WX_DECLARE_HASH() macro for type safe hashes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6292 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,24 +1,26 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: hash.h
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// Name: wx/hash.h
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// Purpose: wxHashTable class
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// Author: Julian Smart
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// Modified by:
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// Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c)
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WXHASHH__
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#define _WX_WXHASHH__
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#ifndef _WX_HASH_H__
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#define _WX_HASH_H__
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#ifdef __GNUG__
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#pragma interface "hash.h"
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#endif
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#include "wx/object.h"
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#include "wx/list.h"
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// the default size of the hash
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#define wxHASH_SIZE_DEFAULT (1000)
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/*
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* A hash table is an array of user-definable size with lists
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* of data items hanging off the array positions. Usually there'll
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@@ -26,86 +28,197 @@
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* the list to find the desired item.
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*/
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class WXDLLEXPORT wxHashTable: public wxObject
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// ----------------------------------------------------------------------------
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// this is the base class for object hashes: hash tables which contain
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// pointers to objects
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxHashTableBase : public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxHashTable)
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public:
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wxHashTableBase();
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public:
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int n;
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int current_position;
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wxNode *current_node;
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void Create(wxKeyType keyType = wxKEY_INTEGER,
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size_t size = wxHASH_SIZE_DEFAULT);
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void Destroy();
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unsigned int key_type;
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wxList **hash_table;
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size_t GetSize() const { return m_hashSize; }
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size_t GetCount() const { return m_count; }
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wxHashTable(int the_key_type = wxKEY_INTEGER, int size = 1000);
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~wxHashTable(void);
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// copy ctor and assignment operator
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wxHashTable(const wxHashTable& table) { DoCopy(table); }
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wxHashTable& operator=(const wxHashTable& table) { Clear(); DoCopy(table); return *this; }
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void DoCopy(const wxHashTable& table);
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void Destroy(void); // Robert Roebling
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void DeleteContents(bool flag);
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bool Create(int the_key_type = wxKEY_INTEGER, int size = 1000);
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protected:
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// find the node for (key, value)
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wxNodeBase *GetNode(long key, long value) const;
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// Note that there are 2 forms of Put, Get.
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// With a key and a value, the *value* will be checked
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// when a collision is detected. Otherwise, if there are
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// 2 items with a different value but the same key,
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// we'll retrieve the WRONG ONE. So where possible,
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// supply the required value along with the key.
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// In fact, the value-only versions make a key, and still store
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// the value. The use of an explicit key might be required
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// e.g. when combining several values into one key.
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// When doing that, it's highly likely we'll get a collision,
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// e.g. 1 + 2 = 3, 2 + 1 = 3.
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// the array of lists in which we store the values for given key hash
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wxListBase **m_hashTable;
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// key and value are NOT necessarily the same
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void Put(long key, long value, wxObject *object);
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void Put(long key, const wxChar *value, wxObject *object);
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// the size of m_lists array
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size_t m_hashSize;
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// key and value are the same
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void Put(long value, wxObject *object);
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void Put(const wxChar *value, wxObject *object);
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// the type of indexing we use
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wxKeyType m_keyType;
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// key and value not the same
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wxObject *Get(long key, long value) const;
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wxObject *Get(long key, const wxChar *value) const;
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// the total number of elements in the hash
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size_t m_count;
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// key and value are the same
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wxObject *Get(long value) const;
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wxObject *Get(const wxChar *value) const;
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// should we delete our data?
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bool m_deleteContents;
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// Deletes entry and returns data if found
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wxObject *Delete(long key);
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wxObject *Delete(const wxChar *key);
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wxObject *Delete(long key, int value);
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wxObject *Delete(long key, const wxChar *value);
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// Construct your own integer key from a string, e.g. in case
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// you need to combine it with something
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long MakeKey(const wxChar *string) const;
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// Way of iterating through whole hash table (e.g. to delete everything)
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// Not necessary, of course, if you're only storing pointers to
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// objects maintained separately
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void BeginFind(void);
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wxNode *Next(void);
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void DeleteContents(bool flag);
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void Clear(void);
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// Returns number of nodes
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size_t GetCount() const { return m_count; }
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private:
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size_t m_count; // number of elements in the hashtable
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bool m_deleteContents;
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private:
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// no copy ctor/assignment operator (yet)
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DECLARE_NO_COPY_CLASS(wxHashTableBase);
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};
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// ----------------------------------------------------------------------------
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// for compatibility only
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxHashTable : public wxObject
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{
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public:
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int n;
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int current_position;
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wxNode *current_node;
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unsigned int key_type;
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wxList **hash_table;
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wxHashTable(int the_key_type = wxKEY_INTEGER,
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int size = wxHASH_SIZE_DEFAULT);
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~wxHashTable();
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// copy ctor and assignment operator
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wxHashTable(const wxHashTable& table) { DoCopy(table); }
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wxHashTable& operator=(const wxHashTable& table)
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{ Clear(); DoCopy(table); return *this; }
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void DoCopy(const wxHashTable& table);
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void Destroy();
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bool Create(int the_key_type = wxKEY_INTEGER,
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int size = wxHASH_SIZE_DEFAULT);
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// Note that there are 2 forms of Put, Get.
