don't hardcode grey/white colours for non-MSW/Mac in InitColours(), use wxSystemSettings for all ports (even if some of them, such as wxGTK, still hardcode white for wxSYS_COLOUR_3DHILIGHT) (replaces patch 1883386)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@51615 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -81,14 +81,14 @@ bool wxStatusBarGeneric::Create(wxWindow *parent,
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SetFont(*wxSMALL_FONT);
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#endif
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wxCoord y;
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{
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// Set the height according to the font and the border size
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wxClientDC dc(this);
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dc.SetFont(GetFont());
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wxCoord y;
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{
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// Set the height according to the font and the border size
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wxClientDC dc(this);
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dc.SetFont(GetFont());
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dc.GetTextExtent(_T("X"), NULL, &y );
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}
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dc.GetTextExtent(_T("X"), NULL, &y );
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}
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int height = (int)( (11*y)/10 + 2*GetBorderY());
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SetSize(wxDefaultCoord, wxDefaultCoord, wxDefaultCoord, height);
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@@ -200,7 +200,7 @@ void wxStatusBarGeneric::OnPaint(wxPaintEvent& WXUNUSED(event) )
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{
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int width, height;
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GetClientSize(&width, &height);
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if (GetLayoutDirection() == wxLayout_RightToLeft)
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{
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gtk_paint_resize_grip( m_widget->style,
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@@ -368,23 +368,16 @@ bool wxStatusBarGeneric::GetFieldRect(int n, wxRect& rect) const
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// Initialize colours
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void wxStatusBarGeneric::InitColours()
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{
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// Shadow colours
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#if defined(__WXMSW__) || defined(__WXMAC__)
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wxColour mediumShadowColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
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m_mediumShadowPen = wxPen(mediumShadowColour, 1, wxSOLID);
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wxColour hilightColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
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m_hilightPen = wxPen(hilightColour, 1, wxSOLID);
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#elif defined(__WXPM__)
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#if defined(__WXPM__)
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m_mediumShadowPen = wxPen(wxColour(127, 127, 127), 1, wxSOLID);
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m_hilightPen = *wxWHITE_PEN;
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SetBackgroundColour(*wxLIGHT_GREY);
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SetForegroundColour(*wxBLACK);
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#else
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m_mediumShadowPen = *wxGREY_PEN;
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m_hilightPen = *wxWHITE_PEN;
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#endif
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#else // !__WXPM__
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m_mediumShadowPen = wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW));
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m_hilightPen = wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT));
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#endif // __WXPM__/!__WXPM__
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}
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// Responds to colour changes, and passes event on to children.
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