enable wxDIB for Windows CE
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26603 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -71,7 +71,7 @@ public:
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// Create a bitmap compatible with the given DC
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wxBitmap(int width, int height, const wxDC& dc);
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE && wxUSE_WXDIB
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// Convert from wxImage
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wxBitmap(const wxImage& image, int depth = -1)
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{ (void)CreateFromImage(image, depth); }
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@@ -108,7 +108,7 @@ public:
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virtual ~wxBitmap();
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE && wxUSE_WXDIB
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wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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@@ -186,7 +186,7 @@ protected:
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// creates an uninitialized bitmap, called from Create()s above
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bool DoCreate(int w, int h, int depth, WXHDC hdc);
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE && wxUSE_WXDIB
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// creates the bitmap from wxImage, supposed to be called from ctor
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bool CreateFromImage(const wxImage& image, int depth);
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@@ -59,10 +59,12 @@ public:
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// operations
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// ----------
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#ifndef __WXWINCE__
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// create a bitmap compatiblr with the given HDC (or screen by default) and
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// return its handle, the caller is responsible for freeing it (using
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// DeleteObject())
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HBITMAP CreateDDB(HDC hdc = 0) const;
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#endif // !__WXWINCE__
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// get the handle from the DIB and reset it, i.e. this object won't destroy
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// the DIB after this (but the caller should do it)
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@@ -105,6 +107,7 @@ public:
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// these functions are only used by wxWindows internally right now, please
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// don't use them directly if possible as they're subject to change
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#ifndef __WXWINCE__
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// creates a DDB compatible with the given (or screen) DC from either
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// a plain DIB or a DIB section (in which case the last parameter must be
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// non NULL)
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@@ -122,6 +125,7 @@ public:
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// function (this overload is needed for wxBitmapDataObject code in
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// src/msw/ole/dataobj.cpp)
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static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp);
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#endif // __WXWINCE__
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// wxImage conversion
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@@ -158,6 +162,11 @@ private:
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// free resources
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void Free();
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// initialize the contents from the provided DDB (Create() must have been
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// already called)
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bool CopyFromDDB(HBITMAP hbmp);
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// the DIB section handle, 0 if invalid
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HBITMAP m_handle;
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@@ -657,7 +657,7 @@
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#define wxUSE_DIB_FOR_BITMAP 0
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// Set this to 1 to enable wxDIB
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#define wxUSE_WXDIB 0
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#define wxUSE_WXDIB 1
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// ----------------------------------------------------------------------------
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// common dialogs
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@@ -141,18 +141,30 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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// ----------------------------------------------------------------------------
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// decide whether we should create a DIB or a DDB for the given parameters
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static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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{
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#if wxUSE_WXDIB
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//
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// NB: we always use DIBs under Windows CE as this is much simpler (even if
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// also less efficient...) and we obviously can't use them if there is no
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// DIB support compiled in at all
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#ifdef __WXWINCE__
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static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
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#define ALWAYS_USE_DIB
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#elif !wxUSE_WXDIB
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// no sense in defining wxShouldCreateDIB() as we can't compile code
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// executed if it is true, so we have to use #if's anyhow
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#define NEVER_USE_DIB
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#else // wxUSE_WXDIB && !__WXWINCE__
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static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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{
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// here is the logic:
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//
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// (a) if hdc is specified, the caller explicitly wants DDB
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// (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or
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// less DIBs anyhow)
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// (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
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// or less DIBs anyhow)
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// (c) finally, create DIBs under Win9x even if the depth hasn't been
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// explicitly specified but the current display depth is 24 or more
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// and the image is "big", i.e. > 16Mb which is the theoretical limit
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// for DDBs under Win9x
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// explicitly specified but the current display depth is 24 or
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// more and the image is "big", i.e. > 16Mb which is the
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// theoretical limit for DDBs under Win9x
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//
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// consequences (all of which seem to make sense):
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//
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@@ -163,10 +175,10 @@ static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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(d >= 24 ||
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(d == -1 &&
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wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