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// With a key and a value, the *value* will be checked
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// when a collision is detected. Otherwise, if there are
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// 2 items with a different value but the same key,
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// we'll retrieve the WRONG ONE. So where possible,
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// supply the required value along with the key.
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// In fact, the value-only versions make a key, and still store
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// the value. The use of an explicit key might be required
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// e.g. when combining several values into one key.
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// When doing that, it's highly likely we'll get a collision,
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// e.g. 1 + 2 = 3, 2 + 1 = 3.
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// key and value are NOT necessarily the same
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void Put(long key, long value, wxObject *object);
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void Put(long key, const wxChar *value, wxObject *object);
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// key and value are the same
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void Put(long value, wxObject *object);
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void Put(const wxChar *value, wxObject *object);
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// key and value not the same
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wxObject *Get(long key, long value) const;
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wxObject *Get(long key, const wxChar *value) const;
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// key and value are the same
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wxObject *Get(long value) const;
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wxObject *Get(const wxChar *value) const;
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// Deletes entry and returns data if found
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wxObject *Delete(long key);
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wxObject *Delete(const wxChar *key);
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wxObject *Delete(long key, int value);
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wxObject *Delete(long key, const wxChar *value);
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// Construct your own integer key from a string, e.g. in case
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// you need to combine it with something
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long MakeKey(const wxChar *string) const;
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// Way of iterating through whole hash table (e.g. to delete everything)
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// Not necessary, of course, if you're only storing pointers to
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// objects maintained separately
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void BeginFind();
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wxNode *Next();
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void DeleteContents(bool flag);
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void Clear();
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// Returns number of nodes
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size_t GetCount() const { return m_count; }
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private:
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size_t m_count; // number of elements in the hashtable
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bool m_deleteContents;
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DECLARE_DYNAMIC_CLASS(wxHashTable)
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};
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// defines a new type safe hash table which stores the elements of type eltype
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// in lists of class listclass
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#define WX_DECLARE_HASH(eltype, listclass, hashclass) \
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class WXDLLEXPORT hashclass : public wxHashTableBase \
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{ \
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public: \
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hashclass(wxKeyType keyType = wxKEY_INTEGER, \
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size_t size = wxHASH_SIZE_DEFAULT) \
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{ Create(keyType, size); } \
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\
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~hashclass() { Destroy(); } \
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\
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void Put(long key, long val, eltype *data) { DoPut(key, val, data); } \
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void Put(long key, eltype *data) { DoPut(key, key, data); } \
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\
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eltype *Get(long key, long value) const \
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{ \
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wxNodeBase *node = GetNode(key, value); \
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return node ? ((listclass::Node *)node)->GetData() : (eltype *)0; \
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} \
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eltype *Get(long key) const { return Get(key, key); } \
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\
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eltype *Delete(long key, long value) \
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{ \
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eltype *data; \
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\
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wxNodeBase *node = GetNode(key, value); \
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if ( node ) \
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{ \
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data = ((listclass::Node *)node)->GetData(); \
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\
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delete node; \
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m_count--; \
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} \
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else \
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{ \
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data = (eltype *)0; \
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} \
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\
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return data; \
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} \
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eltype *Delete(long key) { return Delete(key, key); } \
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\
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protected: \
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void DoPut(long key, long value, eltype *data) \
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{ \
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size_t slot = (size_t)abs(key % m_hashSize); \
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\
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if ( !m_hashTable[slot] ) \
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{ \
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m_hashTable[slot] = new listclass(m_keyType); \
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if ( m_deleteContents ) \
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m_hashTable[slot]->DeleteContents(TRUE); \
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} \
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\
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((listclass *)m_hashTable[slot])->Append(value, data); \
