Finished initial review of [q-r] by Utensil Candel also making the enumeration lists more readable (one per line).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54308 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -270,7 +270,7 @@ GENERATE_CHI = NO
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BINARY_TOC = NO
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TOC_EXPAND = NO
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DISABLE_INDEX = NO
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ENUM_VALUES_PER_LINE = 4
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ENUM_VALUES_PER_LINE = 1
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GENERATE_TREEVIEW = NO
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TREEVIEW_WIDTH = 250
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@@ -94,7 +94,7 @@ in the distribution.
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@section page_port_wxmac wxCocoa
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@section page_port_wxcocoa wxCocoa
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@htmlonly
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<img src="osxleopard_logo.png" alt="Mac OS X (Leopard) logo"
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@@ -34,7 +34,7 @@
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platform.
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@li @c <wx/confbase.h> - Base config class.
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@li @c <wx/fileconf.h> - wxFileConfig class.
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@li @c <wx/msw/regconf.h> - wxRegConfig class.
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@li @c <wx/msw/regconf.h> - wxRegConfig class, see also wxRegKey.
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@section configbase_example Example
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@@ -8,7 +8,7 @@
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/**
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@class wxRegKey
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@headerfile registry.h wx/msw/registry.h
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@wxheader{msw/registry.h}
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wxRegKey is a class representing the Windows registry (it is only available
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under Windows). One can create, query and delete registry keys using this
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@@ -17,37 +17,80 @@
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The Windows registry is easy to understand. There are five registry keys,
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namely:
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HKEY_CLASSES_ROOT (HKCR)
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HKEY_CURRENT_USER (HKCU)
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HKEY_LOCAL_MACHINE (HKLM)
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HKEY_CURRENT_CONFIG (HKCC)
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HKEY_USERS (HKU)
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@li HKEY_CLASSES_ROOT (HKCR)
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@li HKEY_CURRENT_USER (HKCU)
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@li HKEY_LOCAL_MACHINE (HKLM)
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@li HKEY_CURRENT_CONFIG (HKCC)
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@li HKEY_USERS (HKU)
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After creating a key, it can hold a value. The values can be:
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String Value
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Binary Value
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DWORD Value
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Multi String Value
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Expandable String Value
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@li String Value
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@li Binary Value
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@li DWORD Value
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@li Multi String Value
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@li Expandable String Value
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@onlyfor{wxmsw}
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@library{wxbase}
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@category{FIXME}
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@category{misc}
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@b Example:
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@code
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wxRegKey *key = new wxRegKey("HKEY_LOCAL_MACHINE\\Software\\MyKey");
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// Create the key if it does not exist.
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if( !key->Exists() )
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key->Create();
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// Create a new value "MYVALUE" and set it to 12.
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key->SetValue("MYVALUE", 12);
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// Read the value back.
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long value;
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key->QueryValue("MYVALUE", &value);
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wxMessageBox(wxString::Format("%d", value), "Registry Value", wxOK);
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// Get the number of subkeys and enumerate them.
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size_t subkeys;
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key->GetKeyInfo(&subkeys, NULL, NULL, NULL);
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wxString key_name;
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key->GetFirstKey(key_name, 1);
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for(int i = 0; i < subkeys; i++)
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{
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wxMessageBox(key_name, "Subkey Name", wxOK);
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key->GetNextKey(key_name, 1);
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}
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@endcode
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*/
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class wxRegKey
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{
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public:
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//@{
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/**
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Default constructor, initializes to HKCR.
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*/
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wxRegKey();
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/**
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The constructor to set the full name of the key.
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*/
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wxRegKey(const wxString& strKey);
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/**
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The constructor to set the full name of the key under a previously created
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parent.
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*/
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wxRegKey();
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wxRegKey(const wxString& strKey);
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wxRegKey(const wxRegKey& keyParent, const wxString& strKey);
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//@}
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/**
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Access modes for wxRegKey.
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*/
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enum AccessMode
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{
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Read, ///< Read-only
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Write ///< Read and Write
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};
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/**
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Closes the key.
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@@ -78,7 +121,7 @@ public:
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/**
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Returns @true if the key exists.
