enable wxDIB for Windows CE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26603 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-04-04 12:57:36 +00:00
parent 35f512937b
commit be69f971c4
6 changed files with 255 additions and 417 deletions

View File

@@ -71,7 +71,7 @@ public:
// Create a bitmap compatible with the given DC // Create a bitmap compatible with the given DC
wxBitmap(int width, int height, const wxDC& dc); wxBitmap(int width, int height, const wxDC& dc);
#if wxUSE_IMAGE #if wxUSE_IMAGE && wxUSE_WXDIB
// Convert from wxImage // Convert from wxImage
wxBitmap(const wxImage& image, int depth = -1) wxBitmap(const wxImage& image, int depth = -1)
{ (void)CreateFromImage(image, depth); } { (void)CreateFromImage(image, depth); }
@@ -108,7 +108,7 @@ public:
virtual ~wxBitmap(); virtual ~wxBitmap();
#if wxUSE_IMAGE #if wxUSE_IMAGE && wxUSE_WXDIB
wxImage ConvertToImage() const; wxImage ConvertToImage() const;
#endif // wxUSE_IMAGE #endif // wxUSE_IMAGE
@@ -186,7 +186,7 @@ protected:
// creates an uninitialized bitmap, called from Create()s above // creates an uninitialized bitmap, called from Create()s above
bool DoCreate(int w, int h, int depth, WXHDC hdc); bool DoCreate(int w, int h, int depth, WXHDC hdc);
#if wxUSE_IMAGE #if wxUSE_IMAGE && wxUSE_WXDIB
// creates the bitmap from wxImage, supposed to be called from ctor // creates the bitmap from wxImage, supposed to be called from ctor
bool CreateFromImage(const wxImage& image, int depth); bool CreateFromImage(const wxImage& image, int depth);

View File

@@ -59,10 +59,12 @@ public:
// operations // operations
// ---------- // ----------
#ifndef __WXWINCE__
// create a bitmap compatiblr with the given HDC (or screen by default) and // create a bitmap compatiblr with the given HDC (or screen by default) and
// return its handle, the caller is responsible for freeing it (using // return its handle, the caller is responsible for freeing it (using
// DeleteObject()) // DeleteObject())
HBITMAP CreateDDB(HDC hdc = 0) const; HBITMAP CreateDDB(HDC hdc = 0) const;
#endif // !__WXWINCE__
// get the handle from the DIB and reset it, i.e. this object won't destroy // get the handle from the DIB and reset it, i.e. this object won't destroy
// the DIB after this (but the caller should do it) // the DIB after this (but the caller should do it)
@@ -105,6 +107,7 @@ public:
// these functions are only used by wxWindows internally right now, please // these functions are only used by wxWindows internally right now, please
// don't use them directly if possible as they're subject to change // don't use them directly if possible as they're subject to change
#ifndef __WXWINCE__
// creates a DDB compatible with the given (or screen) DC from either // creates a DDB compatible with the given (or screen) DC from either
// a plain DIB or a DIB section (in which case the last parameter must be // a plain DIB or a DIB section (in which case the last parameter must be
// non NULL) // non NULL)
@@ -122,6 +125,7 @@ public:
// function (this overload is needed for wxBitmapDataObject code in // function (this overload is needed for wxBitmapDataObject code in
// src/msw/ole/dataobj.cpp) // src/msw/ole/dataobj.cpp)
static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp); static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp);
#endif // __WXWINCE__
// wxImage conversion // wxImage conversion
@@ -158,6 +162,11 @@ private:
// free resources // free resources
void Free(); void Free();
// initialize the contents from the provided DDB (Create() must have been
// already called)
bool CopyFromDDB(HBITMAP hbmp);
// the DIB section handle, 0 if invalid // the DIB section handle, 0 if invalid
HBITMAP m_handle; HBITMAP m_handle;

View File

@@ -657,7 +657,7 @@
#define wxUSE_DIB_FOR_BITMAP 0 #define wxUSE_DIB_FOR_BITMAP 0
// Set this to 1 to enable wxDIB // Set this to 1 to enable wxDIB
#define wxUSE_WXDIB 0 #define wxUSE_WXDIB 1
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// common dialogs // common dialogs

View File

@@ -141,18 +141,30 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// decide whether we should create a DIB or a DDB for the given parameters // decide whether we should create a DIB or a DDB for the given parameters
static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) //
// NB: we always use DIBs under Windows CE as this is much simpler (even if
// also less efficient...) and we obviously can't use them if there is no
// DIB support compiled in at all
#ifdef __WXWINCE__
static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; }
#define ALWAYS_USE_DIB
#elif !wxUSE_WXDIB