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#else
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return FALSE;
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#endif
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}
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}
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#define SOMETIMES_USE_DIB
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#endif // different DIB usage scenarious
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// ----------------------------------------------------------------------------
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// wxBitmapRefData
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@@ -288,14 +300,19 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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return CopyFromIconOrCursor(icon);
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}
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#if wxUSE_WXDIB
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#ifndef NEVER_USE_DIB
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bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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{
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wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") );
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#ifdef SOMETIMES_USE_DIB
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HBITMAP hbitmap = dib.CreateDDB();
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if ( !hbitmap )
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return FALSE;
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#else // ALWAYS_USE_DIB
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HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast
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#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
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UnRef();
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@@ -320,7 +337,8 @@ bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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return TRUE;
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}
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#endif
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#endif // NEVER_USE_DIB
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wxBitmap::~wxBitmap()
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{
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@@ -464,9 +482,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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GetBitmapData()->m_width = w;
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GetBitmapData()->m_height = h;
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HBITMAP hbmp;
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HBITMAP hbmp wxDUMMY_INITIALIZE(0);
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#if wxUSE_WXDIB
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#ifndef NEVER_USE_DIB
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if ( wxShouldCreateDIB(w, h, d, hdc) )
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{
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if ( d == -1 )
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@@ -486,9 +504,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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GetBitmapData()->m_depth = d;
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}
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else // create a DDB
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#endif
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#endif // NEVER_USE_DIB
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{
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#ifndef ALWAYS_USE_DIB
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#ifndef __WXMICROWIN__
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if ( d > 0 )
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{
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@@ -497,8 +515,10 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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GetBitmapData()->m_depth = d;
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}
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else
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else // d == 0, create bitmap compatible with the screen
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#endif // !__WXMICROWIN__
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{
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ScreenHDC dc;
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@@ -510,6 +530,7 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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GetBitmapData()->m_depth = wxDisplayDepth();
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}
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#endif // !ALWAYS_USE_DIB
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}
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SetHBITMAP((WXHBITMAP)hbmp);
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@@ -710,6 +731,8 @@ wxImage wxBitmap::ConvertToImage() const
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// wxImage to/from conversions
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// ----------------------------------------------------------------------------
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#if wxUSE_WXDIB
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
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{
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return CreateFromImage(image, depth, 0);
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@@ -723,9 +746,8 @@ bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
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return CreateFromImage(image, -1, dc.GetHDC());
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}
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
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{
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#if wxUSE_WXDIB
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wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
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UnRef();
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@@ -749,7 +771,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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// next either store DIB as is or create a DDB from it
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HBITMAP hbitmap;
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HBITMAP hbitmap wxDUMMY_INITIALIZE(0);
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// are we going to use DIB?
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//
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@@ -762,12 +784,14 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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refData->m_isDIB = TRUE;
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refData->m_depth = dib.GetDepth();
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}
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#ifndef ALWAYS_USE_DIB
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else // we need to convert DIB to DDB
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{
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hbitmap = dib.CreateDDB((HDC)hdc);
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refData->m_depth = depth == -1 ? wxDisplayDepth() : depth;
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}
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#endif // !ALWAYS_USE_DIB
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// validate this object
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SetHBITMAP((WXHBITMAP)hbitmap);
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@@ -781,350 +805,27 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
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}
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return TRUE;
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#else
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// FIXME: wxWinCE doesn't support wxDIB yet
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return FALSE;
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#endif
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}
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wxImage wxBitmap::ConvertToImage() const
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{
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// FIXME: this is untested code for WinCE, and
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// the mask is not yet handled.
