use consistent names (Graphic vs. Graphics)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42182 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -160,7 +160,7 @@ void wxRendererMac::DrawHeaderButton( wxWindow *win,
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CGContextRef cgContext;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext();
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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#else
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Rect bounds;
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@@ -329,7 +329,7 @@ void wxRendererMac::DrawSplitterSash( wxWindow *win,
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CGContextRef cgContext;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext();
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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#else
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Rect bounds;
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GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
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