use consistent names (Graphic vs. Graphics)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42182 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2006-10-21 01:15:33 +00:00
parent 54eb75b5fb
commit be01a40397
4 changed files with 6 additions and 6 deletions

View File

@@ -160,7 +160,7 @@ void wxRendererMac::DrawHeaderButton( wxWindow *win,
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext();
cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
#else
Rect bounds;
@@ -329,7 +329,7 @@ void wxRendererMac::DrawSplitterSash( wxWindow *win,
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext();
cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
#else
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );