More name changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27429 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -11,7 +11,7 @@
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* always start by compiling this and producing the PCH file.
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* Then subsequent source files use the PCH file.
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*
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* If precompiling wx.h for wxWindows and derived apps,
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* If precompiling wx.h for wxWidgets and derived apps,
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* link dummy.obj with your program (the MSC 7 linker complains otherwise).
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*
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* This is the only convenient way I found to use precompiled headers
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@@ -3,7 +3,7 @@
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//---------------------------------------------------------------------------
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//-- all #includes that the whole Project needs. ----------------------------
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//---------------------------------------------------------------------------
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#include <wx/config.h> // to let wxWindows choose a wxConfig class for your platform
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#include <wx/config.h> // to let wxWidgets choose a wxConfig class for your platform
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#include <wx/confbase.h> // base config class
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#include <wx/dbtable.h>
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#include <wx/generic/grid.h>
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _CANVAS_H_
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#define _CANVAS_H_
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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//+-------------------------------------------------------------+
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//| Description
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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//+-------------------------------------------------------------+
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//| Description: |
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _FORTY_H_
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#define _FORTY_H_
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _GAME_H_
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#define _GAME_H_
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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//+-------------------------------------------------------------+
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//| Description: |
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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//+-------------------------------------------------------------+
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//| Description: |
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _PLAYERDG_H_
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#define _PLAYERDG_H_
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(__APPLE__)
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _SCOREDG_H_
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#define _SCOREDG_H_
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 14th May 1998 - ported to wxWindows 2.0
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// Last modified: 14th May 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@@ -68,7 +68,7 @@ ScoreFile::ScoreFile(const wxString& appName)
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}
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#endif
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m_config = new wxConfig(appName, _T("wxWindows"), appName, _T(""),
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m_config = new wxConfig(appName, _T("wxWidgets"), appName, _T(""),
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wxCONFIG_USE_LOCAL_FILE); // only local
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}
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@@ -8,7 +8,7 @@
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// Copyright: (c) 1993-1998 Chris Breeze
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// Licence: wxWindows licence
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//---------------------------------------------------------------------------
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// Last modified: 22nd July 1998 - ported to wxWindows 2.0
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// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _SCOREFILE_H_
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#define _SCOREFILE_H_
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@@ -23,7 +23,7 @@ done for MS-Windows. On a Sun the colours look a little washed
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out and there is not as much snow or high mountains (maybe the
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random number generators fault). The viewing plane is not
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quite right as the original code used SetViewportOrg() which there
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doesn't seem to be an equivalent of under wxWindows, and my quick
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doesn't seem to be an equivalent of under wxWidgets, and my quick
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hack doesn't fix.
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*/
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@@ -94,7 +94,7 @@ DECLARE_EVENT_TABLE()
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bool MyApp::OnInit()
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame(NULL, _T("Fractal Mountains for wxWindows"), wxPoint(-1, -1), wxSize(640, 480));
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MyFrame *frame = new MyFrame(NULL, _T("Fractal Mountains for wxWidgets"), wxPoint(-1, -1), wxSize(640, 480));
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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@@ -60,7 +60,7 @@ enum
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};
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// --------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// event tables and other macros for wxWidgets
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// --------------------------------------------------------------------------
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// Event tables
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@@ -181,7 +181,7 @@ LifeAboutDialog::LifeAboutDialog(wxWindow *parent)
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wxBoxSizer *sizer = new wxBoxSizer( wxVERTICAL );
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sizer->Add( sbmp, 0, wxCENTRE | wxALL, 10 );
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sizer->Add( new wxStaticLine(this, -1), 0, wxGROW | wxLEFT | wxRIGHT, 5 );
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sizer->Add( CreateTextSizer(_("Life! version 2.2 for wxWindows\n\n\
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sizer->Add( CreateTextSizer(_("Life! version 2.2 for wxWidgets\n\n\
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(c) 2000 Guillermo Rodriguez Garcia\n\n\
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<guille@iies.es>\n\n\
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Portions of the code are based in XLife;\n\
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@@ -50,7 +50,7 @@ public:
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void OnListBox(wxCommandEvent &event);
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private:
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// any class wishing to process wxWindows events must use this macro
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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int m_value;
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@@ -67,7 +67,7 @@
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// --------------------------------------------------------------------------
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// IDs for the controls and the menu commands. Exluding those already defined
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// by wxWindows, such as wxID_NEW.
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// by wxWidgets, such as wxID_NEW.
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enum
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{
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// timer
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@@ -99,7 +99,7 @@ enum
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};
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// --------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// event tables and other macros for wxWidgets
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// --------------------------------------------------------------------------
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// Event tables
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@@ -57,7 +57,7 @@ public:
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void DrawCell(wxInt32 i, wxInt32 j, bool alive);
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private:
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// any class wishing to process wxWindows events must use this macro
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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// draw a cell (parametrized by DC)
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@@ -109,7 +109,7 @@ public:
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LifeNavigator(wxWindow *parent);
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private:
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// any class wishing to process wxWindows events must use this macro
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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// event handlers
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@@ -133,7 +133,7 @@ public:
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void UpdateUI();
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private:
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// any class wishing to process wxWindows events must use this macro
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// any class wishing to process wxWidgets events must use this macro
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DECLARE_EVENT_TABLE()
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// event handlers
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