wxIcon::CopyFromBitmap:

1. retain NSImage from bitmap.GetNSImage (since it is alloc/autoreleased)
2. Use a wxAutoNSAutoreleasePool


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26697 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott
2004-04-11 03:25:14 +00:00
parent 264c023f3e
commit be2e301fc0

View File

@@ -15,6 +15,8 @@
#endif //WX_PRECOMP #endif //WX_PRECOMP
#include "wx/bitmap.h" #include "wx/bitmap.h"
#include "wx/cocoa/autorelease.h"
#import <AppKit/NSImage.h> #import <AppKit/NSImage.h>
// ======================================================================== // ========================================================================
@@ -122,7 +124,8 @@ void wxIcon::CopyFromBitmap(const wxBitmap& bitmap)
m_refData = new wxIconRefData; m_refData = new wxIconRefData;
M_ICONDATA->m_width = bitmap.GetWidth(); M_ICONDATA->m_width = bitmap.GetWidth();
M_ICONDATA->m_height = bitmap.GetHeight(); M_ICONDATA->m_height = bitmap.GetHeight();
M_ICONDATA->m_cocoaNSImage = bitmap.GetNSImage(true); wxAutoNSAutoreleasePool pool;
M_ICONDATA->m_cocoaNSImage = [bitmap.GetNSImage(true) retain];
M_ICONDATA->m_ok = bitmap.Ok(); M_ICONDATA->m_ok = bitmap.Ok();
M_ICONDATA->m_numColors = 0; M_ICONDATA->m_numColors = 0;
M_ICONDATA->m_quality = 0; M_ICONDATA->m_quality = 0;