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*/
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static bool Exists() const;
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bool Exists() const;
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/**
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Gets the first key.
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@@ -102,8 +145,8 @@ public:
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@param pnMaxValueLen
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The maximum length of a value.
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*/
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bool GetKeyInfo(size_t* pnSubKeys, size_t* pnValues,
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size_t* pnMaxValueLen) const;
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bool GetKeyInfo(size_t* pnSubKeys, size_t* pnMaxKeyLen,
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size_t* pnValues, size_t* pnMaxValueLen) const;
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/**
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Gets the name of the registry key.
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@@ -152,18 +195,20 @@ public:
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/**
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Explicitly opens the key. This method also allows the key to be opened in
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read-only mode by passing @c Read() instead of default
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@c Write() parameter.
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read-only mode by passing wxRegKey::Read instead of default
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wxRegKey::Write parameter.
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*/
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bool Open(AccessMode mode = Write);
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//@{
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/**
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Retrieves the string value.
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*/
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bool QueryValue(const wxChar* szValue, wxString& strValue) const;
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/**
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Retrieves the numeric value.
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*/
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bool QueryValue(const wxChar* szValue, wxString& strValue) const;
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const bool QueryValue(const wxChar* szValue, long* plValue) const;
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//@}
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/**
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Renames the key.
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@@ -176,16 +221,19 @@ public:
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bool RenameValue(const wxChar* szValueOld,
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const wxChar* szValueNew);
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//@{
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/**
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Sets the given @a szValue which must be numeric, string or binary depending
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on the overload used. If the value doesn't exist, it is created.
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Sets the given @a szValue which must be numeric.
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If the value doesn't exist, it is created.
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*/
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bool SetValue(const wxChar* szValue, long lValue);
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bool SetValue(const wxChar* szValue,
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const wxString& strValue);
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bool SetValue(const wxChar* szValue,
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const wxMemoryBuffer& buf);
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//@}
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/**
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Sets the given @a szValue which must be string.
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If the value doesn't exist, it is created.
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*/
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bool SetValue(const wxChar* szValue, const wxString& strValue);
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/**
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Sets the given @a szValue which must be binary.
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If the value doesn't exist, it is created.
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*/
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bool SetValue(const wxChar* szValue, const wxMemoryBuffer& buf);
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};
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|
@@ -7,6 +7,8 @@
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/////////////////////////////////////////////////////////////////////////////
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/**
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@anchor wxRE_FLAGS
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Flags for regex compilation to be used with Compile().
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*/
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enum
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@@ -38,6 +40,8 @@ enum
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};
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/**
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@anchor wxRE_NOT_FLAGS
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Flags for regex matching to be used with Matches().
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These flags are mainly useful when doing several matches in a long string
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to prevent erroneous matches for <20><><EFBFBD><EFBFBD> and <20><>$<24><>:
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@@ -120,7 +124,7 @@ public:
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Create and compile the regular expression, use
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IsValid() to test for compilation errors.
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@todo Add referece to the flag enum.
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As for the flags, please see @ref wxRE_FLAGS.
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*/
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wxRegEx(const wxString& expr, int flags = wxRE_DEFAULT);
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@@ -134,7 +138,7 @@ public:
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Compile the string into regular expression, return @true if ok or @false
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if string has a syntax error.
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@todo Add referece to the flag enum.
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As for the flags, please see @ref wxRE_FLAGS.
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*/
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bool Compile(const wxString& pattern, int flags = wxRE_DEFAULT);
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@@ -179,8 +183,8 @@ public:
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Matches the precompiled regular expression against the string @a text,
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returns @true if matches and @false otherwise.
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@e Flags may be combination of @c wxRE_NOTBOL and @c wxRE_NOTEOL.
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@todo Add referece to the flag enum.
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@e Flags may be combination of @c wxRE_NOTBOL and @c wxRE_NOTEOL, see
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@ref wxRE_NOT_FLAGS.
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Some regex libraries assume that the text given is null terminated, while
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others require the length be given as a separate parameter. Therefore for
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@@ -202,8 +206,8 @@ public:
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Matches the precompiled regular expression against the string @a text,
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returns @true if matches and @false otherwise.