// no sense in defining wxShouldCreateDIB() as we can't compile code
// executed if it is true, so we have to use #if's anyhow
#define NEVER_USE_DIB
#else // wxUSE_WXDIB && !__WXWINCE__
static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
{ {
#if wxUSE_WXDIB
// here is the logic: // here is the logic:
// //
// (a) if hdc is specified, the caller explicitly wants DDB // (a) if hdc is specified, the caller explicitly wants DDB
// (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
// less DIBs anyhow) // or less DIBs anyhow)
// (c) finally, create DIBs under Win9x even if the depth hasn't been // (c) finally, create DIBs under Win9x even if the depth hasn't been
// explicitly specified but the current display depth is 24 or more // explicitly specified but the current display depth is 24 or
// and the image is "big", i.e. > 16Mb which is the theoretical limit // more and the image is "big", i.e. > 16Mb which is the
// for DDBs under Win9x // theoretical limit for DDBs under Win9x
// //
// consequences (all of which seem to make sense): // consequences (all of which seem to make sense):
// //
@@ -163,11 +175,11 @@ static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
(d >= 24 || (d >= 24 ||
(d == -1 && (d == -1 &&
wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
#else
return FALSE;
#endif
} }
#define SOMETIMES_USE_DIB
#endif // different DIB usage scenarious
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// wxBitmapRefData // wxBitmapRefData
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -288,14 +300,19 @@ bool wxBitmap::CopyFromIcon(const wxIcon& icon)
return CopyFromIconOrCursor(icon); return CopyFromIconOrCursor(icon);
} }
#if wxUSE_WXDIB #ifndef NEVER_USE_DIB
bool wxBitmap::CopyFromDIB(const wxDIB& dib) bool wxBitmap::CopyFromDIB(const wxDIB& dib)
{ {
wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") ); wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") );
#ifdef SOMETIMES_USE_DIB
HBITMAP hbitmap = dib.CreateDDB(); HBITMAP hbitmap = dib.CreateDDB();
if ( !hbitmap ) if ( !hbitmap )
return FALSE; return FALSE;
#else // ALWAYS_USE_DIB
HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast
#endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
UnRef(); UnRef();
@@ -320,7 +337,8 @@ bool wxBitmap::CopyFromDIB(const wxDIB& dib)
return TRUE; return TRUE;
} }
#endif
#endif // NEVER_USE_DIB
wxBitmap::~wxBitmap() wxBitmap::~wxBitmap()
{ {
@@ -464,9 +482,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
GetBitmapData()->m_width = w; GetBitmapData()->m_width = w;
GetBitmapData()->m_height = h; GetBitmapData()->m_height = h;
HBITMAP hbmp; HBITMAP hbmp wxDUMMY_INITIALIZE(0);
#if wxUSE_WXDIB #ifndef NEVER_USE_DIB
if ( wxShouldCreateDIB(w, h, d, hdc) ) if ( wxShouldCreateDIB(w, h, d, hdc) )
{ {
if ( d == -1 ) if ( d == -1 )
@@ -486,9 +504,9 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
GetBitmapData()->m_depth = d; GetBitmapData()->m_depth = d;
} }
else // create a DDB else // create a DDB
#endif #endif // NEVER_USE_DIB
{ {
#ifndef ALWAYS_USE_DIB
#ifndef __WXMICROWIN__ #ifndef __WXMICROWIN__
if ( d > 0 ) if ( d > 0 )
{ {
@@ -497,8 +515,10 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
{ {
wxLogLastError(wxT("CreateBitmap")); wxLogLastError(wxT("CreateBitmap"));
} }
GetBitmapData()->m_depth = d;
} }
else else // d == 0, create bitmap compatible with the screen
#endif // !__WXMICROWIN__ #endif // !__WXMICROWIN__
{ {
ScreenHDC dc; ScreenHDC dc;
@@ -510,6 +530,7 @@ bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
GetBitmapData()->m_depth = wxDisplayDepth(); GetBitmapData()->m_depth = wxDisplayDepth();
} }
#endif // !ALWAYS_USE_DIB
} }
SetHBITMAP((WXHBITMAP)hbmp); SetHBITMAP((WXHBITMAP)hbmp);
@@ -710,6 +731,8 @@ wxImage wxBitmap::ConvertToImage() const
// wxImage to/from conversions // wxImage to/from conversions
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
#if wxUSE_WXDIB
bool wxBitmap::CreateFromImage(const wxImage& image, int depth) bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
{ {
return CreateFromImage(image, depth, 0); return CreateFromImage(image, depth, 0);
@@ -725,7 +748,6 @@ bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
{ {
#if wxUSE_WXDIB
wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") ); wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
UnRef(); UnRef();
@@ -749,7 +771,7 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
// next either store DIB as is or create a DDB from it // next either store DIB as is or create a DDB from it
HBITMAP hbitmap; HBITMAP hbitmap wxDUMMY_INITIALIZE(0);
// are we going to use DIB? // are we going to use DIB?
