number of items in the @a items array.
|
||||
@param items
|
||||
Array of strings of size @a n.
|
||||
@param pos
|
||||
Position to insert the new items before, zero based.
|
||||
@param clientData
|
||||
Array of client data pointers of size @a n to associate with the
|
||||
new items.
|
||||
*/
|
||||
bool SetStringSelection(const wxString& string);
|
||||
void Insert(unsigned int n, const wxString* items,
|
||||
unsigned int pos,
|
||||
wxClientData** clientData);
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/**
|
||||
Replaces the current control contents with the given items.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param items
|
||||
Array of strings to insert.
|
||||
*/
|
||||
void Set(const wxArrayString& items);
|
||||
|
||||
/**
|
||||
Replaces the current control contents with the given items.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param items
|
||||
Array of strings to insert.
|
||||
@param clientData
|
||||
Array of client data pointers of the same size as @a items to
|
||||
associate with the new items.
|
||||
*/
|
||||
void Set(const wxArrayString& items, void **clientData);
|
||||
|
||||
/**
|
||||
Replaces the current control contents with the given items.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param items
|
||||
Array of strings to insert.
|
||||
@param clientData
|
||||
Array of client data pointers of the same size as @a items to
|
||||
associate with the new items.
|
||||
*/
|
||||
void Set(const wxArrayString& items, wxClientData **clientData);
|
||||
|
||||
/**
|
||||
Replaces the current control contents with the given items.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param n
|
||||
Number of items in the @a items array.
|
||||
@param items
|
||||
Array of strings of size @a n.
|
||||
*/
|
||||
void Set(unsigned int n, const wxString* items);
|
||||
|
||||
/**
|
||||
Replaces the current control contents with the given items.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param n
|
||||
Number of items in the @a items array.
|
||||
@param items
|
||||
Array of strings of size @a n.
|
||||
@param clientData
|
||||
Array of client data pointers of size @a n to associate with the
|
||||
new items.
|
||||
*/
|
||||
void Set(unsigned int n, const wxString* items, void** clientData);
|
||||
|
||||
/**
|
||||
Replaces the current control contents with the given items.
|
||||
|
||||
Notice that calling this method is usually much faster than appending
|
||||
them one by one if you need to add a lot of items.
|
||||
|
||||
@param n
|
||||
Number of items in the @a items array.
|
||||
@param items
|
||||
Array of strings of size @a n.
|
||||
@param clientData
|
||||
Array of client data pointers of size @a n to associate with the
|
||||
new items.
|
||||
*/
|
||||
void Set(unsigned int n, const wxString* items, wxClientData** clientData);
|
||||
//@}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
@class wxControlWithItems
|
||||
@wxheader{ctrlsub.h}
|
||||
|
||||
This is convenience class that derives from both wxControl and
|
||||
wxItemContainer. It is used as basis for some wxWidgets controls
|
||||
(wxChoice and wxListBox).
|
||||
|
||||
@library{wxcore}
|
||||
@category{ctrl}
|
||||
|
||||
@see wxItemContainer, wxItemContainerImmutable
|
||||
*/
|
||||
class wxControlWithItems : public wxControl, public wxItemContainer
|
||||
{
|
||||
};
|
||||
|
||||
|
@@ -37,7 +37,7 @@
|
||||
|
||||
@see @ref overview_eventhandling, wxRadioButton, wxCheckBox
|
||||
*/
|
||||
class wxRadioBox : public wxControlWithItems
|
||||
class wxRadioBox : public wxControl, wxItemContainerImmutable
|
||||
{
|
||||
public:
|
||||
//@{
|
||||
|
Reference in New Issue
Block a user