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// For tips, see:
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// http://www.codeproject.com/bitmap/dibsection.asp?print=true
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#ifdef __WXWINCE__
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// the colour used as transparent one in wxImage and the one it is replaced
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// with when it really occurs in the bitmap
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static const int MASK_RED = 1;
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static const int MASK_GREEN = 2;
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static const int MASK_BLUE = 3;
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static const int MASK_BLUE_REPLACEMENT = 2;
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wxDIB dib(*this);
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wxImage image;
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wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
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// create an wxImage object
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int width = GetWidth();
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int height = GetHeight();
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image.Create( width, height );
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unsigned char *data = image.GetData();
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if( !data )
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if ( dib.IsOk() )
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{
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wxFAIL_MSG( wxT("could not allocate data for image") );
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return wxNullImage;
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}
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// calc the number of bytes per scanline and padding in the DIB
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int bytePerLine = width*3;
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int sizeDWORD = sizeof( DWORD );
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int lineBoundary = bytePerLine % sizeDWORD;
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int padding = 0;
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if( lineBoundary > 0 )
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image = dib.ConvertToImage();
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if ( image.Ok() )
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{
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padding = sizeDWORD - lineBoundary;
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bytePerLine += padding;
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// TODO: set mask
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}
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// create a DIB header
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int headersize = sizeof(BITMAPINFOHEADER);
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BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
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if( !lpDIBh )
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{
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wxFAIL_MSG( wxT("could not allocate data for DIB header") );
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free( data );
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return wxNullImage;
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}
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// Fill in the DIB header
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lpDIBh->bmiHeader.biSize = headersize;
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lpDIBh->bmiHeader.biWidth = width;
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lpDIBh->bmiHeader.biHeight = -height;
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lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
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lpDIBh->bmiHeader.biPlanes = 1;
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lpDIBh->bmiHeader.biBitCount = 24;
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lpDIBh->bmiHeader.biCompression = BI_RGB;
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lpDIBh->bmiHeader.biClrUsed = 0;
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// These seem not really needed for our purpose here.
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lpDIBh->bmiHeader.biClrImportant = 0;
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lpDIBh->bmiHeader.biXPelsPerMeter = 0;
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lpDIBh->bmiHeader.biYPelsPerMeter = 0;
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// memory for DIB data is allocated by CreateDIBSection
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void *lpBits = NULL;
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// copy data from the device-dependent bitmap to the DIB
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HDC hdc = ::GetDC(NULL);
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HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
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HBITMAP hBitmapSection = ::CreateDIBSection( hdc, lpDIBh, DIB_RGB_COLORS, & lpBits, NULL, 0 );
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if (!hBitmapSection)
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{
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wxFAIL_MSG( wxT("could not create a DIB section") );
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return wxNullImage;
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}
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// Copy the image from the DDB to the DIBSection
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// Need to copy the supplied bitmap onto the newly created DIBsection
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HDC hMemDC = CreateCompatibleDC(hdc);
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HDC hCopyDC = CreateCompatibleDC(hdc);
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if (! hMemDC || ! hCopyDC)
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{
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wxFAIL_MSG( wxT("unable to create compatible DCs") );
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return wxNullImage;
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}
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#if 0
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if (m_hPal)
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{
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SelectPalette(hMemDC, m_hPal, FALSE); RealizePalette(hMemDC);
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SelectPalette(hCopyDC, m_hPal, FALSE); RealizePalette(hCopyDC);
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}
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#endif
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HBITMAP hOldMemBitmap = (HBITMAP) SelectObject(hMemDC, hBitmap);
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HBITMAP hOldCopyBitmap = (HBITMAP) SelectObject(hCopyDC, hBitmapSection);
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BitBlt(hCopyDC, 0, 0, GetWidth(), GetHeight(), hMemDC, 0, 0, SRCCOPY);
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SelectObject(hMemDC, hOldMemBitmap);
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SelectObject(hCopyDC, hOldCopyBitmap);
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DeleteDC(hMemDC);
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DeleteDC(hCopyDC);
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#if 0
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if (m_hPal)
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{
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HGDIOBJ hObj = ::GetStockObject(DEFAULT_PALETTE);
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SelectObject(hMemDC, hObj);
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SelectObject(hCopyDC, hObj);
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}
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#endif
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ReleaseDC(NULL, hdc);
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// copy DIB data into the wxImage object
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int i, j;
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unsigned char *ptdata = data;
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unsigned char *ptbits = (unsigned char*) lpBits;
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for( i=0; i<height; i++ )
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{
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for( j=0; j<width; j++ )
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{
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*(ptdata++) = *(ptbits+2);
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*(ptdata++) = *(ptbits+1);
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*(ptdata++) = *(ptbits );
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ptbits += 3;
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}
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ptbits += padding;
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}
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// TODO
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#if 0
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// similarly, set data according to the possible mask bitmap
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if( GetMask() && GetMask()->GetMaskBitmap() )
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{
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hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
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// memory DC created, color set, data copied, and memory DC deleted
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HDC memdc = ::CreateCompatibleDC( hdc );
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::SetTextColor( memdc, RGB( 0, 0, 0 ) );
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::SetBkColor( memdc, RGB( 255, 255, 255 ) );
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::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
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::DeleteDC( memdc );
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ptdata = data;
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ptbits = lpBits;
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for( i=0; i<height; i++ )
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{
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for( j=0; j<width; j++ )
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{
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// is this pixel transparent?