// //
@@ -762,12 +784,14 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
refData->m_isDIB = TRUE; refData->m_isDIB = TRUE;
refData->m_depth = dib.GetDepth(); refData->m_depth = dib.GetDepth();
} }
#ifndef ALWAYS_USE_DIB
else // we need to convert DIB to DDB else // we need to convert DIB to DDB
{ {
hbitmap = dib.CreateDDB((HDC)hdc); hbitmap = dib.CreateDDB((HDC)hdc);
refData->m_depth = depth == -1 ? wxDisplayDepth() : depth; refData->m_depth = depth == -1 ? wxDisplayDepth() : depth;
} }
#endif // !ALWAYS_USE_DIB
// validate this object // validate this object
SetHBITMAP((WXHBITMAP)hbitmap); SetHBITMAP((WXHBITMAP)hbitmap);
@@ -781,349 +805,26 @@ bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
} }
return TRUE; return TRUE;
#else
// FIXME: wxWinCE doesn't support wxDIB yet
return FALSE;
#endif
} }
wxImage wxBitmap::ConvertToImage() const wxImage wxBitmap::ConvertToImage() const
{ {
// FIXME: this is untested code for WinCE, and wxDIB dib(*this);
// the mask is not yet handled.
// For tips, see:
// http://www.codeproject.com/bitmap/dibsection.asp?print=true
#ifdef __WXWINCE__
// the colour used as transparent one in wxImage and the one it is replaced
// with when it really occurs in the bitmap
static const int MASK_RED = 1;
static const int MASK_GREEN = 2;
static const int MASK_BLUE = 3;
static const int MASK_BLUE_REPLACEMENT = 2;
wxImage image; wxImage image;
if ( dib.IsOk() )
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
// create an wxImage object
int width = GetWidth();
int height = GetHeight();
image.Create( width, height );
unsigned char *data = image.GetData();
if( !data )
{ {
wxFAIL_MSG( wxT("could not allocate data for image") ); image = dib.ConvertToImage();
return wxNullImage; if ( image.Ok() )
}
// calc the number of bytes per scanline and padding in the DIB
int bytePerLine = width*3;
int sizeDWORD = sizeof( DWORD );
int lineBoundary = bytePerLine % sizeDWORD;
int padding = 0;
if( lineBoundary > 0 )
{ {
padding = sizeDWORD - lineBoundary; // TODO: set mask
bytePerLine += padding;
} }
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
if( !lpDIBh )
{
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
free( data );
return wxNullImage;
} }
// Fill in the DIB header
lpDIBh->bmiHeader.biSize = headersize;
lpDIBh->bmiHeader.biWidth = width;
lpDIBh->bmiHeader.biHeight = -height;
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
lpDIBh->bmiHeader.biPlanes = 1;
lpDIBh->bmiHeader.biBitCount = 24;
lpDIBh->bmiHeader.biCompression = BI_RGB;
lpDIBh->bmiHeader.biClrUsed = 0;
// These seem not really needed for our purpose here.
lpDIBh->bmiHeader.biClrImportant = 0;
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
// memory for DIB data is allocated by CreateDIBSection
void *lpBits = NULL;
// copy data from the device-dependent bitmap to the DIB
HDC hdc = ::GetDC(NULL);
HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
HBITMAP hBitmapSection = ::CreateDIBSection( hdc, lpDIBh, DIB_RGB_COLORS, & lpBits, NULL, 0 );
if (!hBitmapSection)
{
wxFAIL_MSG( wxT("could not create a DIB section") );
return wxNullImage;
}
// Copy the image from the DDB to the DIBSection
// Need to copy the supplied bitmap onto the newly created DIBsection
HDC hMemDC = CreateCompatibleDC(hdc);
HDC hCopyDC = CreateCompatibleDC(hdc);
if (! hMemDC || ! hCopyDC)
{
wxFAIL_MSG( wxT("unable to create compatible DCs") );
return wxNullImage;
}
#if 0
if (m_hPal)
{
SelectPalette(hMemDC, m_hPal, FALSE); RealizePalette(hMemDC);
SelectPalette(hCopyDC, m_hPal, FALSE); RealizePalette(hCopyDC);
}
#endif
HBITMAP hOldMemBitmap = (HBITMAP) SelectObject(hMemDC, hBitmap);
HBITMAP hOldCopyBitmap = (HBITMAP) SelectObject(hCopyDC, hBitmapSection);
BitBlt(hCopyDC, 0, 0, GetWidth(), GetHeight(), hMemDC, 0, 0, SRCCOPY);
SelectObject(hMemDC, hOldMemBitmap);
SelectObject(hCopyDC, hOldCopyBitmap);
DeleteDC(hMemDC);
DeleteDC(hCopyDC);
#if 0
if (m_hPal)
{
HGDIOBJ hObj = ::GetStockObject(DEFAULT_PALETTE);
SelectObject(hMemDC, hObj);
SelectObject(hCopyDC, hObj);
}
#endif
ReleaseDC(NULL, hdc);
// copy DIB data into the wxImage object
int i, j;
unsigned char *ptdata = data;
unsigned char *ptbits = (unsigned char*) lpBits;
for( i=0; i<height; i++ )
{
for( j=0; j<width; j++ )
{
*(ptdata++) = *(ptbits+2);
*(ptdata++) = *(ptbits+1);
*(ptdata++) = *(ptbits );
ptbits += 3;
}
ptbits += padding;
}
// TODO
#if 0
// similarly, set data according to the possible mask bitmap
if( GetMask() && GetMask()->GetMaskBitmap() )
{
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
// memory DC created, color set, data copied, and memory DC deleted
HDC memdc = ::CreateCompatibleDC( hdc );
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
::DeleteDC( memdc );
ptdata = data;
ptbits = lpBits;
for( i=0; i<height; i++ )
{
for( j=0; j<width; j++ )
{
// is this pixel transparent?
if ( *ptbits != 0 )
{
if ( (ptdata[0] == MASK_RED) &&
(ptdata[1] == MASK_GREEN) &&
(ptdata[2] == MASK_BLUE) )
{
// we have to fudge the colour a bit to prevent this
// pixel from appearing transparent
ptdata[2] = MASK_BLUE_REPLACEMENT;
}
ptdata += 3;
}
else // masked pixel
{
*(ptdata++) = MASK_RED;
*(ptdata++) = MASK_GREEN;
*(ptdata++) = MASK_BLUE;
}
ptbits += 3;
}
ptbits += padding;
}
image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
image.SetMask( TRUE );
}
else
#endif
{
image.SetMask( FALSE );
}
// free allocated resources
::ReleaseDC(NULL, hdc);
free(lpDIBh);
// Delete the DIB section
::DeleteObject(hBitmapSection);
return image; return image;
#else
// the colour used as transparent one in wxImage and the one it is replaced
// with when it really occurs in the bitmap
static const int MASK_RED = 1;
static const int MASK_GREEN = 2;
static const int MASK_BLUE = 3;
static const int MASK_BLUE_REPLACEMENT = 2;
wxImage image;
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
// create an wxImage object
int width = GetWidth();
int height = GetHeight();
image.Create( width, height );
unsigned char *data = image.GetData();
if( !data )
{
wxFAIL_MSG( wxT("could not allocate data for image") );
return wxNullImage;
} }
// calc the number of bytes per scanline and padding in the DIB #endif // wxUSE_WXDIB
int bytePerLine = width*3;
int sizeDWORD = sizeof( DWORD );
int lineBoundary = bytePerLine % sizeDWORD;
int padding = 0;
if( lineBoundary > 0 )
{
padding = sizeDWORD - lineBoundary;
bytePerLine += padding;
}
// create a DIB header
int headersize = sizeof(BITMAPINFOHEADER);
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
if( !lpDIBh )
{
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
free( data );
return wxNullImage;
}
// Fill in the DIB header
lpDIBh->bmiHeader.biSize = headersize;
lpDIBh->bmiHeader.biWidth = width;
lpDIBh->bmiHeader.biHeight = -height;
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
lpDIBh->bmiHeader.biPlanes = 1;
lpDIBh->bmiHeader.biBitCount = 24;
lpDIBh->bmiHeader.biCompression = BI_RGB;
lpDIBh->bmiHeader.biClrUsed = 0;
// These seem not really needed for our purpose here.
