enable wxDIB for Windows CE
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26603 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
		@@ -71,7 +71,7 @@ public:
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    // Create a bitmap compatible with the given DC
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    wxBitmap(int width, int height, const wxDC& dc);
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE && wxUSE_WXDIB
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    // Convert from wxImage
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    wxBitmap(const wxImage& image, int depth = -1)
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        { (void)CreateFromImage(image, depth); }
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@@ -108,7 +108,7 @@ public:
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    virtual ~wxBitmap();
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE && wxUSE_WXDIB
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    wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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@@ -186,7 +186,7 @@ protected:
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    // creates an uninitialized bitmap, called from Create()s above
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    bool DoCreate(int w, int h, int depth, WXHDC hdc);
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE && wxUSE_WXDIB
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    // creates the bitmap from wxImage, supposed to be called from ctor
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    bool CreateFromImage(const wxImage& image, int depth);
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@@ -59,10 +59,12 @@ public:
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    // operations
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    // ----------
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#ifndef __WXWINCE__
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    // create a bitmap compatiblr with the given HDC (or screen by default) and
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    // return its handle, the caller is responsible for freeing it (using
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    // DeleteObject())
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    HBITMAP CreateDDB(HDC hdc = 0) const;
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#endif // !__WXWINCE__
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    // get the handle from the DIB and reset it, i.e. this object won't destroy
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    // the DIB after this (but the caller should do it)
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@@ -105,6 +107,7 @@ public:
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    // these functions are only used by wxWindows internally right now, please
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    // don't use them directly if possible as they're subject to change
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#ifndef __WXWINCE__
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    // creates a DDB compatible with the given (or screen) DC from either
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    // a plain DIB or a DIB section (in which case the last parameter must be
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    // non NULL)
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@@ -122,6 +125,7 @@ public:
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    // function (this overload is needed for wxBitmapDataObject code in
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    // src/msw/ole/dataobj.cpp)
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    static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp);
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#endif // __WXWINCE__
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    // wxImage conversion
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@@ -158,6 +162,11 @@ private:
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    // free resources
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    void Free();
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    // initialize the contents from the provided DDB (Create() must have been
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    // already called)
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    bool CopyFromDDB(HBITMAP hbmp);
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    // the DIB section handle, 0 if invalid
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    HBITMAP m_handle;
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@@ -657,7 +657,7 @@
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#define wxUSE_DIB_FOR_BITMAP 0
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// Set this to 1 to enable wxDIB
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#define wxUSE_WXDIB 0
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#define wxUSE_WXDIB 1
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// ----------------------------------------------------------------------------
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// common dialogs
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@@ -141,32 +141,44 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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// ----------------------------------------------------------------------------
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// decide whether we should create a DIB or a DDB for the given parameters
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static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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{
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#if wxUSE_WXDIB
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    // here is the logic:
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    //
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    //  (a) if hdc is specified, the caller explicitly wants DDB
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    //  (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or
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    //      less DIBs anyhow)
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    //  (c) finally, create DIBs under Win9x even if the depth hasn't been
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    //      explicitly specified but the current display depth is 24 or more
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    //      and the image is "big", i.e. > 16Mb which is the theoretical limit
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    //      for DDBs under Win9x
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    //
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    // consequences (all of which seem to make sense):
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    //
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    //  (i)     by default, DDBs are created (depth == -1 usually)
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    //  (ii)    DIBs can be created by explicitly specifying the depth
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    //  (iii)   using a DC always forces creating a DDB
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    return !hdc &&
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            (d >= 24 ||
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                (d == -1 &&
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                    wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
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#else
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    return FALSE;
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#endif
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}
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//
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// NB: we always use DIBs under Windows CE as this is much simpler (even if
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//     also less efficient...) and we obviously can't use them if there is no
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//     DIB support compiled in at all
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#ifdef __WXWINCE__
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    static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
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    #define ALWAYS_USE_DIB
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#elif !wxUSE_WXDIB
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    // no sense in defining wxShouldCreateDIB() as we can't compile code
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    // executed if it is true, so we have to use #if's anyhow
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    #define NEVER_USE_DIB
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#else // wxUSE_WXDIB && !__WXWINCE__
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    static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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    {
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        // here is the logic:
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        //
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        //  (a) if hdc is specified, the caller explicitly wants DDB
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        //  (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
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        //      or less DIBs anyhow)
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        //  (c) finally, create DIBs under Win9x even if the depth hasn't been
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        //      explicitly specified but the current display depth is 24 or
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        //      more and the image is "big", i.e. > 16Mb which is the
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        //      theoretical limit for DDBs under Win9x
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        //
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        // consequences (all of which seem to make sense):
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        //
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        //  (i)     by default, DDBs are created (depth == -1 usually)
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        //  (ii)    DIBs can be created by explicitly specifying the depth
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        //  (iii)   using a DC always forces creating a DDB
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        return !hdc &&
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                (d >= 24 ||
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                    (d == -1 &&
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                        wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
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    }
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    #define SOMETIMES_USE_DIB
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#endif // different DIB usage scenarious
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// ----------------------------------------------------------------------------
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// wxBitmapRefData
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@@ -288,14 +300,19 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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    return CopyFromIconOrCursor(icon);
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}
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#if wxUSE_WXDIB
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#ifndef NEVER_USE_DIB
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bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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{
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    wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") );
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#ifdef SOMETIMES_USE_DIB
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    HBITMAP hbitmap = dib.CreateDDB();
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    if ( !hbitmap )
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        return FALSE;
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#else // ALWAYS_USE_DIB
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    HBITMAP hbitmap = ((wxDIB &)dib).Detach();  // const_cast
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#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
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    UnRef();
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@@ -320,7 +337,8 @@ bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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    return TRUE;
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}
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#endif
