Finished initial review of the rest of the [co*] interface headers.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53152 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -17,7 +17,6 @@
|
||||
|
||||
@library{wxcore}
|
||||
@category{ctrl}
|
||||
@appearance{control.png}
|
||||
|
||||
@see wxValidator
|
||||
*/
|
||||
@@ -25,35 +24,38 @@ class wxControl : public wxWindow
|
||||
{
|
||||
public:
|
||||
/**
|
||||
Simulates the effect of the user issuing a command to the item. See
|
||||
wxCommandEvent.
|
||||
Simulates the effect of the user issuing a command to the item.
|
||||
|
||||
@see wxCommandEvent
|
||||
*/
|
||||
void Command(wxCommandEvent& event);
|
||||
|
||||
/**
|
||||
Returns the control's text.
|
||||
Note that the returned string contains the mnemonics (@c characters) if
|
||||
any, use GetLabelText() if they are
|
||||
undesired.
|
||||
|
||||
@note The returned string contains mnemonics ("&" characters) if it has
|
||||
any, use GetLabelText() if they are undesired.
|
||||
*/
|
||||
wxString GetLabel() const;
|
||||
|
||||
//@{
|
||||
/**
|
||||
Returns the control's label, or the given @a label string for the static
|
||||
version, without the mnemonics characters.
|
||||
Returns the control's label without mnemonics.
|
||||
*/
|
||||
const wxString GetLabelText();
|
||||
const static wxString GetLabelText(const wxString& label);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Returns the given @a label string without mnemonics.
|
||||
*/
|
||||
static wxString GetLabelText(const wxString& label);
|
||||
|
||||
/**
|
||||
Sets the item's text.
|
||||
The @c characters in the @a label are special and indicate that the
|
||||
following character is a mnemonic for this control and can be used to activate
|
||||
it from the keyboard (typically by using @e Alt key in combination with
|
||||
it). To insert a literal ampersand character, you need to double it, i.e. use
|
||||
@c "".
|
||||
|
||||
Any "&" characters in the @a label are special and indicate that the
|
||||
following character is a mnemonic for this control and can be used to
|
||||
activate it from the keyboard (typically by using @e Alt key in
|
||||
combination with it). To insert a literal ampersand character, you need
|
||||
to double it, i.e. use "&&".
|
||||
*/
|
||||
void SetLabel(const wxString& label);
|
||||
};
|
||||
|
Reference in New Issue
Block a user