lpDIBh->bmiHeader.biClrImportant = 0;
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
// memory for DIB data
unsigned char *lpBits;
lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
if( !lpBits )
{
wxFAIL_MSG( wxT("could not allocate data for DIB") );
free( data );
free( lpDIBh );
return wxNullImage;
}
// copy data from the device-dependent bitmap to the DIB
HDC hdc = ::GetDC(NULL);
HBITMAP hbitmap;
hbitmap = (HBITMAP) GetHBITMAP();
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
// copy DIB data into the wxImage object
int i, j;
unsigned char *ptdata = data;
unsigned char *ptbits = lpBits;
for( i=0; i<height; i++ )
{
for( j=0; j<width; j++ )
{
*(ptdata++) = *(ptbits+2);
*(ptdata++) = *(ptbits+1);
*(ptdata++) = *(ptbits );
ptbits += 3;
}
ptbits += padding;
}
// similarly, set data according to the possible mask bitmap
if( GetMask() && GetMask()->GetMaskBitmap() )
{
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
// memory DC created, color set, data copied, and memory DC deleted
HDC memdc = ::CreateCompatibleDC( hdc );
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
::DeleteDC( memdc );
ptdata = data;
ptbits = lpBits;
for( i=0; i<height; i++ )
{
for( j=0; j<width; j++ )
{
// is this pixel transparent?
if ( *ptbits != 0 )
{
if ( (ptdata[0] == MASK_RED) &&
(ptdata[1] == MASK_GREEN) &&
(ptdata[2] == MASK_BLUE) )
{
// we have to fudge the colour a bit to prevent this
// pixel from appearing transparent
ptdata[2] = MASK_BLUE_REPLACEMENT;
}
ptdata += 3;
}
else // masked pixel
{
*(ptdata++) = MASK_RED;
*(ptdata++) = MASK_GREEN;
*(ptdata++) = MASK_BLUE;
}
ptbits += 3;
}
ptbits += padding;
}
image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
image.SetMask( TRUE );
}
else
{
image.SetMask( FALSE );
}
// free allocated resources
::ReleaseDC(NULL, hdc);
free(lpDIBh);
free(lpBits);
return image;
#endif
}
#endif // wxUSE_IMAGE #endif // wxUSE_IMAGE
@@ -1144,7 +845,7 @@ bool wxBitmap::LoadFile(const wxString& filename, long type)
return handler->LoadFile(this, filename, type, -1, -1); return handler->LoadFile(this, filename, type, -1, -1);
} }
#if wxUSE_IMAGE #if wxUSE_IMAGE
else else // no bitmap handler found
{ {
wxImage image; wxImage image;
if ( image.LoadFile( filename, type ) && image.Ok() ) if ( image.LoadFile( filename, type ) && image.Ok() )
@@ -1188,7 +889,7 @@ bool wxBitmap::SaveFile(const wxString& filename,
return handler->SaveFile(this, filename, type, palette); return handler->SaveFile(this, filename, type, palette);
} }
#if wxUSE_IMAGE #if wxUSE_IMAGE
else else // no bitmap handler found
{ {
// FIXME what about palette? shouldn't we use it? // FIXME what about palette? shouldn't we use it?