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m_count++; \
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} \
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}
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#endif
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// _WX_WXHASHH__
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// _WX_HASH_H__
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@@ -186,7 +186,8 @@ private:
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// -----------------------------------------------------------------------------
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class WXDLLEXPORT wxListBase : public wxObject
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{
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friend class wxNodeBase; // should be able to call DetachNode()
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friend class wxNodeBase; // should be able to call DetachNode()
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friend class wxHashTableBase; // should be able to call untyped Find()
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public:
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// default ctor & dtor
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wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
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@@ -6,7 +6,7 @@
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// Created: 16/11/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Vadim Zeitlin
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// Licence: wxWindows license
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#define _DEFINE_LIST(T, name) \
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@@ -2,13 +2,21 @@
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// Name: hash.cpp
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// Purpose: wxHashTable implementation
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// Author: Julian Smart
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// Modified by:
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// Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "hash.h"
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#endif
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@@ -29,8 +37,92 @@
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#include <string.h>
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#include <stdarg.h>
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxHashTable, wxObject)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxHashTablleBase for working with "void *" data
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// ----------------------------------------------------------------------------
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wxHashTableBase::wxHashTableBase()
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{
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m_deleteContents = FALSE;
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m_hashTable = (wxListBase **)NULL;
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m_hashSize = 0;
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m_count = 0;
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m_keyType = wxKEY_NONE;
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}
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void wxHashTableBase::Create(wxKeyType keyType, size_t size)
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{
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Destroy();
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m_hashSize = size;
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m_keyType = keyType;
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m_hashTable = new wxListBase *[size];
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for ( size_t n = 0; n < m_hashSize; n++ )
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{
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m_hashTable[n] = (wxListBase *) NULL;
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}
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}
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void wxHashTableBase::Destroy()
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{
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if ( m_hashTable )
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{
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for ( size_t n = 0; n < m_hashSize; n++ )
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{
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delete m_hashTable[n];
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}
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delete [] m_hashTable;
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m_hashTable = (wxListBase **)NULL;
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m_count = 0;
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}
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}
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void wxHashTableBase::DeleteContents(bool flag)
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{
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m_deleteContents = flag;
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for ( size_t n = 0; n < m_hashSize; n++ )
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{
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if ( m_hashTable[n] )
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{
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m_hashTable[n]->DeleteContents(flag);
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}
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}
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}
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wxNodeBase *wxHashTableBase::GetNode(long key, long value) const
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{
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size_t slot = (size_t)abs(key % m_hashSize);
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wxNodeBase *node;
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if ( m_hashTable[slot] )
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{
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node = m_hashTable[slot]->Find(wxListKey(value));
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}
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else
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{
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node = (wxNodeBase *)NULL;
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}
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return node;
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}
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// ----------------------------------------------------------------------------
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// old not type safe wxHashTable
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// ----------------------------------------------------------------------------
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wxHashTable::wxHashTable (int the_key_type, int size)
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{
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n = 0;
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@@ -51,12 +143,12 @@ wxHashTable::wxHashTable (int the_key_type, int size)
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*/
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}
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wxHashTable::~wxHashTable (void)
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wxHashTable::~wxHashTable ()
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{
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Destroy();
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}
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void wxHashTable::Destroy(void)
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void wxHashTable::Destroy()
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{
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if (!hash_table) return;
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int i;
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@@ -123,11 +215,11 @@ void wxHashTable::Put (long key, long value, wxObject * object)
