use consistent names (Graphic vs. Graphics)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42182 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -312,7 +312,7 @@ void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, con
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HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
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CGContextRef cgContext ;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicContext()->GetNativeContext() ;
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ;
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#else
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Rect bounds ;
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GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
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