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Modified Files: wxWindows/src/common/object.cpp properly #ifdef'd the DEBUG_PRINTF calls ---------------------------------------------------------------------- git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8637 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -300,8 +300,10 @@ void wxClassInfo::CleanUpClasses()
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wxObject *wxCreateDynamicObject(const wxChar *name)
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wxObject *wxCreateDynamicObject(const wxChar *name)
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{
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{
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#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
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DEBUG_PRINTF(wxObject *wxCreateDynamicObject)
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DEBUG_PRINTF(wxObject *wxCreateDynamicObject)
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#endif
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if (wxClassInfo::sm_classTable)
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if (wxClassInfo::sm_classTable)
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{
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{
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wxClassInfo *info = (wxClassInfo *)wxClassInfo::sm_classTable->Get(name);
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wxClassInfo *info = (wxClassInfo *)wxClassInfo::sm_classTable->Get(name);
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@@ -336,8 +338,10 @@ wxObject* wxCreateStoredObject( wxInputStream &stream )
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void wxObject::StoreObject( wxObjectOutputStream& stream )
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void wxObject::StoreObject( wxObjectOutputStream& stream )
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{
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{
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#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
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DEBUG_PRINTF(wxObject::StoreObject)
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DEBUG_PRINTF(wxObject::StoreObject)
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#endif
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wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize";
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wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize";
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wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial");
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wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial");
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@@ -363,8 +367,10 @@ void wxObject::StoreObject( wxObjectOutputStream& stream )
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void wxObject::LoadObject( wxObjectInputStream& stream )
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void wxObject::LoadObject( wxObjectInputStream& stream )
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{
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{
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#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
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DEBUG_PRINTF(wxObject::LoadObject)
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DEBUG_PRINTF(wxObject::LoadObject)
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#endif
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wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize";
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wxString obj_name = wxString(GetClassInfo()->GetClassName()) + "_Serialize";
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wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial");
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wxLibrary *lib = wxTheLibraries.LoadLibrary("wxserial");
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@@ -392,8 +398,10 @@ void wxObject::LoadObject( wxObjectInputStream& stream )
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void wxObject::Ref(const wxObject& clone)
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void wxObject::Ref(const wxObject& clone)
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{
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{
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#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
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DEBUG_PRINTF(wxObject::Ref)
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DEBUG_PRINTF(wxObject::Ref)
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// delete reference to old data
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#endif
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// delete reference to old data
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UnRef();
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UnRef();
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// reference new data
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// reference new data
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if (clone.m_refData) {
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if (clone.m_refData) {
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