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#endif // NEVER_USE_DIB
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wxBitmap::~wxBitmap()
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{
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@@ -464,9 +482,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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    GetBitmapData()->m_width = w;
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    GetBitmapData()->m_height = h;
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    HBITMAP hbmp;
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    HBITMAP hbmp    wxDUMMY_INITIALIZE(0);
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#if wxUSE_WXDIB
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#ifndef NEVER_USE_DIB
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    if ( wxShouldCreateDIB(w, h, d, hdc) )
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    {
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        if ( d == -1 )
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@@ -486,9 +504,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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        GetBitmapData()->m_depth = d;
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    }
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    else // create a DDB
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#endif
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#endif // NEVER_USE_DIB
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    {
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#ifndef ALWAYS_USE_DIB
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#ifndef __WXMICROWIN__
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        if ( d > 0 )
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        {
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@@ -497,8 +515,10 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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            {
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                wxLogLastError(wxT("CreateBitmap"));
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            }
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            GetBitmapData()->m_depth = d;
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        }
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        else
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        else // d == 0, create bitmap compatible with the screen
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#endif // !__WXMICROWIN__
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        {
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            ScreenHDC dc;
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@@ -510,6 +530,7 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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            GetBitmapData()->m_depth = wxDisplayDepth();
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        }
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#endif // !ALWAYS_USE_DIB
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    }
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    SetHBITMAP((WXHBITMAP)hbmp);
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@@ -710,6 +731,8 @@ wxImage wxBitmap::ConvertToImage() const
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// wxImage to/from conversions
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// ----------------------------------------------------------------------------
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#if wxUSE_WXDIB
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
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{
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    return CreateFromImage(image, depth, 0);
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@@ -723,9 +746,8 @@ bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
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    return CreateFromImage(image, -1, dc.GetHDC());
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}
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
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{
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#if wxUSE_WXDIB
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    wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
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    UnRef();
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@@ -749,7 +771,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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    // next either store DIB as is or create a DDB from it
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    HBITMAP hbitmap;
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    HBITMAP hbitmap     wxDUMMY_INITIALIZE(0);
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    // are we going to use DIB?
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    //
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@@ -762,12 +784,14 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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        refData->m_isDIB = TRUE;
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        refData->m_depth = dib.GetDepth();
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    }
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#ifndef ALWAYS_USE_DIB
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    else // we need to convert DIB to DDB
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    {
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        hbitmap = dib.CreateDDB((HDC)hdc);
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        refData->m_depth = depth == -1 ? wxDisplayDepth() : depth;
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    }
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#endif // !ALWAYS_USE_DIB
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    // validate this object
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    SetHBITMAP((WXHBITMAP)hbitmap);
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@@ -781,350 +805,27 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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    }
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    return TRUE;
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#else
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    // FIXME: wxWinCE doesn't support wxDIB yet
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    return FALSE;
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#endif
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}
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wxImage wxBitmap::ConvertToImage() const
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{
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    // FIXME: this is untested code for WinCE, and
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    // the mask is not yet handled.
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    // For tips, see:
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    // http://www.codeproject.com/bitmap/dibsection.asp?print=true
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#ifdef __WXWINCE__
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    // the colour used as transparent one in wxImage and the one it is replaced
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    // with when it really occurs in the bitmap
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    static const int MASK_RED = 1;
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    static const int MASK_GREEN = 2;
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    static const int MASK_BLUE = 3;
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    static const int MASK_BLUE_REPLACEMENT = 2;
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    wxDIB dib(*this);
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    wxImage image;
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    wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
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    // create an wxImage object
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    int width = GetWidth();
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    int height = GetHeight();
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    image.Create( width, height );
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    unsigned char *data = image.GetData();
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    if( !data )
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    if ( dib.IsOk() )
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    {
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        wxFAIL_MSG( wxT("could not allocate data for image") );
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        return wxNullImage;
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    }
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    // calc the number of bytes per scanline and padding in the DIB
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    int bytePerLine = width*3;
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    int sizeDWORD = sizeof( DWORD );
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    int lineBoundary =  bytePerLine % sizeDWORD;
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    int padding = 0;
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    if( lineBoundary > 0 )
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    {
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        padding = sizeDWORD - lineBoundary;
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        bytePerLine += padding;
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    }
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    // create a DIB header
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    int headersize = sizeof(BITMAPINFOHEADER);
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    BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
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    if( !lpDIBh )
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    {
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        wxFAIL_MSG( wxT("could not allocate data for DIB header") );
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        free( data );
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        return wxNullImage;
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    }
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    // Fill in the DIB header
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    lpDIBh->bmiHeader.biSize = headersize;
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    lpDIBh->bmiHeader.biWidth = width;
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    lpDIBh->bmiHeader.biHeight = -height;
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    lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
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    lpDIBh->bmiHeader.biPlanes = 1;
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    lpDIBh->bmiHeader.biBitCount = 24;
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    lpDIBh->bmiHeader.biCompression = BI_RGB;
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    lpDIBh->bmiHeader.biClrUsed = 0;
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    // These seem not really needed for our purpose here.
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    lpDIBh->bmiHeader.biClrImportant = 0;
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    lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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    lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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    // memory for DIB data is allocated by CreateDIBSection
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    void *lpBits = NULL;
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    // copy data from the device-dependent bitmap to the DIB
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    HDC hdc = ::GetDC(NULL);
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    HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
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    HBITMAP hBitmapSection = ::CreateDIBSection( hdc, lpDIBh, DIB_RGB_COLORS, & lpBits, NULL, 0 );
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    if (!hBitmapSection)
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		||||
    {
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        wxFAIL_MSG( wxT("could not create a DIB section") );
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		||||
        return wxNullImage;
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		||||
    }
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		||||
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		||||
    // Copy the image from the DDB to the DIBSection
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		||||
    // Need to copy the supplied bitmap onto the newly created DIBsection
 | 
			