wxImage image = ConvertToImage(); wxImage image = ConvertToImage();

View File

@@ -55,13 +55,17 @@
#include "wx/image.h" #include "wx/image.h"
#include "wx/msw/dib.h" #include "wx/msw/dib.h"
#ifdef __WXWINCE__
#include <shellapi.h> // for SHLoadDIBitmap()
#endif
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// private functions // private functions
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// calculate the number of palette entries needed for the bitmap with this // calculate the number of palette entries needed for the bitmap with this
// number of bits per pixel // number of bits per pixel
static inline WORD wxGetNumOfBitmapColors(WORD bitsPerPixel) static inline WORD GetNumberOfColours(WORD bitsPerPixel)
{ {
// only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with // only 1, 4 and 8bpp bitmaps use palettes (well, they could be used with
// 24bpp ones too but we don't support this as I think it's quite uncommon) // 24bpp ones too but we don't support this as I think it's quite uncommon)
@@ -89,18 +93,21 @@ static inline bool GetDIBSection(HBITMAP hbmp, DIBSECTION *ds)
bool wxDIB::Create(int width, int height, int depth) bool wxDIB::Create(int width, int height, int depth)
{ {
// we don't handle the palette yet // we don't support formats using palettes right now so we only create
wxASSERT_MSG( depth == 24 || depth == 32, // either 24bpp (RGB) or 32bpp (RGBA) bitmaps
_T("unsupported image depth in wxDIB::Create()") ); wxASSERT_MSG( depth, _T("invalid image depth in wxDIB::Create()") );
if ( depth < 24 )
depth = 24;
static const int infosize = sizeof(BITMAPINFOHEADER); // allocate memory for bitmap structures
static const int sizeHeader = sizeof(BITMAPINFOHEADER);
BITMAPINFO *info = (BITMAPINFO *)malloc(infosize); BITMAPINFO *info = (BITMAPINFO *)malloc(sizeHeader);
wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") ); wxCHECK_MSG( info, false, _T("malloc(BITMAPINFO) failed") );
memset(info, 0, infosize); memset(info, 0, sizeHeader);
info->bmiHeader.biSize = infosize; info->bmiHeader.biSize = sizeHeader;
info->bmiHeader.biWidth = width; info->bmiHeader.biWidth = width;
// we use positive height here which corresponds to a DIB with normal, i.e. // we use positive height here which corresponds to a DIB with normal, i.e.
@@ -168,15 +175,68 @@ bool wxDIB::Create(const wxBitmap& bmp)
const int w = bmp.GetWidth(); const int w = bmp.GetWidth();
const int h = bmp.GetHeight(); const int h = bmp.GetHeight();
int d = bmp.GetDepth(); int d = bmp.GetDepth();
if ( d == -1 ) if ( d <= 0 )
d = wxDisplayDepth(); d = wxDisplayDepth();
if ( !Create(w, h, d) ) if ( !Create(w, h, d) || !CopyFromDDB(hbmp) )
return false;
}
return true;
}
// Windows CE doesn't have GetDIBits() so use an alternative implementation
// for it
//
// in fact I'm not sure if GetDIBits() is really much better than using
// BitBlt() like this -- it should be faster but I didn't do any tests, if
// anybody has time to do them and by chance finds that GetDIBits() is not
// much faster than BitBlt(), we could always use the Win CE version here
#ifdef __WXWINCE__
bool wxDIB::CopyFromDDB(HBITMAP hbmp)
{
MemoryHDC hdcSrc;
if ( !hdcSrc )
return false; return false;
SelectInHDC selectSrc(hdcSrc, hbmp);
if ( !selectSrc )
return false;
MemoryHDC hdcDst;
if ( !hdcDst )
return false;
SelectInHDC selectDst(hdcDst, m_handle);
if ( !selectDst )
return false;
if ( !::BitBlt(
hdcDst,
0, 0, m_width, m_height,
hdcSrc,
0, 0,
SRCCOPY
