added wxListAttr::AssignFrom()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36523 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -160,6 +160,9 @@ enum
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// wxListItemAttr: a structure containing the visual attributes of an item
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// wxListItemAttr: a structure containing the visual attributes of an item
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// TODO: this should be renamed to wxItemAttr or something general like this
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// and used as base class for wxTextAttr which duplicates this class
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// entirely currently
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class WXDLLEXPORT wxListItemAttr
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class WXDLLEXPORT wxListItemAttr
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{
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{
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public:
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public:
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@@ -168,7 +171,12 @@ public:
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wxListItemAttr(const wxColour& colText,
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wxListItemAttr(const wxColour& colText,
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const wxColour& colBack,
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const wxColour& colBack,
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const wxFont& font)
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const wxFont& font)
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: m_colText(colText), m_colBack(colBack), m_font(font) { }
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: m_colText(colText), m_colBack(colBack), m_font(font)
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{
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}
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// default copy ctor, assignment operator and dtor are ok
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// setters
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// setters
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void SetTextColour(const wxColour& colText) { m_colText = colText; }
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void SetTextColour(const wxColour& colText) { m_colText = colText; }
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@@ -184,6 +192,19 @@ public:
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const wxColour& GetBackgroundColour() const { return m_colBack; }
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const wxColour& GetBackgroundColour() const { return m_colBack; }
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const wxFont& GetFont() const { return m_font; }
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const wxFont& GetFont() const { return m_font; }
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// this is almost like assignment operator except it doesn't overwrite the
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// fields unset in the source attribute
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void AssignFrom(const wxListItemAttr& source)
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{
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if ( source.HasTextColour() )
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SetTextColour(source.GetTextColour());
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if ( source.HasBackgroundColour() )
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SetBackgroundColour(source.GetBackgroundColour());
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if ( source.HasFont() )
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SetFont(source.GetFont());
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}
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private:
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private:
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wxColour m_colText,
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wxColour m_colText,
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m_colBack;
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m_colBack;
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@@ -213,7 +234,7 @@ public:
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m_attr(NULL)
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m_attr(NULL)
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{
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{
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// copy list item attributes
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// copy list item attributes
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if( item.HasAttributes() )
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if ( item.HasAttributes() )
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m_attr = new wxListItemAttr(*item.GetAttributes());
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m_attr = new wxListItemAttr(*item.GetAttributes());
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}
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}
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virtual ~wxListItem() { delete m_attr; }
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virtual ~wxListItem() { delete m_attr; }
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