compilation fix for wxUSE_STL==1 after wxList methods changes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49326 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-10-22 11:27:13 +00:00
parent f69c03def9
commit bc2ac5da6a

View File

@@ -1841,7 +1841,7 @@ void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset )
wxPoint *points = new wxPoint[n];
unsigned int i = 0;
wxNode *node;
wxObjectList::compatibility_iterator node;
for ( node = list->GetFirst(); node; node = node->GetNext(), i++ )
{
wxPoint *point = (wxPoint*) node->GetData();
@@ -1887,7 +1887,7 @@ void wxDCBase::DrawPolygon(const wxList *list,
wxPoint *points = new wxPoint[n];
unsigned int i = 0;
wxNode *node;
wxObjectList::compatibility_iterator node;
for ( node = list->GetFirst(); node; node = node->GetNext(), i++ )
{
wxPoint *point = (wxPoint*) node->GetData();
@@ -2101,7 +2101,7 @@ static void wx_spline_draw_point_array(wxDCBase *dc)
void wxDCBase::DrawSpline(const wxList *points)
{
wxPointList list;
wxNode *node = points->GetFirst();
wxObjectList::compatibility_iterator node = points->GetFirst();
while (node)
{
list.Append( (wxPoint*) node->GetData() );