		||||
    HDC hMemDC = CreateCompatibleDC(hdc);
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		||||
	HDC hCopyDC = CreateCompatibleDC(hdc);
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		||||
	
 | 
			
		||||
    if (! hMemDC || ! hCopyDC) 
 | 
			
		||||
    {
 | 
			
		||||
        wxFAIL_MSG( wxT("unable to create compatible DCs") );
 | 
			
		||||
        return wxNullImage;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
#if 0
 | 
			
		||||
    if (m_hPal)
 | 
			
		||||
    {
 | 
			
		||||
        SelectPalette(hMemDC, m_hPal, FALSE);   RealizePalette(hMemDC);
 | 
			
		||||
        SelectPalette(hCopyDC, m_hPal, FALSE);  RealizePalette(hCopyDC);
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    HBITMAP hOldMemBitmap  = (HBITMAP) SelectObject(hMemDC,  hBitmap);
 | 
			
		||||
    HBITMAP hOldCopyBitmap = (HBITMAP) SelectObject(hCopyDC, hBitmapSection);
 | 
			
		||||
 | 
			
		||||
    BitBlt(hCopyDC, 0, 0, GetWidth(), GetHeight(), hMemDC, 0, 0, SRCCOPY);
 | 
			
		||||
 | 
			
		||||
    SelectObject(hMemDC,  hOldMemBitmap);
 | 
			
		||||
    SelectObject(hCopyDC, hOldCopyBitmap);
 | 
			
		||||
    DeleteDC(hMemDC);
 | 
			
		||||
    DeleteDC(hCopyDC);
 | 
			
		||||
 | 
			
		||||
#if 0
 | 
			
		||||
    if (m_hPal)
 | 
			
		||||
    {
 | 
			
		||||
		HGDIOBJ hObj = ::GetStockObject(DEFAULT_PALETTE);
 | 
			
		||||
        SelectObject(hMemDC, hObj);
 | 
			
		||||
        SelectObject(hCopyDC, hObj);
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
	ReleaseDC(NULL, hdc);
 | 
			
		||||
 | 
			
		||||
    // copy DIB data into the wxImage object
 | 
			
		||||
    int i, j;
 | 
			
		||||
    unsigned char *ptdata = data;
 | 
			
		||||
    unsigned char *ptbits = (unsigned char*) lpBits;
 | 
			
		||||
    for( i=0; i<height; i++ )
 | 
			
		||||
    {
 | 
			
		||||
        for( j=0; j<width; j++ )
 | 
			
		||||
        image = dib.ConvertToImage();
 | 
			
		||||
        if ( image.Ok() )
 | 
			
		||||
        {
 | 
			
		||||
            *(ptdata++) = *(ptbits+2);
 | 
			
		||||
            *(ptdata++) = *(ptbits+1);
 | 
			
		||||
            *(ptdata++) = *(ptbits  );
 | 
			
		||||
            ptbits += 3;
 | 
			
		||||
            // TODO: set mask
 | 
			
		||||
        }
 | 
			
		||||
        ptbits += padding;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // TODO
 | 
			
		||||
#if 0
 | 
			
		||||
    // similarly, set data according to the possible mask bitmap
 | 
			
		||||
    if( GetMask() && GetMask()->GetMaskBitmap() )
 | 
			
		||||
    {
 | 
			
		||||
        hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
 | 
			
		||||
        // memory DC created, color set, data copied, and memory DC deleted
 | 
			
		||||
        HDC memdc = ::CreateCompatibleDC( hdc );
 | 
			
		||||
        ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
 | 
			
		||||
        ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
 | 
			
		||||
        ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
 | 
			
		||||
        ::DeleteDC( memdc );
 | 
			
		||||
        ptdata = data;
 | 
			
		||||
        ptbits = lpBits;
 | 
			
		||||
        for( i=0; i<height; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            for( j=0; j<width; j++ )
 | 
			
		||||
            {
 | 
			
		||||
                // is this pixel transparent?
 | 
			
		||||
                if ( *ptbits != 0 )
 | 
			
		||||
                {
 | 
			
		||||
                    if ( (ptdata[0] == MASK_RED) &&
 | 
			
		||||
                            (ptdata[1] == MASK_GREEN) &&
 | 
			
		||||
                                (ptdata[2] == MASK_BLUE) )
 | 
			
		||||
                    {
 | 
			
		||||
                        // we have to fudge the colour a bit to prevent this
 | 
			