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if ( *ptbits != 0 )
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{
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if ( (ptdata[0] == MASK_RED) &&
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(ptdata[1] == MASK_GREEN) &&
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(ptdata[2] == MASK_BLUE) )
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{
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// we have to fudge the colour a bit to prevent this
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// pixel from appearing transparent
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ptdata[2] = MASK_BLUE_REPLACEMENT;
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}
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ptdata += 3;
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}
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else // masked pixel
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{
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*(ptdata++) = MASK_RED;
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*(ptdata++) = MASK_GREEN;
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*(ptdata++) = MASK_BLUE;
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}
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ptbits += 3;
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}
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ptbits += padding;
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}
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image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
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image.SetMask( TRUE );
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}
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else
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#endif
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{
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image.SetMask( FALSE );
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}
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// free allocated resources
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::ReleaseDC(NULL, hdc);
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free(lpDIBh);
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// Delete the DIB section
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::DeleteObject(hBitmapSection);
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return image;
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#else
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// the colour used as transparent one in wxImage and the one it is replaced
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// with when it really occurs in the bitmap
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static const int MASK_RED = 1;
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static const int MASK_GREEN = 2;
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static const int MASK_BLUE = 3;
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static const int MASK_BLUE_REPLACEMENT = 2;
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wxImage image;
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wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
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// create an wxImage object
|
||||
int width = GetWidth();
|
||||
int height = GetHeight();
|
||||
image.Create( width, height );
|
||||
unsigned char *data = image.GetData();
|
||||
if( !data )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for image") );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
// calc the number of bytes per scanline and padding in the DIB
|
||||
int bytePerLine = width*3;
|
||||
int sizeDWORD = sizeof( DWORD );
|
||||
int lineBoundary = bytePerLine % sizeDWORD;
|
||||
int padding = 0;
|
||||
if( lineBoundary > 0 )
|
||||
{
|
||||
padding = sizeDWORD - lineBoundary;
|
||||
bytePerLine += padding;
|
||||
}
|
||||
|
||||
// create a DIB header
|
||||
int headersize = sizeof(BITMAPINFOHEADER);
|
||||
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
|
||||
if( !lpDIBh )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
|
||||
free( data );
|
||||
return wxNullImage;
|
||||
}
|
||||
// Fill in the DIB header
|
||||
lpDIBh->bmiHeader.biSize = headersize;
|
||||
lpDIBh->bmiHeader.biWidth = width;
|
||||
lpDIBh->bmiHeader.biHeight = -height;
|
||||
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
|
||||
lpDIBh->bmiHeader.biPlanes = 1;
|
||||
lpDIBh->bmiHeader.biBitCount = 24;
|
||||
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
||||
lpDIBh->bmiHeader.biClrUsed = 0;
|
||||
// These seem not really needed for our purpose here.