) )
{
wxLogLastError(_T("BitBlt(DDB -> DIB)"));
return false;
}
return true;
}
#else // !__WXWINCE__
bool wxDIB::CopyFromDDB(HBITMAP hbmp)
{
DIBSECTION ds;
if ( !GetDIBSection(m_handle, &ds) ) if ( !GetDIBSection(m_handle, &ds) )
{ {
// we've just created a new DIB section, why should this fail? // we're sure that our handle is a DIB section, so this should work
wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") ); wxFAIL_MSG( _T("GetObject(DIBSECTION) unexpectedly failed") );
return false; return false;
@@ -187,7 +247,7 @@ bool wxDIB::Create(const wxBitmap& bmp)
ScreenHDC(), // the DC to use ScreenHDC(), // the DC to use
hbmp, // the source DDB hbmp, // the source DDB
0, // first scan line 0, // first scan line
h, // number of lines to copy m_height, // number of lines to copy
ds.dsBm.bmBits, // pointer to the buffer ds.dsBm.bmBits, // pointer to the buffer
(BITMAPINFO *)&ds.dsBmih, // bitmap header (BITMAPINFO *)&ds.dsBmih, // bitmap header
DIB_RGB_COLORS // and not DIB_PAL_COLORS DIB_RGB_COLORS // and not DIB_PAL_COLORS
@@ -195,19 +255,23 @@ bool wxDIB::Create(const wxBitmap& bmp)
{ {
wxLogLastError(wxT("GetDIBits()")); wxLogLastError(wxT("GetDIBits()"));
return 0; return false;
}
} }
return true; return true;
} }
#endif // __WXWINCE__/!__WXWINCE__
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// Loading/saving the DIBs // Loading/saving the DIBs
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
bool wxDIB::Load(const wxString& filename) bool wxDIB::Load(const wxString& filename)
{ {
#ifdef __WXWINCE__
m_handle = SHLoadDIBitmap(filename);
#else // !__WXWINCE__
m_handle = (HBITMAP)::LoadImage m_handle = (HBITMAP)::LoadImage
( (
wxGetInstance(), wxGetInstance(),
@@ -216,9 +280,11 @@ bool wxDIB::Load(const wxString& filename)
0, 0, // don't specify the size 0, 0, // don't specify the size
LR_CREATEDIBSECTION | LR_LOADFROMFILE LR_CREATEDIBSECTION | LR_LOADFROMFILE
); );
#endif // __WXWINCE__
if ( !m_handle ) if ( !m_handle )
{ {
wxLogLastError(_T("LoadImage(LR_CREATEDIBSECTION | LR_LOADFROMFILE)")); wxLogLastError(_T("Loading DIB from file"));
return false; return false;
} }
@@ -303,6 +369,8 @@ void wxDIB::DoGetObject() const
// DDB <-> DIB conversions // DDB <-> DIB conversions
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
#ifndef __WXWINCE__
HBITMAP wxDIB::CreateDDB(HDC hdc) const HBITMAP wxDIB::CreateDDB(HDC hdc) const
{ {
wxCHECK_MSG( m_handle, 0, _T("wxDIB::CreateDDB(): invalid object") ); wxCHECK_MSG( m_handle, 0, _T("wxDIB::CreateDDB(): invalid object") );
@@ -351,7 +419,7 @@ HBITMAP wxDIB::ConvertToBitmap(const BITMAPINFO *pbmi, HDC hdc, void *bits)
numColors = pbmih->biClrUsed; numColors = pbmih->biClrUsed;
if ( !numColors ) if ( !numColors )
{ {
numColors = wxGetNumOfBitmapColors(pbmih->biBitCount); numColors = GetNumberOfColours(pbmih->biBitCount);
} }
break; break;
@@ -417,7 +485,7 @@ size_t wxDIB::ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp)
bi.biBitCount = bm.bmBitsPixel; bi.biBitCount = bm.bmBitsPixel;
// memory we need for BITMAPINFO only // memory we need for BITMAPINFO only
DWORD dwLen = bi.biSize + wxGetNumOfBitmapColors(bm.bmBitsPixel) * sizeof(RGBQUAD); DWORD dwLen = bi.biSize + GetNumberOfColours(bm.bmBitsPixel) * sizeof(RGBQUAD);
// get either just the image size or the image bits // get either just the image size or the image bits
if ( !::GetDIBits if ( !::GetDIBits
@@ -475,6 +543,8 @@ HGLOBAL wxDIB::ConvertFromBitmap(HBITMAP hbmp)