		||||
                        // pixel from appearing transparent
 | 
			
		||||
                        ptdata[2] = MASK_BLUE_REPLACEMENT;
 | 
			
		||||
                    }
 | 
			
		||||
                    ptdata += 3;
 | 
			
		||||
                }
 | 
			
		||||
                else // masked pixel
 | 
			
		||||
                {
 | 
			
		||||
                    *(ptdata++)  = MASK_RED;
 | 
			
		||||
                    *(ptdata++)  = MASK_GREEN;
 | 
			
		||||
                    *(ptdata++)  = MASK_BLUE;
 | 
			
		||||
                }
 | 
			
		||||
                ptbits += 3;
 | 
			
		||||
            }
 | 
			
		||||
            ptbits += padding;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
 | 
			
		||||
        image.SetMask( TRUE );
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
#endif
 | 
			
		||||
    {
 | 
			
		||||
        image.SetMask( FALSE );
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // free allocated resources
 | 
			
		||||
    ::ReleaseDC(NULL, hdc);
 | 
			
		||||
    free(lpDIBh);
 | 
			
		||||
 | 
			
		||||
    // Delete the DIB section
 | 
			
		||||
    ::DeleteObject(hBitmapSection);
 | 
			
		||||
 | 
			
		||||
    return image;
 | 
			
		||||
#else
 | 
			
		||||
    // the colour used as transparent one in wxImage and the one it is replaced
 | 
			
		||||
    // with when it really occurs in the bitmap
 | 
			
		||||
    static const int MASK_RED = 1;
 | 
			
		||||
    static const int MASK_GREEN = 2;
 | 
			
		||||
    static const int MASK_BLUE = 3;
 | 
			
		||||
    static const int MASK_BLUE_REPLACEMENT = 2;
 | 
			
		||||
 | 
			
		||||
    wxImage image;
 | 
			
		||||
 | 
			
		||||
    wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
 | 
			
		||||
 | 
			
		||||
    // create an wxImage object
 | 
			
		||||
    int width = GetWidth();
 | 
			
		||||
    int height = GetHeight();
 | 
			
		||||
    image.Create( width, height );
 | 
			
		||||
    unsigned char *data = image.GetData();
 | 
			
		||||
    if( !data )
 | 
			
		||||
    {
 | 
			
		||||
        wxFAIL_MSG( wxT("could not allocate data for image") );
 | 
			
		||||
        return wxNullImage;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // calc the number of bytes per scanline and padding in the DIB
 | 
			
		||||
    int bytePerLine = width*3;
 | 
			
		||||
    int sizeDWORD = sizeof( DWORD );
 | 
			
		||||
    int lineBoundary =  bytePerLine % sizeDWORD;
 | 
			
		||||
    int padding = 0;
 | 
			
		||||
    if( lineBoundary > 0 )
 | 
			
		||||
    {
 | 
			
		||||
        padding = sizeDWORD - lineBoundary;
 | 
			
		||||
        bytePerLine += padding;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // create a DIB header
 | 
			
		||||
    int headersize = sizeof(BITMAPINFOHEADER);
 | 
			
		||||
    BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
 | 
			
		||||
    if( !lpDIBh )
 | 
			
		||||
    {
 | 
			
		||||
        wxFAIL_MSG( wxT("could not allocate data for DIB header") );
 | 
			
		||||
        free( data );
 | 
			
		||||
        return wxNullImage;
 | 
			
		||||
    }
 | 
			
		||||
    // Fill in the DIB header
 | 
			
		||||
    lpDIBh->bmiHeader.biSize = headersize;
 | 
			
		||||
    lpDIBh->bmiHeader.biWidth = width;
 | 
			
		||||
    lpDIBh->bmiHeader.biHeight = -height;
 | 
			
		||||
    lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
 | 
			
		||||
    lpDIBh->bmiHeader.biPlanes = 1;
 | 
			
		||||
    lpDIBh->bmiHeader.biBitCount = 24;
 | 
			
		||||
    lpDIBh->bmiHeader.biCompression = BI_RGB;
 | 
			
		||||
    lpDIBh->bmiHeader.biClrUsed = 0;
 | 
			
		||||
    // These seem not really needed for our purpose here.
 | 
			
		||||
    lpDIBh->bmiHeader.biClrImportant = 0;
 | 
			
		||||
    lpDIBh->bmiHeader.biXPelsPerMeter = 0;
 | 
			
		||||
    lpDIBh->bmiHeader.biYPelsPerMeter = 0;
 | 
			
		||||
    // memory for DIB data
 | 
			
		||||
    unsigned char *lpBits;
 | 
			
		||||
    lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
 | 
			
		||||
    if( !lpBits )
 | 
			
		||||
    {
 | 
			
		||||
        wxFAIL_MSG( wxT("could not allocate data for DIB") );
 | 
			
		||||
        free( data );
 | 
			
		||||
        free( lpDIBh );
 | 
			
		||||
        return wxNullImage;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // copy data from the device-dependent bitmap to the DIB
 | 
			