|
||||
lpDIBh->bmiHeader.biClrImportant = 0;
|
||||
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
||||
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
||||
// memory for DIB data
|
||||
unsigned char *lpBits;
|
||||
lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
|
||||
if( !lpBits )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for DIB") );
|
||||
free( data );
|
||||
free( lpDIBh );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
// copy data from the device-dependent bitmap to the DIB
|
||||
HDC hdc = ::GetDC(NULL);
|
||||
HBITMAP hbitmap;
|
||||
hbitmap = (HBITMAP) GetHBITMAP();
|
||||
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
|
||||
// copy DIB data into the wxImage object
|
||||
int i, j;
|
||||
unsigned char *ptdata = data;
|
||||
unsigned char *ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
*(ptdata++) = *(ptbits+2);
|
||||
*(ptdata++) = *(ptbits+1);
|
||||
*(ptdata++) = *(ptbits );
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
|
||||
// similarly, set data according to the possible mask bitmap
|
||||
if( GetMask() && GetMask()->GetMaskBitmap() )
|
||||
{
|
||||
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
|
||||
// memory DC created, color set, data copied, and memory DC deleted
|
||||
HDC memdc = ::CreateCompatibleDC( hdc );
|
||||
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
||||
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
||||
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
||||
::DeleteDC( memdc );
|
||||
ptdata = data;
|
||||
ptbits = lpBits;
|
||||
for( i=0; i<height; i++ )
|
||||
{
|
||||
for( j=0; j<width; j++ )
|
||||
{
|
||||
// is this pixel transparent?
|
||||
if ( *ptbits != 0 )
|
||||
{
|
||||
if ( (ptdata[0] == MASK_RED) &&
|
||||
(ptdata[1] == MASK_GREEN) &&
|
||||
(ptdata[2] == MASK_BLUE) )
|
||||
{
|
||||
// we have to fudge the colour a bit to prevent this
|
||||
// pixel from appearing transparent
|
||||
ptdata[2] = MASK_BLUE_REPLACEMENT;
|
||||
}
|
||||
ptdata += 3;
|
||||
}
|
||||
else // masked pixel
|
||||
{
|
||||
*(ptdata++) = MASK_RED;
|
||||
*(ptdata++) = MASK_GREEN;
|
||||
*(ptdata++) = MASK_BLUE;
|
||||
}
|
||||
ptbits += 3;
|
||||
}
|
||||
ptbits += padding;
|
||||
}
|
||||
|
||||
image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
|
||||
image.SetMask( TRUE );
|
||||
}
|
||||
else
|
||||
{
|
||||
image.SetMask( FALSE );
|
||||
}
|
||||
// free allocated resources
|
||||
::ReleaseDC(NULL, hdc);
|
||||
free(lpDIBh);
|
||||
free(lpBits);
|
||||
|
||||
return image;
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // wxUSE_WXDIB
|
||||
|
||||
#endif // wxUSE_IMAGE
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -1144,7 +845,7 @@ bool wxBitmap::LoadFile(const wxString& filename, long type)
|
||||
return handler->LoadFile(this, filename, type, -1, -1);
|
||||
}
|
||||
#if wxUSE_IMAGE
|
||||
else
|
||||
else // no bitmap handler found
|
||||
{
|
||||
wxImage image;
|
||||
if ( image.LoadFile( filename, type ) && image.Ok() )
|
||||
@@ -1188,7 +889,7 @@ bool wxBitmap::SaveFile(const wxString& filename,
|
||||
return handler->SaveFile(this, filename, type, palette);
|
||||
}
|
||||
#if wxUSE_IMAGE
|
||||
else
|
||||
else // no bitmap handler found
|
||||
{
|
||||
// FIXME what about palette? shouldn't we use it?