return hDIB; return hDIB;
} }
#endif // __WXWINCE__
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// palette support // palette support
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -498,7 +568,7 @@ wxPalette *wxDIB::CreatePalette() const
if ( !biClrUsed ) if ( !biClrUsed )
{ {
// biClrUsed field might not be set // biClrUsed field might not be set
biClrUsed = wxGetNumOfBitmapColors(ds.dsBmih.biBitCount); biClrUsed = GetNumberOfColours(ds.dsBmih.biBitCount);
} }
if ( !biClrUsed ) if ( !biClrUsed )
@@ -606,8 +676,64 @@ bool wxDIB::Create(const wxImage& image)
return true; return true;
} }
wxImage wxDIB::ConvertToImage() const
{
wxCHECK_MSG( IsOk(), wxNullImage,
wxT("can't convert invalid DIB to wxImage") );
// create the wxImage object
const int w = GetWidth();
const int h = GetHeight();
wxImage image(w, h, false /* don't bother clearing memory */);
if ( !image.Ok() )
{
wxFAIL_MSG( wxT("could not allocate data for image") );
return wxNullImage;
}
const int bpp = GetDepth();
if ( bpp == 32 )
{
image.SetAlpha();
}
// this is the same loop as in Create() just above but with copy direction
// reversed
const int dstBytesPerLine = w * 3;
const int srcBytesPerLine = GetLineSize(w, bpp);
unsigned char *dst = image.GetData() + ((h - 1) * dstBytesPerLine);
unsigned char *alpha = image.HasAlpha() ? image.GetAlpha() + (h - 1)*w
: NULL;
const unsigned char *srcLineStart = (unsigned char *)GetData();
for ( int y = 0; y < h; y++ )
{
// copy one DIB line
const unsigned char *src = srcLineStart;
for ( int x = 0; x < w; x++ )
{
dst[2] = *src++;
dst[1] = *src++;
dst[0] = *src++;
dst += 3;
if ( alpha )
*alpha++ = *src++;
}
// pass to the previous line in the image
dst -= 2*dstBytesPerLine;
if ( alpha )
alpha -= 2*w;
// and to the next one in the DIB
srcLineStart += srcBytesPerLine;
}
return image;
}
#endif // wxUSE_IMAGE #endif // wxUSE_IMAGE
#endif #endif // wxUSE_WXDIB
// wxUSE_WXDIB

View File

@@ -761,9 +761,11 @@ const wxChar *wxDataObject::GetFormatName(wxDataFormat format)
// wxBitmapDataObject supports CF_DIB format // wxBitmapDataObject supports CF_DIB format
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// TODO: support CF_DIB under Windows CE as well
size_t wxBitmapDataObject::GetDataSize() const size_t wxBitmapDataObject::GetDataSize() const
{ {
#if wxUSE_WXDIB #if wxUSE_WXDIB && !defined(__WXWINCE__)
return wxDIB::ConvertFromBitmap(NULL, GetHbitmapOf(GetBitmap())); return wxDIB::ConvertFromBitmap(NULL, GetHbitmapOf(GetBitmap()));
#else #else
return 0; return 0;
@@ -772,7 +774,7 @@ size_t wxBitmapDataObject::GetDataSize() const
bool wxBitmapDataObject::GetDataHere(void *buf) const bool wxBitmapDataObject::GetDataHere(void *buf) const
{ {
#if wxUSE_WXDIB #if wxUSE_WXDIB && !defined(__WXWINCE__)
BITMAPINFO * const pbi = (BITMAPINFO *)buf; BITMAPINFO * const pbi = (BITMAPINFO *)buf;
return wxDIB::ConvertFromBitmap(pbi, GetHbitmapOf(GetBitmap())) != 0; return wxDIB::ConvertFromBitmap(pbi, GetHbitmapOf(GetBitmap())) != 0;
@@ -783,7 +785,7 @@ bool wxBitmapDataObject::GetDataHere(void *buf) const
bool wxBitmapDataObject::SetData(size_t WXUNUSED(len), const void *buf) bool wxBitmapDataObject::SetData(size_t WXUNUSED(len), const void *buf)
{ {
#if wxUSE_WXDIB #if wxUSE_WXDIB && !defined(__WXWINCE__)
const BITMAPINFO * const pbmi = (const BITMAPINFO *)buf; const BITMAPINFO * const pbmi = (const BITMAPINFO *)buf;
HBITMAP hbmp = wxDIB::ConvertToBitmap(pbmi); HBITMAP hbmp = wxDIB::ConvertToBitmap(pbmi);