		||||
    HDC hdc = ::GetDC(NULL);
 | 
			
		||||
    HBITMAP hbitmap;
 | 
			
		||||
    hbitmap = (HBITMAP) GetHBITMAP();
 | 
			
		||||
    ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
 | 
			
		||||
 | 
			
		||||
    // copy DIB data into the wxImage object
 | 
			
		||||
    int i, j;
 | 
			
		||||
    unsigned char *ptdata = data;
 | 
			
		||||
    unsigned char *ptbits = lpBits;
 | 
			
		||||
    for( i=0; i<height; i++ )
 | 
			
		||||
    {
 | 
			
		||||
        for( j=0; j<width; j++ )
 | 
			
		||||
        {
 | 
			
		||||
            *(ptdata++) = *(ptbits+2);
 | 
			
		||||
            *(ptdata++) = *(ptbits+1);
 | 
			
		||||
            *(ptdata++) = *(ptbits  );
 | 
			
		||||
            ptbits += 3;
 | 
			
		||||
        }
 | 
			
		||||
        ptbits += padding;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // similarly, set data according to the possible mask bitmap
 | 
			
		||||
    if( GetMask() && GetMask()->GetMaskBitmap() )
 | 
			
		||||
    {
 | 
			
		||||
        hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
 | 
			
		||||
        // memory DC created, color set, data copied, and memory DC deleted
 | 
			
		||||
        HDC memdc = ::CreateCompatibleDC( hdc );
 | 
			
		||||
        ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
 | 
			
		||||
        ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
 | 
			
		||||
        ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
 | 
			
		||||
        ::DeleteDC( memdc );
 | 
			
		||||
        ptdata = data;
 | 
			
		||||
        ptbits = lpBits;
 | 
			
		||||
        for( i=0; i<height; i++ )
 | 
			
		||||
        {
 | 
			
		||||
            for( j=0; j<width; j++ )
 | 
			
		||||
            {
 | 
			
		||||
                // is this pixel transparent?
 | 
			
		||||
                if ( *ptbits != 0 )
 | 
			
		||||
                {
 | 
			
		||||
                    if ( (ptdata[0] == MASK_RED) &&
 | 
			
		||||
                            (ptdata[1] == MASK_GREEN) &&
 | 
			
		||||
                                (ptdata[2] == MASK_BLUE) )
 | 
			
		||||
                    {
 | 
			
		||||
                        // we have to fudge the colour a bit to prevent this
 | 
			
		||||
                        // pixel from appearing transparent
 | 
			
		||||
                        ptdata[2] = MASK_BLUE_REPLACEMENT;
 | 
			
		||||
                    }
 | 
			
		||||
                    ptdata += 3;
 | 
			
		||||
                }
 | 
			
		||||
                else // masked pixel
 | 
			
		||||
                {
 | 
			
		||||
                    *(ptdata++)  = MASK_RED;
 | 
			
		||||
                    *(ptdata++)  = MASK_GREEN;
 | 
			
		||||
                    *(ptdata++)  = MASK_BLUE;
 | 
			
		||||
                }
 | 
			
		||||
                ptbits += 3;
 | 
			
		||||
            }
 | 
			
		||||
            ptbits += padding;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
 | 
			
		||||
        image.SetMask( TRUE );
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        image.SetMask( FALSE );
 | 
			
		||||
    }
 | 
			
		||||
    // free allocated resources
 | 
			
		||||
    ::ReleaseDC(NULL, hdc);
 | 
			
		||||
    free(lpDIBh);
 | 
			
		||||
    free(lpBits);
 | 
			
		||||
 | 
			
		||||
    return image;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif // wxUSE_WXDIB
 | 
			
		||||
 | 
			
		||||
#endif // wxUSE_IMAGE
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
@@ -1144,7 +845,7 @@ bool wxBitmap::LoadFile(const wxString& filename, long type)
 | 
			
		||||
        return handler->LoadFile(this, filename, type, -1, -1);
 | 
			
		||||
    }
 | 
			
		||||
#if wxUSE_IMAGE
 | 
			
		||||
    else
 | 
			
		||||
    else // no bitmap handler found
 | 
			
		||||
    {
 | 
			
		||||
        wxImage image;
 | 
			
		||||
        if ( image.LoadFile( filename, type ) && image.Ok() )
 | 
			
		||||
@@ -1188,7 +889,7 @@ bool wxBitmap::SaveFile(const wxString& filename,
 | 
			
		||||
        return handler->SaveFile(this, filename, type, palette);
 | 
			
		||||
    }
 | 
			
		||||
#if wxUSE_IMAGE
 | 
			
		||||
    else
 | 
			
		||||
    else // no bitmap handler found
 | 
			
		||||
    {
 | 
			
		||||
        // FIXME what about palette? shouldn't we use it?
 | 
			
		||||
        wxImage image = ConvertToImage();
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										210
									
								
								src/msw/dib.cpp
									
									
									
									
									
								
							
							
						
						
									
										210
									
								
								src/msw/dib.cpp
									
									
									
									
									