|
||||
wxImage image = ConvertToImage();
|
||||
|
168
src/msw/dib.cpp
168
src/msw/dib.cpp
@@ -45,7 +45,7 @@
|
||||
#include <stdlib.h>
|
||||
|
||||
#if !defined(__MWERKS__) && !defined(__SALFORDC__)
|
||||
#include <memory.h>
|
||||
#include <memory.h>
|
||||
#endif
|
||||
|
||||
#ifdef __GNUWIN32_OLD__
|
||||
@@ -55,13 +55,17 @@
|
||||
#include "wx/image.h"
|
||||
#include "wx/msw/dib.h"
|
||||
|
||||
#ifdef __WXWINCE__
|
||||
#include <shellapi.h> // for SHLoadDIBitmap()
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// private functions
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// calculate the number of palette entries needed for the bitmap with this
|
||||
// number of bits per pixel
|
||||
static inline WORD wxGetNumOfBitmapColors(WORD bitsPerPixel)
|
||||
static inline WORD GetNumberOfColours(WORD bitsPerPixel)
|
||||
{
|
||||
// only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with
|
||||
// 24bpp ones too but we don't support this as I think it's quite uncommon)
|
||||
@@ -89,18 +93,21 @@ static inline bool GetDIBSection(HBITMAP hbmp, DIBSECTION *ds)
|
||||
|
||||
bool wxDIB::Create(int width, int height, int depth)
|
||||
{
|
||||
// we don't handle the palette yet
|
||||
wxASSERT_MSG( depth == 24 || depth == 32,
|
||||
_T("unsupported image depth in wxDIB::Create()") );
|
||||
// we don't support formats using palettes right now so we only create
|
||||
// either 24bpp (RGB) or 32bpp (RGBA) bitmaps
|
||||
wxASSERT_MSG( depth, _T("invalid image depth in wxDIB::Create()") );
|
||||
if ( depth < 24 )
|
||||
depth = 24;
|
||||
|
||||
static const int infosize = sizeof(BITMAPINFOHEADER);
|
||||
// allocate memory for bitmap structures
|
||||
static const int sizeHeader = sizeof(BITMAPINFOHEADER);
|
||||
|
||||
BITMAPINFO *info = (BITMAPINFO *)malloc(infosize);
|
||||
BITMAPINFO *info = (BITMAPINFO *)malloc(sizeHeader);
|
||||
wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") );
|
||||
|
||||
memset(info, 0, infosize);
|
||||
memset(info, 0, sizeHeader);
|
||||
|
||||
info->bmiHeader.biSize = infosize;
|
||||
info->bmiHeader.biSize = sizeHeader;
|
||||
info->bmiHeader.biWidth = width;
|
||||
|
||||
// we use positive height here which corresponds to a DIB with normal, i.e.
|
||||
@@ -168,15 +175,68 @@ bool wxDIB::Create(const wxBitmap& bmp)
|
||||
const int w = bmp.GetWidth();
|
||||
const int h = bmp.GetHeight();
|
||||
int d = bmp.GetDepth();
|
||||
if ( d == -1 )
|
||||
if ( d <= 0 )
|
||||
d = wxDisplayDepth();
|
||||
|
||||
if ( !Create(w, h, d) )
|
||||
if ( !Create(w, h, d) || !CopyFromDDB(hbmp) )
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Windows CE doesn't have GetDIBits() so use an alternative implementation
|
||||
// for it
|
||||
//
|
||||
// in fact I'm not sure if GetDIBits() is really much better than using
|
||||
// BitBlt() like this -- it should be faster but I didn't do any tests, if
|
||||
// anybody has time to do them and by chance finds that GetDIBits() is not
|
||||
// much faster than BitBlt(), we could always use the Win CE version here
|
||||
#ifdef __WXWINCE__
|
||||
|
||||
bool wxDIB::CopyFromDDB(HBITMAP hbmp)
|
||||
{
|
||||
MemoryHDC hdcSrc;
|
||||
if ( !hdcSrc )
|
||||
return false;
|
||||
|
||||
SelectInHDC selectSrc(hdcSrc, hbmp);
|
||||
if ( !selectSrc )
|
||||
return false;
|
||||
|
||||
MemoryHDC hdcDst;
|
||||
if ( !hdcDst )
|
||||
return false;
|
||||
|
||||
SelectInHDC selectDst(hdcDst, m_handle);
|
||||
if ( !selectDst )
|
||||
return false;
|
||||
|
||||
|
||||
if ( !::BitBlt(
|
||||
hdcDst,
|
||||
0, 0, m_width, m_height,
|
||||
hdcSrc,
|
||||
0, 0,
|
||||
SRCCOPY
|
||||
) )
|
||||
{
|
||||
wxLogLastError(_T("BitBlt(DDB -> DIB)"));
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#else // !__WXWINCE__
|
||||
|
||||
bool wxDIB::CopyFromDDB(HBITMAP hbmp)
|
||||
{
|
||||
DIBSECTION ds;
|
||||
if ( !GetDIBSection(m_handle, &ds) )
|
||||
{
|
||||
// we've just created a new DIB section, why should this fail?
