Revert patch again, as the scrollbars are now always shown.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31962 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -653,7 +653,7 @@ void wxScrollHelper::AdjustScrollbars()
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else
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else
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{
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{
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int vVirt = m_targetWindow->GetVirtualSize().GetWidth();
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int vVirt = m_targetWindow->GetVirtualSize().GetWidth();
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m_xScrollLines = (vVirt+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
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m_xScrollLines = vVirt / m_xScrollPixelsPerLine;
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// Calculate page size i.e. number of scroll units you get on the
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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// current client window
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@@ -687,7 +687,7 @@ void wxScrollHelper::AdjustScrollbars()
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else // might need scrolling
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else // might need scrolling
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{
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int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
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int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
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m_yScrollLines = (hVirt+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
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m_yScrollLines = hVirt / m_yScrollPixelsPerLine;
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// Calculate page size i.e. number of scroll units you get on the
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// Calculate page size i.e. number of scroll units you get on the
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// current client window
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// current client window
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@@ -380,8 +380,8 @@ void wxScrolledWindow::AdjustScrollbars()
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}
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}
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else
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else
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{
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{
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m_hAdjust->upper = (vw+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
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m_hAdjust->upper = vw / m_xScrollPixelsPerLine;
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m_hAdjust->page_increment = (w / m_xScrollPixelsPerLine);
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m_hAdjust->page_increment = w / m_xScrollPixelsPerLine;
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m_hAdjust->page_size = m_hAdjust->page_increment;
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m_hAdjust->page_size = m_hAdjust->page_increment;
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// If the scrollbar hits the right side, move the window
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// If the scrollbar hits the right side, move the window
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@@ -408,8 +408,8 @@ void wxScrolledWindow::AdjustScrollbars()
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}
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}
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else
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else
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{
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{
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m_vAdjust->upper = (vh+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
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m_vAdjust->upper = vh / m_yScrollPixelsPerLine;
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m_vAdjust->page_increment = (h / m_yScrollPixelsPerLine);
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m_vAdjust->page_increment = h / m_yScrollPixelsPerLine;
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m_vAdjust->page_size = m_vAdjust->page_increment;
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m_vAdjust->page_size = m_vAdjust->page_increment;
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if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
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if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
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@@ -380,8 +380,8 @@ void wxScrolledWindow::AdjustScrollbars()
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}
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}
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else
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else
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{
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{
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m_hAdjust->upper = (vw+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
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m_hAdjust->upper = vw / m_xScrollPixelsPerLine;
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m_hAdjust->page_increment = (w / m_xScrollPixelsPerLine);
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m_hAdjust->page_increment = w / m_xScrollPixelsPerLine;
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m_hAdjust->page_size = m_hAdjust->page_increment;
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m_hAdjust->page_size = m_hAdjust->page_increment;
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// If the scrollbar hits the right side, move the window
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// If the scrollbar hits the right side, move the window
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@@ -408,8 +408,8 @@ void wxScrolledWindow::AdjustScrollbars()
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}
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}
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else
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else
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{
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{
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m_vAdjust->upper = (vh+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
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m_vAdjust->upper = vh / m_yScrollPixelsPerLine;
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m_vAdjust->page_increment = (h / m_yScrollPixelsPerLine);
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m_vAdjust->page_increment = h / m_yScrollPixelsPerLine;
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m_vAdjust->page_size = m_vAdjust->page_increment;
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m_vAdjust->page_size = m_vAdjust->page_increment;
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if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
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if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
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