								
							@@ -45,7 +45,7 @@
 | 
			
		||||
#include <stdlib.h>
 | 
			
		||||
 | 
			
		||||
#if !defined(__MWERKS__) && !defined(__SALFORDC__)
 | 
			
		||||
#include <memory.h>
 | 
			
		||||
    #include <memory.h>
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef __GNUWIN32_OLD__
 | 
			
		||||
@@ -55,13 +55,17 @@
 | 
			
		||||
#include "wx/image.h"
 | 
			
		||||
#include "wx/msw/dib.h"
 | 
			
		||||
 | 
			
		||||
#ifdef __WXWINCE__
 | 
			
		||||
    #include <shellapi.h>       // for SHLoadDIBitmap()
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// private functions
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// calculate the number of palette entries needed for the bitmap with this
 | 
			
		||||
// number of bits per pixel
 | 
			
		||||
static inline WORD wxGetNumOfBitmapColors(WORD bitsPerPixel)
 | 
			
		||||
static inline WORD GetNumberOfColours(WORD bitsPerPixel)
 | 
			
		||||
{
 | 
			
		||||
    // only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with
 | 
			
		||||
    // 24bpp ones too but we don't support this as I think it's quite uncommon)
 | 
			
		||||
@@ -89,18 +93,21 @@ static inline bool GetDIBSection(HBITMAP hbmp, DIBSECTION *ds)
 | 
			
		||||
 | 
			
		||||
bool wxDIB::Create(int width, int height, int depth)
 | 
			
		||||
{
 | 
			
		||||
    // we don't handle the palette yet
 | 
			
		||||
    wxASSERT_MSG( depth == 24 || depth == 32,
 | 
			
		||||
                    _T("unsupported image depth in wxDIB::Create()") );
 | 
			
		||||
    // we don't support formats using palettes right now so we only create
 | 
			
		||||
    // either 24bpp (RGB) or 32bpp (RGBA) bitmaps
 | 
			
		||||
    wxASSERT_MSG( depth, _T("invalid image depth in wxDIB::Create()") );
 | 
			
		||||
    if ( depth < 24 )
 | 
			
		||||
        depth = 24;
 | 
			
		||||
 | 
			
		||||
    static const int infosize = sizeof(BITMAPINFOHEADER);
 | 
			
		||||
    // allocate memory for bitmap structures
 | 
			
		||||
    static const int sizeHeader = sizeof(BITMAPINFOHEADER);
 | 
			
		||||
 | 
			
		||||
    BITMAPINFO *info = (BITMAPINFO *)malloc(infosize);
 | 
			
		||||
    BITMAPINFO *info = (BITMAPINFO *)malloc(sizeHeader);
 | 
			
		||||
    wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") );
 | 
			
		||||
 | 
			
		||||
    memset(info, 0, infosize);
 | 
			
		||||
    memset(info, 0, sizeHeader);
 | 
			
		||||
 | 
			
		||||
    info->bmiHeader.biSize = infosize;
 | 
			
		||||
    info->bmiHeader.biSize = sizeHeader;
 | 
			
		||||
    info->bmiHeader.biWidth = width;
 | 
			
		||||
 | 
			
		||||
    // we use positive height here which corresponds to a DIB with normal, i.e.
 | 
			
		||||
@@ -168,46 +175,103 @@ bool wxDIB::Create(const wxBitmap& bmp)
 | 
			
		||||
        const int w = bmp.GetWidth();
 | 
			
		||||
        const int h = bmp.GetHeight();
 | 
			
		||||
        int d = bmp.GetDepth();
 | 
			
		||||
        if ( d == -1 )
 | 
			
		||||
        if ( d <= 0 )
 | 
			
		||||
            d = wxDisplayDepth();
 | 
			
		||||
 | 
			
		||||
        if ( !Create(w, h, d) )
 | 
			
		||||
        if ( !Create(w, h, d) || !CopyFromDDB(hbmp) )
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
        if ( !GetDIBSection(m_handle, &ds) )
 | 
			
		||||
        {
 | 
			
		||||
            // we've just created a new DIB section, why should this fail?
 | 
			
		||||
            wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
 | 
			
		||||
 | 
			
		||||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if ( !::GetDIBits
 | 
			
		||||
                (
 | 
			
		||||
                    ScreenHDC(),                // the DC to use
 | 
			
		||||
                    hbmp,                       // the source DDB
 | 
			
		||||
                    0,                          // first scan line
 | 
			
		||||
                    h,                          // number of lines to copy
 | 
			
		||||
                    ds.dsBm.bmBits,             // pointer to the buffer
 | 
			
		||||
                    (BITMAPINFO *)&ds.dsBmih,   // bitmap header
 | 
			
		||||
                    DIB_RGB_COLORS              // and not DIB_PAL_COLORS
 | 
			
		||||
                ) )
 | 
			
		||||
        {
 | 
			
		||||
            wxLogLastError(wxT("GetDIBits()"));
 | 
			
		||||
 | 
			
		||||
            return 0;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Windows CE doesn't have GetDIBits() so use an alternative implementation
 | 
			
		||||
// for it
 | 
			
		||||
//
 | 
			
		||||
// in fact I'm not sure if GetDIBits() is really much better than using
 | 
			
		||||
// BitBlt() like this -- it should be faster but I didn't do any tests, if
 | 
			
		||||
// anybody has time to do them and by chance finds that GetDIBits() is not
 | 
			
		||||
// much faster than BitBlt(), we could always use the Win CE version here
 | 
			
		||||
#ifdef __WXWINCE__
 | 
			
		||||
 | 
			
		||||
bool wxDIB::CopyFromDDB(HBITMAP hbmp)
 | 
			
		||||
{
 | 
			
		||||
    MemoryHDC hdcSrc;
 | 
			
		||||
    if ( !hdcSrc )
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    SelectInHDC selectSrc(hdcSrc, hbmp);
 | 
			
		||||
    if ( !selectSrc )
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    MemoryHDC hdcDst;
 | 
			
		||||
    if ( !hdcDst )
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    SelectInHDC selectDst(hdcDst, m_handle);
 | 
			