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@e Flags may be combination of @c wxRE_NOTBOL and @c wxRE_NOTEOL.
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@todo Add referece to the flag enum.
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@e Flags may be combination of @c wxRE_NOTBOL and @c wxRE_NOTEOL, see
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@ref wxRE_NOT_FLAGS.
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May only be called after successful call to Compile().
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*/
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|
@@ -6,6 +6,31 @@
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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Types of results returned from a call to wxRegion::Contains().
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*/
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enum wxRegionContain
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{
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/** The specified value is not contained within this region. */
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wxOutRegion = 0,
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/**
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The specified value is partially contained within this region.
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On Windows, this result is not supported. ::wxInRegion will be returned
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instead.
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*/
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wxPartRegion = 1,
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/**
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The specified value is fully contained within this region.
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On Windows, this result will be returned even if only part of the specified
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value is contained in this region.
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*/
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wxInRegion = 2
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};
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/**
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@class wxRegionIterator
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@wxheader{region.h}
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@@ -30,16 +55,17 @@
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class wxRegionIterator : public wxObject
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{
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public:
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//@{
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/**
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Default constructor.
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*/
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wxRegionIterator();
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/**
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Creates an iterator object given a region.
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*/
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wxRegionIterator();
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wxRegionIterator(const wxRegion& region);
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//@}
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/**
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An alias for GetHeight.
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An alias for GetHeight().
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*/
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wxCoord GetH() const;
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@@ -54,7 +80,7 @@ public:
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wxRect GetRect() const;
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/**
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An alias for GetWidth.
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An alias for GetWidth().
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*/
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wxCoord GetW() const;
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@@ -78,22 +104,29 @@ public:
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*/
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bool HaveRects() const;
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//@{
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/**
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Resets the iterator to the beginning of the rectangles.
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*/
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void Reset();
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/**
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Resets the iterator to the given region.
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*/
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void Reset();
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void Reset(const wxRegion& region);
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//@}
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/**
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Increment operator. Increments the iterator to the next region.
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@beginWxPythonOnly
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A wxPython alias for this operator is called Next.
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@endWxPythonOnly
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*/
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void operator ++();
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/**
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Returns @true if there are still some rectangles; otherwise returns @false.
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You can use this to test the iterator object as if it were of type bool.
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You can use this to test the iterator object as if it were of type @c bool.
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*/
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operator bool() const;
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};
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@@ -106,13 +139,16 @@ public:
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A wxRegion represents a simple or complex region on a device context or window.
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This class uses @ref overview_trefcount "reference counting and copy-on-write"
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This class uses @ref overview_refcount "reference counting and copy-on-write"
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internally so that assignments between two instances of this class are very
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cheap. You can therefore use actual objects instead of pointers without
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efficiency problems. If an instance of this class is changed it will create
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its own data internally so that other instances, which previously shared the
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data using the reference counting, are not affected.
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@stdobjects
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- ::wxNullRegion
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@library{wxcore}
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@category{data,gdi}
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@@ -121,26 +157,47 @@ public:
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class wxRegion : public wxGDIObject
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||||
{
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||||
public:
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//@{
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/**
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||||
Default constructor.
|
||||
*/
|
||||
wxRegion();
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/**
|
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Constructs a rectangular region with the given position and size.
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*/
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wxRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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/**
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Constructs a rectangular region from the top left point and the bottom right
|
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point.
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*/
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wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
|
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/**
|
||||
Constructs a rectangular region a wxRect object.
|
||||
*/
|
||||
wxRegion(const wxRect& rect);
|
||||
/**
|
||||
Copy constructor, uses @ref overview_refcount.
|
||||
*/
|
||||
wxRegion(const wxRegion& region);
|
||||
/**
|
||||
Constructs a region corresponding to the polygon made of @a n points
|
||||
in the provided array.
|
||||
@a fillStyle parameter may have values @c wxWINDING_RULE or @c wxODDEVEN_RULE.