|
||||
// we're sure that our handle is a DIB section, so this should work
|
||||
wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
|
||||
|
||||
return false;
|
||||
@@ -187,7 +247,7 @@ bool wxDIB::Create(const wxBitmap& bmp)
|
||||
ScreenHDC(), // the DC to use
|
||||
hbmp, // the source DDB
|
||||
0, // first scan line
|
||||
h, // number of lines to copy
|
||||
m_height, // number of lines to copy
|
||||
ds.dsBm.bmBits, // pointer to the buffer
|
||||
(BITMAPINFO *)&ds.dsBmih, // bitmap header
|
||||
DIB_RGB_COLORS // and not DIB_PAL_COLORS
|
||||
@@ -195,19 +255,23 @@ bool wxDIB::Create(const wxBitmap& bmp)
|
||||
{
|
||||
wxLogLastError(wxT("GetDIBits()"));
|
||||
|
||||
return 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // __WXWINCE__/!__WXWINCE__
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Loading/saving the DIBs
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
bool wxDIB::Load(const wxString& filename)
|
||||
{
|
||||
#ifdef __WXWINCE__
|
||||
m_handle = SHLoadDIBitmap(filename);
|
||||
#else // !__WXWINCE__
|
||||
m_handle = (HBITMAP)::LoadImage
|
||||
(
|
||||
wxGetInstance(),
|
||||
@@ -216,9 +280,11 @@ bool wxDIB::Load(const wxString& filename)
|
||||
0, 0, // don't specify the size
|
||||
LR_CREATEDIBSECTION | LR_LOADFROMFILE
|
||||
);
|
||||
#endif // __WXWINCE__
|
||||
|
||||
if ( !m_handle )
|
||||
{
|
||||
wxLogLastError(_T("LoadImage(LR_CREATEDIBSECTION | LR_LOADFROMFILE)"));
|
||||
wxLogLastError(_T("Loading DIB from file"));
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -303,6 +369,8 @@ void wxDIB::DoGetObject() const
|
||||
// DDB <-> DIB conversions
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#ifndef __WXWINCE__
|
||||
|
||||
HBITMAP wxDIB::CreateDDB(HDC hdc) const
|
||||
{
|
||||
wxCHECK_MSG( m_handle, 0, _T("wxDIB::CreateDDB(): invalid object") );
|
||||
@@ -351,7 +419,7 @@ HBITMAP wxDIB::ConvertToBitmap(const BITMAPINFO *pbmi, HDC hdc, void *bits)
|
||||
numColors = pbmih->biClrUsed;
|
||||
if ( !numColors )
|
||||
{
|
||||
numColors = wxGetNumOfBitmapColors(pbmih->biBitCount);
|
||||
numColors = GetNumberOfColours(pbmih->biBitCount);
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -417,7 +485,7 @@ size_t wxDIB::ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp)
|
||||
bi.biBitCount = bm.bmBitsPixel;
|
||||
|
||||
// memory we need for BITMAPINFO only
|
||||
DWORD dwLen = bi.biSize + wxGetNumOfBitmapColors(bm.bmBitsPixel) * sizeof(RGBQUAD);
|
||||
DWORD dwLen = bi.biSize + GetNumberOfColours(bm.bmBitsPixel) * sizeof(RGBQUAD);
|
||||
|
||||
// get either just the image size or the image bits
|
||||
if ( !::GetDIBits
|
||||
@@ -475,6 +543,8 @@ HGLOBAL wxDIB::ConvertFromBitmap(HBITMAP hbmp)
|
||||
return hDIB;
|
||||
}
|
||||
|
||||
#endif // __WXWINCE__
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// palette support
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -498,7 +568,7 @@ wxPalette *wxDIB::CreatePalette() const
|
||||
if ( !biClrUsed )
|
||||
{
|
||||
// biClrUsed field might not be set
|
||||
biClrUsed = wxGetNumOfBitmapColors(ds.dsBmih.biBitCount);
|
||||
biClrUsed = GetNumberOfColours(ds.dsBmih.biBitCount);