		||||
    if ( !selectDst )
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    if ( !::BitBlt(
 | 
			
		||||
                    hdcDst,
 | 
			
		||||
                    0, 0, m_width, m_height,
 | 
			
		||||
                    hdcSrc,
 | 
			
		||||
                    0, 0,
 | 
			
		||||
                    SRCCOPY
 | 
			
		||||
                  ) )
 | 
			
		||||
    {
 | 
			
		||||
        wxLogLastError(_T("BitBlt(DDB -> DIB)"));
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#else // !__WXWINCE__
 | 
			
		||||
 | 
			
		||||
bool wxDIB::CopyFromDDB(HBITMAP hbmp)
 | 
			
		||||
{
 | 
			
		||||
    DIBSECTION ds;
 | 
			
		||||
    if ( !GetDIBSection(m_handle, &ds) )
 | 
			
		||||
    {
 | 
			
		||||
        // we're sure that our handle is a DIB section, so this should work
 | 
			
		||||
        wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if ( !::GetDIBits
 | 
			
		||||
            (
 | 
			
		||||
                ScreenHDC(),                // the DC to use
 | 
			
		||||
                hbmp,                       // the source DDB
 | 
			
		||||
                0,                          // first scan line
 | 
			
		||||
                m_height,                   // number of lines to copy
 | 
			
		||||
                ds.dsBm.bmBits,             // pointer to the buffer
 | 
			
		||||
                (BITMAPINFO *)&ds.dsBmih,   // bitmap header
 | 
			
		||||
                DIB_RGB_COLORS              // and not DIB_PAL_COLORS
 | 
			
		||||
            ) )
 | 
			
		||||
    {
 | 
			
		||||
        wxLogLastError(wxT("GetDIBits()"));
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif // __WXWINCE__/!__WXWINCE__
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// Loading/saving the DIBs
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
bool wxDIB::Load(const wxString& filename)
 | 
			
		||||
{
 | 
			
		||||
#ifdef __WXWINCE__
 | 
			
		||||
    m_handle = SHLoadDIBitmap(filename);
 | 
			
		||||
#else // !__WXWINCE__
 | 
			
		||||
    m_handle = (HBITMAP)::LoadImage
 | 
			
		||||
                         (
 | 
			
		||||
                            wxGetInstance(),
 | 
			
		||||
@@ -216,9 +280,11 @@ bool wxDIB::Load(const wxString& filename)
 | 
			
		||||
                            0, 0, // don't specify the size
 | 
			
		||||
                            LR_CREATEDIBSECTION | LR_LOADFROMFILE
 | 
			
		||||
                         );
 | 
			
		||||
#endif // __WXWINCE__
 | 
			
		||||
 | 
			
		||||
    if ( !m_handle )
 | 
			
		||||
    {
 | 
			
		||||
        wxLogLastError(_T("LoadImage(LR_CREATEDIBSECTION | LR_LOADFROMFILE)"));
 | 
			
		||||
        wxLogLastError(_T("Loading DIB from file"));
 | 
			
		||||
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
@@ -303,6 +369,8 @@ void wxDIB::DoGetObject() const
 | 
			
		||||
// DDB <-> DIB conversions
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
#ifndef __WXWINCE__
 | 
			
		||||
 | 
			
		||||
HBITMAP wxDIB::CreateDDB(HDC hdc) const
 | 
			
		||||
{
 | 
			
		||||
    wxCHECK_MSG( m_handle, 0, _T("wxDIB::CreateDDB(): invalid object") );
 | 
			
		||||
@@ -351,7 +419,7 @@ HBITMAP wxDIB::ConvertToBitmap(const BITMAPINFO *pbmi, HDC hdc, void *bits)
 | 
			
		||||
                numColors = pbmih->biClrUsed;
 | 
			
		||||
                if ( !numColors )
 | 
			
		||||
                {
 | 
			
		||||
                    numColors = wxGetNumOfBitmapColors(pbmih->biBitCount);
 | 
			
		||||
                    numColors = GetNumberOfColours(pbmih->biBitCount);
 | 
			
		||||
                }
 | 
			
		||||
                break;
 | 
			
		||||
 | 
			
		||||
@@ -417,7 +485,7 @@ size_t wxDIB::ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp)
 | 
			
		||||
    bi.biBitCount = bm.bmBitsPixel;
 | 
			
		||||
 | 
			
		||||
    // memory we need for BITMAPINFO only
 | 
			
		||||
    DWORD dwLen = bi.biSize + wxGetNumOfBitmapColors(bm.bmBitsPixel) * sizeof(RGBQUAD);
 | 
			
		||||
    DWORD dwLen = bi.biSize + GetNumberOfColours(bm.bmBitsPixel) * sizeof(RGBQUAD);
 | 
			
		||||
 | 
			
		||||
    // get either just the image size or the image bits
 | 
			
		||||
    if ( !::GetDIBits
 | 
			
		||||
@@ -475,6 +543,8 @@ HGLOBAL wxDIB::ConvertFromBitmap(HBITMAP hbmp)
 | 
			
		||||
    return hDIB;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif // __WXWINCE__
 | 
			
		||||
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
// palette support
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
@@ -498,7 +568,7 @@ wxPalette *wxDIB::CreatePalette() const
 | 
			