|
||||
*/
|
||||
wxRegion(size_t n, const wxPoint* points, int fillStyle = wxWINDING_RULE);
|
||||
/**
|
||||
Constructs a region using a bitmap. See Union() for more details.
|
||||
*/
|
||||
wxRegion(const wxBitmap& bmp);
|
||||
/**
|
||||
Constructs a region using the non-transparent pixels of a bitmap. See
|
||||
Union() for more details.
|
||||
*/
|
||||
wxRegion();
|
||||
wxRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
|
||||
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
|
||||
wxRegion(const wxRect& rect);
|
||||
wxRegion(const wxRegion& region);
|
||||
wxRegion(size_t n, const wxPoint points,
|
||||
int fillStyle = wxWINDING_RULE);
|
||||
wxRegion(const wxBitmap& bmp);
|
||||
wxRegion(const wxBitmap& bmp, const wxColour& transColour,
|
||||
int tolerance = 0);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Destructor.
|
||||
See @ref overview_refcountdestruct "reference-counted object destruction" for
|
||||
See @ref overview_refcount_destruct "reference-counted object destruction" for
|
||||
more info.
|
||||
*/
|
||||
~wxRegion();
|
||||
@@ -150,21 +207,40 @@ public:
|
||||
*/
|
||||
void Clear();
|
||||
|
||||
//@{
|
||||
/**
|
||||
Returns a value indicating whether the given point is contained within the region.
|
||||
|
||||
@return The return value is one of @c wxOutRegion and @c wxInRegion.
|
||||
*/
|
||||
wxRegionContain Contains(long& x, long& y) const;
|
||||
/**
|
||||
Returns a value indicating whether the given point is contained within the region.
|
||||
|
||||
@return The return value is one of @c wxOutRegion and @c wxInRegion.
|
||||
*/
|
||||
wxRegionContain Contains(const wxPoint& pt) const;
|
||||
/**
|
||||
Returns a value indicating whether the given rectangle is contained within the
|
||||
region.
|
||||
|
||||
@return The return value is one of wxOutRegion, wxPartRegion and
|
||||
wxInRegion.
|
||||
@return One of ::wxOutRegion, ::wxPartRegion or ::wxInRegion.
|
||||
|
||||
@note On Windows, only ::wxOutRegion and ::wxInRegion are returned; a value
|
||||
::wxInRegion then indicates that all or some part of the region is
|
||||
contained in this region.
|
||||
*/
|
||||
wxRegionContain Contains(long& x, long& y) const;
|
||||
const wxRegionContain Contains(const wxPoint& pt) const;
|
||||
const wxRegionContain Contains(long& x, long& y,
|
||||
long& width,
|
||||
long& height) const;
|
||||
const wxRegionContain Contains(const wxRect& rect) const;
|
||||
//@}
|
||||
wxRegionContain Contains(long& x, long& y, long& width, long& height) const;
|
||||
/**
|
||||
Returns a value indicating whether the given rectangle is contained within the
|
||||
region.
|
||||
|
||||
@return One of ::wxOutRegion, ::wxPartRegion or ::wxInRegion.
|
||||
|
||||
@note On Windows, only ::wxOutRegion and ::wxInRegion are returned; a value
|
||||
::wxInRegion then indicates that all or some part of the region is
|
||||
contained in this region.
|
||||
*/
|
||||
wxRegionContain Contains(const wxRect& rect) const;
|
||||
|
||||
/**
|
||||
Convert the region to a black and white bitmap with the white pixels
|
||||
@@ -181,9 +257,9 @@ public:
|
||||
const wxRect GetBox() const;
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/**
|
||||
Finds the intersection of this region and another region.
|
||||
Finds the intersection of this region and another, rectangular region,
|
||||
specified using position and size.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@@ -193,9 +269,26 @@ public:
|
||||
*/
|
||||
bool Intersect(wxCoord x, wxCoord y, wxCoord width,
|
||||
wxCoord height);
|
||||
/**
|
||||
Finds the intersection of this region and another, rectangular region.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks Creates the intersection of the two regions, that is, the parts
|
||||
which are in both regions. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Intersect(const wxRect& rect);
|
||||
/**
|
||||
Finds the intersection of this region and another region.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks Creates the intersection of the two regions, that is, the parts
|
||||
which are in both regions. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Intersect(const wxRegion& region);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Returns @true if the region is empty, @false otherwise.