|
||||
}
|
||||
|
||||
if ( !biClrUsed )
|
||||
@@ -606,8 +676,64 @@ bool wxDIB::Create(const wxImage& image)
|
||||
return true;
|
||||
}
|
||||
|
||||
wxImage wxDIB::ConvertToImage() const
|
||||
{
|
||||
wxCHECK_MSG( IsOk(), wxNullImage,
|
||||
wxT("can't convert invalid DIB to wxImage") );
|
||||
|
||||
// create the wxImage object
|
||||
const int w = GetWidth();
|
||||
const int h = GetHeight();
|
||||
wxImage image(w, h, false /* don't bother clearing memory */);
|
||||
if ( !image.Ok() )
|
||||
{
|
||||
wxFAIL_MSG( wxT("could not allocate data for image") );
|
||||
return wxNullImage;
|
||||
}
|
||||
|
||||
const int bpp = GetDepth();
|
||||
if ( bpp == 32 )
|
||||
{
|
||||
image.SetAlpha();
|
||||
}
|
||||
|
||||
// this is the same loop as in Create() just above but with copy direction
|
||||
// reversed
|
||||
const int dstBytesPerLine = w * 3;
|
||||
const int srcBytesPerLine = GetLineSize(w, bpp);
|
||||
unsigned char *dst = image.GetData() + ((h - 1) * dstBytesPerLine);
|
||||
unsigned char *alpha = image.HasAlpha() ? image.GetAlpha() + (h - 1)*w
|
||||
: NULL;
|
||||
const unsigned char *srcLineStart = (unsigned char *)GetData();
|
||||
for ( int y = 0; y < h; y++ )
|
||||
{
|
||||
// copy one DIB line
|
||||
const unsigned char *src = srcLineStart;
|
||||
for ( int x = 0; x < w; x++ )
|
||||
{
|
||||
dst[2] = *src++;
|
||||
dst[1] = *src++;
|
||||
dst[0] = *src++;
|
||||
|
||||
dst += 3;
|
||||
|
||||
if ( alpha )
|
||||
*alpha++ = *src++;
|
||||
}
|
||||
|
||||
// pass to the previous line in the image
|
||||
dst -= 2*dstBytesPerLine;
|
||||
if ( alpha )
|
||||
alpha -= 2*w;
|
||||
|
||||
// and to the next one in the DIB
|
||||
srcLineStart += srcBytesPerLine;
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
#endif // wxUSE_IMAGE
|
||||
|
||||
#endif
|
||||
// wxUSE_WXDIB
|
||||
#endif // wxUSE_WXDIB
|
||||
|
||||
|
@@ -761,9 +761,11 @@ const wxChar *wxDataObject::GetFormatName(wxDataFormat format)
|
||||
// wxBitmapDataObject supports CF_DIB format
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// TODO: support CF_DIB under Windows CE as well
|
||||
|
||||
size_t wxBitmapDataObject::GetDataSize() const
|
||||
{
|
||||
#if wxUSE_WXDIB
|
||||
#if wxUSE_WXDIB && !defined(__WXWINCE__)
|
||||
return wxDIB::ConvertFromBitmap(NULL, GetHbitmapOf(GetBitmap()));
|
||||
#else
|
||||
return 0;
|
||||
@@ -772,7 +774,7 @@ size_t wxBitmapDataObject::GetDataSize() const
|
||||
|
||||
bool wxBitmapDataObject::GetDataHere(void *buf) const
|
||||
{
|
||||
#if wxUSE_WXDIB
|
||||
#if wxUSE_WXDIB && !defined(__WXWINCE__)
|
||||
BITMAPINFO * const pbi = (BITMAPINFO *)buf;
|
||||
|
||||
return wxDIB::ConvertFromBitmap(pbi, GetHbitmapOf(GetBitmap())) != 0;
|
||||
@@ -783,7 +785,7 @@ bool wxBitmapDataObject::GetDataHere(void *buf) const
|
||||
|
||||
bool wxBitmapDataObject::SetData(size_t WXUNUSED(len), const void *buf)
|
||||
{
|
||||
#if wxUSE_WXDIB
|
||||
#if wxUSE_WXDIB && !defined(__WXWINCE__)
|
||||
const BITMAPINFO * const pbmi = (const BITMAPINFO *)buf;
|
||||
|
||||
HBITMAP hbmp = wxDIB::ConvertToBitmap(pbmi);
|
||||
|
Reference in New Issue
Block a user