		||||
    if ( !biClrUsed )
 | 
			
		||||
    {
 | 
			
		||||
        // biClrUsed field might not be set
 | 
			
		||||
        biClrUsed = wxGetNumOfBitmapColors(ds.dsBmih.biBitCount);
 | 
			
		||||
        biClrUsed = GetNumberOfColours(ds.dsBmih.biBitCount);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if ( !biClrUsed )
 | 
			
		||||
@@ -606,8 +676,64 @@ bool wxDIB::Create(const wxImage& image)
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
wxImage wxDIB::ConvertToImage() const
 | 
			
		||||
{
 | 
			
		||||
    wxCHECK_MSG( IsOk(), wxNullImage,
 | 
			
		||||
                    wxT("can't convert invalid DIB to wxImage") );
 | 
			
		||||
 | 
			
		||||
    // create the wxImage object
 | 
			
		||||
    const int w = GetWidth();
 | 
			
		||||
    const int h = GetHeight();
 | 
			
		||||
    wxImage image(w, h, false /* don't bother clearing memory */);
 | 
			
		||||
    if ( !image.Ok() )
 | 
			
		||||
    {
 | 
			
		||||
        wxFAIL_MSG( wxT("could not allocate data for image") );
 | 
			
		||||
        return wxNullImage;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const int bpp = GetDepth();
 | 
			
		||||
    if ( bpp == 32 )
 | 
			
		||||
    {
 | 
			
		||||
        image.SetAlpha();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // this is the same loop as in Create() just above but with copy direction
 | 
			
		||||
    // reversed
 | 
			
		||||
    const int dstBytesPerLine = w * 3;
 | 
			
		||||
    const int srcBytesPerLine = GetLineSize(w, bpp);
 | 
			
		||||
    unsigned char *dst = image.GetData() + ((h - 1) * dstBytesPerLine);
 | 
			
		||||
    unsigned char *alpha = image.HasAlpha() ? image.GetAlpha() + (h - 1)*w
 | 
			
		||||
                                            : NULL;
 | 
			
		||||
    const unsigned char *srcLineStart = (unsigned char *)GetData();
 | 
			
		||||
    for ( int y = 0; y < h; y++ )
 | 
			
		||||
    {
 | 
			
		||||
        // copy one DIB line
 | 
			
		||||
        const unsigned char *src = srcLineStart;
 | 
			
		||||
        for ( int x = 0; x < w; x++ )
 | 
			
		||||
        {
 | 
			
		||||
            dst[2] = *src++;
 | 
			
		||||
            dst[1] = *src++;
 | 
			
		||||
            dst[0] = *src++;
 | 
			
		||||
 | 
			
		||||
            dst += 3;
 | 
			
		||||
 | 
			
		||||
            if ( alpha )
 | 
			
		||||
                *alpha++ = *src++;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // pass to the previous line in the image
 | 
			
		||||
        dst -= 2*dstBytesPerLine;
 | 
			
		||||
        if ( alpha )
 | 
			
		||||
            alpha -= 2*w;
 | 
			
		||||
 | 
			
		||||
        // and to the next one in the DIB
 | 
			
		||||
        srcLineStart += srcBytesPerLine;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return image;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif // wxUSE_IMAGE
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
    // wxUSE_WXDIB
 | 
			
		||||
    
 | 
			
		||||
#endif // wxUSE_WXDIB
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -761,9 +761,11 @@ const wxChar *wxDataObject::GetFormatName(wxDataFormat format)
 | 
			
		||||
// wxBitmapDataObject supports CF_DIB format
 | 
			
		||||
// ----------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
// TODO: support CF_DIB under Windows CE as well
 | 
			
		||||
 | 
			
		||||
size_t wxBitmapDataObject::GetDataSize() const
 | 
			
		||||
{
 | 
			
		||||
#if wxUSE_WXDIB
 | 
			
		||||
#if wxUSE_WXDIB && !defined(__WXWINCE__)
 | 
			
		||||
    return wxDIB::ConvertFromBitmap(NULL, GetHbitmapOf(GetBitmap()));
 | 
			
		||||
#else
 | 
			
		||||
    return 0;
 | 
			
		||||
@@ -772,7 +774,7 @@ size_t wxBitmapDataObject::GetDataSize() const
 | 
			
		||||
 | 
			
		||||
bool wxBitmapDataObject::GetDataHere(void *buf) const
 | 
			
		||||
{
 | 
			
		||||
#if wxUSE_WXDIB
 | 
			
		||||
#if wxUSE_WXDIB && !defined(__WXWINCE__)
 | 
			
		||||
    BITMAPINFO * const pbi = (BITMAPINFO *)buf;
 | 
			
		||||
 | 
			
		||||
    return wxDIB::ConvertFromBitmap(pbi, GetHbitmapOf(GetBitmap())) != 0;
 | 
			
		||||
@@ -783,7 +785,7 @@ bool wxBitmapDataObject::GetDataHere(void *buf) const
 | 
			
		||||
 | 
			
		||||
bool wxBitmapDataObject::SetData(size_t WXUNUSED(len), const void *buf)
 | 
			
		||||
{
 | 
			
		||||
#if wxUSE_WXDIB
 | 
			
		||||
#if wxUSE_WXDIB && !defined(__WXWINCE__)
 | 
			
		||||
    const BITMAPINFO * const pbmi = (const BITMAPINFO *)buf;
 | 
			
		||||
 | 
			
		||||
    HBITMAP hbmp = wxDIB::ConvertToBitmap(pbmi);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user