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void wxHashTable::Put (long key, const wxChar *value, wxObject * object)
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{
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// Should NEVER be
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long k = (long) key;
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long k = (long) key;
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int position = (int) (k % n);
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if (position < 0) position = -position;
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if (!hash_table[position])
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{
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hash_table[position] = new wxList (wxKEY_INTEGER);
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@@ -142,7 +234,7 @@ void wxHashTable::Put (long key, wxObject * object)
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{
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// Should NEVER be
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long k = (long) key;
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int position = (int) (k % n);
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if (position < 0) position = -position;
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@@ -151,7 +243,7 @@ void wxHashTable::Put (long key, wxObject * object)
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hash_table[position] = new wxList (wxKEY_INTEGER);
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if (m_deleteContents) hash_table[position]->DeleteContents(TRUE);
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}
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hash_table[position]->Append (k, object);
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m_count++;
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}
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@@ -185,9 +277,9 @@ wxObject *wxHashTable::Get (long key, long value) const
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{
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wxNode *node = hash_table[position]->Find (value);
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if (node)
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return node->Data ();
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return node->Data ();
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else
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return (wxObject *) NULL;
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return (wxObject *) NULL;
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}
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}
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||||
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@@ -195,7 +287,7 @@ wxObject *wxHashTable::Get (long key, const wxChar *value) const
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{
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||||
// Should NEVER be
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||||
long k = (long) key;
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||||
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||||
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||||
int position = (int) (k % n);
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||||
if (position < 0) position = -position;
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||||
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@@ -205,9 +297,9 @@ wxObject *wxHashTable::Get (long key, const wxChar *value) const
|
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{
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||||
wxNode *node = hash_table[position]->Find (value);
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||||
if (node)
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||||
return node->Data ();
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return node->Data ();
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else
|
||||
return (wxObject *) NULL;
|
||||
return (wxObject *) NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -256,14 +348,14 @@ wxObject *wxHashTable::Delete (long key)
|
||||
{
|
||||
wxNode *node = hash_table[position]->Find (k);
|
||||
if (node)
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
else
|
||||
return (wxObject *) NULL;
|
||||
return (wxObject *) NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,21 +370,21 @@ wxObject *wxHashTable::Delete (const wxChar *key)
|
||||
{
|
||||
wxNode *node = hash_table[position]->Find (key);
|
||||
if (node)
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
else
|
||||
return (wxObject *) NULL;
|
||||
return (wxObject *) NULL;
|
||||
}
|
||||
}
|
||||
|
||||
wxObject *wxHashTable::Delete (long key, int value)
|
||||
{
|
||||
// Should NEVER be
|
||||
long k = (long) key;
|
||||
long k = (long) key;
|
||||
|
||||
int position = (int) (k % n);
|
||||
if (position < 0) position = -position;
|
||||
@@ -303,14 +395,14 @@ wxObject *wxHashTable::Delete (long key, int value)
|
||||
{
|
||||
wxNode *node = hash_table[position]->Find (value);
|
||||
if (node)
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
else
|
||||
return (wxObject *) NULL;
|
||||
return (wxObject *) NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -325,14 +417,14 @@ wxObject *wxHashTable::Delete (long key, const wxChar *value)
|
||||
{
|
||||
wxNode *node = hash_table[position]->Find (value);
|
||||
if (node)
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
{
|
||||
wxObject *data = node->Data ();
|
||||
delete node;
|
||||
m_count--;
|
||||
return data;
|
||||
}
|
||||
else
|
||||
return (wxObject *) NULL;
|
||||
return (wxObject *) NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -346,41 +438,41 @@ long wxHashTable::MakeKey (const wxChar *string) const
|
||||
return int_key;
|
||||
}
|
||||
|
||||
void wxHashTable::BeginFind (void)
|
||||
void wxHashTable::BeginFind ()
|
||||
{
|
||||
current_position = -1;
|
||||
current_node = (wxNode *) NULL;
|
||||
}
|
||||
|
||||
wxNode *wxHashTable::Next (void)
|
||||
wxNode *wxHashTable::Next ()
|
||||
{
|
||||
wxNode *found = (wxNode *) NULL;
|
||||
bool end = FALSE;
|
||||
while (!end && !found)
|
||||
{
|
||||
if (!current_node)
|
||||
{
|
||||
current_position++;
|
||||
if (current_position >= n)
|
||||
{
|
||||
current_position = -1;
|
||||
current_node = (wxNode *) NULL;
|
||||
end = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (hash_table[current_position])
|
||||
{
|
||||
current_node = hash_table[current_position]->First ();
|
||||
found = current_node;
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
current_position++;
|
||||
if (current_position >= n)
|
||||
{
|
||||
current_position = -1;
|
||||
current_node = (wxNode *) NULL;
|
||||
end = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (hash_table[current_position])
|
||||
{
|
||||
current_node = hash_table[current_position]->First ();
|
||||
found = current_node;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
current_node = current_node->Next ();
|
||||
found = current_node;
|
||||
}
|
||||
{
|
||||
current_node = current_node->Next ();
|
||||
found = current_node;
|
||||
}
|
||||
}
|
||||
return found;
|
||||
}
|
||||
@@ -392,17 +484,17 @@ void wxHashTable::DeleteContents (bool flag)
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
if (hash_table[i])
|
||||
hash_table[i]->DeleteContents (flag);
|
||||
hash_table[i]->DeleteContents (flag);
|
||||
}
|
||||
}
|
||||
|
||||
void wxHashTable::Clear (void)
|
||||
void wxHashTable::Clear ()
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
if (hash_table[i])
|
||||
hash_table[i]->Clear ();
|
||||
hash_table[i]->Clear ();
|
||||
}
|
||||
m_count = 0;
|
||||
}
|
||||
|
@@ -172,10 +172,10 @@ void wxListBase::DoCopy(const wxListBase& list)
|
||||
m_nodeLast = (wxNodeBase *) NULL;
|
||||
|
||||
switch (m_keyType) {
|
||||
|
||||
|
||||
case wxKEY_INTEGER:
|
||||
{
|
||||
long key;
|
||||
long key;
|
||||
for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
|
||||
{
|
||||
key = node->GetKeyInteger();
|
||||
@@ -186,7 +186,7 @@ void wxListBase::DoCopy(const wxListBase& list)
|
||||
|
||||
case wxKEY_STRING:
|
||||
{
|
||||
const wxChar *key;
|
||||
const wxChar *key;
|
||||
for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
|
||||
{
|
||||
key = node->GetKeyString();
|
||||
|
Reference in New Issue
Block a user