|
||||
@@ -204,8 +297,10 @@ public:
|
||||
|
||||
/**
|
||||
Returns @true if the region is equal to, i.e. covers the same area as,
|
||||
another one. Note that if both this region and @a region are invalid, they
|
||||
are considered to be equal.
|
||||
another one.
|
||||
|
||||
@note If both this region and @a region are invalid, they are
|
||||
considered to be equal.
|
||||
*/
|
||||
bool IsEqual(const wxRegion& region) const;
|
||||
|
||||
@@ -221,7 +316,16 @@ public:
|
||||
bool Offset(const wxPoint& pt);
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/**
|
||||
Subtracts a rectangular region from this region.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation combines the parts of 'this' region that are not
|
||||
part of the second region. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Subtract(const wxRect& rect);
|
||||
/**
|
||||
Subtracts a region from this region.
|
||||
|
||||
@@ -231,16 +335,11 @@ public:
|
||||
part of the second region. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Subtract(const wxRect& rect);
|
||||
bool Subtract(const wxRegion& region);
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/**
|
||||
Finds the union of this region and the non-transparent pixels of a
|
||||
bitmap. Colour to be treated as transparent is specified in the
|
||||
@a transColour argument, along with an
|
||||
optional colour tolerance value.
|
||||
Finds the union of this region and another, rectangular region, specified using
|
||||
position and size.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@@ -249,14 +348,73 @@ public:
|
||||
region.
|
||||
*/
|
||||
bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
|
||||
/**
|
||||
Finds the union of this region and another, rectangular region.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation creates a region that combines all of this region
|
||||
and the second region. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Union(const wxRect& rect);
|
||||
/**
|
||||
Finds the union of this region and another region.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation creates a region that combines all of this region
|
||||
and the second region. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Union(const wxRegion& region);
|
||||
/**
|
||||
Finds the union of this region and the non-transparent pixels of a
|
||||
bitmap. The bitmap's mask is used to determine transparency. If the
|
||||
bitmap doesn't have a mask, the bitmap's full dimensions are used.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation creates a region that combines all of this region
|
||||
and the second region. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Union(const wxBitmap& bmp);
|
||||
/**
|
||||
Finds the union of this region and the non-transparent pixels of a
|
||||
bitmap. Colour to be treated as transparent is specified in the
|
||||
@a transColour argument, along with an optional colour tolerance value.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation creates a region that combines all of this region
|
||||
and the second region. The result is stored in this
|
||||
region.
|
||||
*/
|
||||
bool Union(const wxBitmap& bmp, const wxColour& transColour,
|
||||
int tolerance = 0);
|
||||
//@}
|
||||
|
||||
//@{
|
||||
/**
|
||||
Finds the Xor of this region and another, rectangular region, specified using
|
||||
position and size.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation creates a region that combines all of this region
|
||||
and the second region, except for any overlapping
|
||||
areas. The result is stored in this region.
|
||||
*/
|
||||
bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
|
||||
/**
|
||||
Finds the Xor of this region and another, rectangular region.
|
||||
|
||||
@return @true if successful, @false otherwise.
|
||||
|
||||
@remarks This operation creates a region that combines all of this region
|
||||
and the second region, except for any overlapping
|
||||
areas. The result is stored in this region.
|
||||
*/
|
||||
bool Xor(const wxRect& rect);
|
||||
/**
|
||||
Finds the Xor of this region and another region.
|
||||
|
||||
@@ -266,14 +424,15 @@ public:
|
||||
and the second region, except for any overlapping
|
||||
areas. The result is stored in this region.
|
||||
*/
|
||||
bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
|
||||
bool Xor(const wxRect& rect);
|
||||
bool Xor(const wxRegion& region);
|
||||
//@}
|
||||
|
||||
/**
|
||||
Assignment operator, using @ref overview_trefcount "reference counting".
