Penguin Unicode compilation fix.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20494 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2003-05-06 07:22:13 +00:00
parent 2b5b932572
commit bcc4c54184
2 changed files with 34 additions and 28 deletions

View File

@@ -29,11 +29,11 @@ extern "C" {
typedef struct
{
// gint do_init; /* true if initgl not yet called */
int do_init;
lwObject *lwobject; /* lightwave object mesh */
float beginx,beginy; /* position of mouse */
float quat[4]; /* orientation of object */
float zoom; /* field of view in degrees */
int do_init;
lwObject *lwobject; /* lightwave object mesh */
float beginx,beginy; /* position of mouse */
float quat[4]; /* orientation of object */
float zoom; /* field of view in degrees */
} mesh_info;
@@ -46,6 +46,7 @@ public:
/* Define a new frame type */
class TestGLCanvas;
class MyFrame: public wxFrame
{
public:
@@ -53,30 +54,35 @@ public:
long style = wxDEFAULT_FRAME_STYLE);
void OnExit(wxCommandEvent& event);
public:
void SetCanvas( TestGLCanvas *canvas ) { m_canvas = canvas; }
TestGLCanvas *GetCanvas() { return m_canvas; }
private:
TestGLCanvas* m_canvas;
DECLARE_EVENT_TABLE()
DECLARE_EVENT_TABLE()
};
class TestGLCanvas: public wxGLCanvas
{
public:
TestGLCanvas(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "TestGLCanvas");
~TestGLCanvas(void);
public:
TestGLCanvas(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("TestGLCanvas"));
~TestGLCanvas(void);
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void LoadLWO( const wxString &filename);
void OnMouse( wxMouseEvent& event );
void InitGL(void);
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void LoadLWO( const wxString &filename);
void OnMouse( wxMouseEvent& event );
void InitGL(void);
mesh_info info;
bool block;
mesh_info info;
bool block;
DECLARE_EVENT_TABLE()
private:
DECLARE_EVENT_TABLE()
};
#endif