More name changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27429 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,7 +18,7 @@
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWidgets headers
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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@@ -46,7 +46,7 @@ This code was used as a starting point for my rc2xml converter
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWidgets headers
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#ifndef WX_PRECOMP
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@@ -28,7 +28,7 @@ cross platform (wxGTK,etc)
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWidgets headers
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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@@ -730,7 +730,7 @@ void rc2xml::WriteName(wxString name)
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//Try to convert any number ids into names
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name=LookUpId(name);
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//Replace common MS ids with wxWindows ids
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//Replace common MS ids with wxWidgets ids
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//I didn't do everyone of them
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if (name==_T("IDOK"))
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name=_T("wxID_OK");
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@@ -20,7 +20,7 @@
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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// need because it includes almost all "standard" wxWidgets headers
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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@@ -47,7 +47,7 @@ IMPLEMENT_APP(MyApp)
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bool MyApp::OnInit()
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{
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SetVendorName(wxT("wxWindows"));
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SetVendorName(wxT("wxWidgets"));
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SetAppName(wxT("wxrcedit"));
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wxString arg = (argc >= 1) ? argv[1] : _T("");
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wxInitAllImageHandlers();
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@@ -183,7 +183,7 @@ END_EVENT_TABLE()
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EditorFrame *EditorFrame::ms_Instance = NULL;
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EditorFrame::EditorFrame(wxFrame *parent, const wxString& filename)
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: wxFrame(parent, -1, filename + _("- wxWindows resources editor"))
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: wxFrame(parent, -1, filename + _("- wxWidgets resources editor"))
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{
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ms_Instance = this;
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@@ -30,7 +30,7 @@
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers)
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// need because it includes almost all "standard" wxWidgets headers)
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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