|
||||
Assignment operator, using @ref overview_refcount.
|
||||
*/
|
||||
void operator =(const wxRegion& region);
|
||||
};
|
||||
|
||||
/**
|
||||
An empty region.
|
||||
*/
|
||||
wxRegion wxNullRegion;
|
||||
|
@@ -1,44 +1,131 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: renderer.h
|
||||
// Purpose: interface of wxSplitterRenderParams
|
||||
// Purpose: interface of wxRendererNative
|
||||
// Author: wxWidgets team
|
||||
// RCS-ID: $Id$
|
||||
// Licence: wxWindows license
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
@class wxSplitterRenderParams
|
||||
@anchor wxCONTROL_FLAGS
|
||||
|
||||
The following rendering flags are defined for wxRendererNative:
|
||||
*/
|
||||
enum
|
||||
{
|
||||
/** Control is disabled. */
|
||||
wxCONTROL_DISABLED = 0x00000001,
|
||||
|
||||
/** Currently has keyboard focus. */
|
||||
wxCONTROL_FOCUSED = 0x00000002,
|
||||
|
||||
/** (Button) is pressed. */
|
||||
wxCONTROL_PRESSED = 0x00000004,
|
||||
|
||||
/** Control-specific bit. */
|
||||
wxCONTROL_SPECIAL = 0x00000008,
|
||||
|
||||
/** Only for the buttons. */
|
||||
wxCONTROL_ISDEFAULT = wxCONTROL_SPECIAL,
|
||||
|
||||
/** Only for the menu items. */
|
||||
wxCONTROL_ISSUBMENU = wxCONTROL_SPECIAL,
|
||||
|
||||
/** Only for the tree items. */
|
||||
wxCONTROL_EXPANDED = wxCONTROL_SPECIAL,
|
||||
|
||||
/** Only for the status bar panes. */
|
||||
wxCONTROL_SIZEGRIP = wxCONTROL_SPECIAL,
|
||||
|
||||
/** Checkboxes only: flat border. */
|
||||
wxCONTROL_FLAT = wxCONTROL_SPECIAL,
|
||||
|
||||
/** Mouse is currently over the control. */
|
||||
wxCONTROL_CURRENT = 0x00000010,
|
||||
|
||||
/** Selected item in e.g. listbox. */
|
||||
wxCONTROL_SELECTED = 0x00000020,
|
||||
|
||||
/** (Check/radio button) is checked. */
|
||||
wxCONTROL_CHECKED = 0x00000040,
|
||||
|
||||
/** (Menu) item can be checked. */
|
||||
wxCONTROL_CHECKABLE = 0x00000080,
|
||||
|
||||
/** (Check) undetermined state. */
|
||||
wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE
|
||||
};
|
||||
|
||||
/**
|
||||
@struct wxSplitterRenderParams
|
||||
@wxheader{renderer.h}
|
||||
|
||||
This is just a simple @c struct used as a return value of
|
||||
wxRendererNative::GetSplitterParams.
|
||||
wxRendererNative::GetSplitterParams().
|
||||
|
||||
It doesn't have any methods and all of its fields are constant and so can be
|
||||
only examined but not modified.
|
||||
It doesn't have any methods and all of its fields are constant, so they can
|
||||
only be examined but not modified.
|
||||
|
||||
@library{wxbase}
|
||||
@category{FIXME}
|
||||
@category{gdi}
|
||||
*/
|
||||
class wxSplitterRenderParams
|
||||
struct wxSplitterRenderParams
|
||||
{
|
||||
public:
|
||||
/**
|
||||
const wxCoord border
|
||||
The only way to initialize this struct is by using this ctor.
|
||||
*/
|
||||
wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_);
|
||||
|
||||
/**
|
||||
The width of the border drawn by the splitter inside it, may be 0.
|
||||
*/
|
||||
|
||||
const wxCoord border;
|
||||
|
||||
/**
|
||||
const bool isHotSensitive
|
||||
@true if the sash changes appearance when the mouse passes over it, @false
|
||||
otherwise.
|
||||
*/
|
||||
|
||||
const bool isHotSensitive;
|
||||
|
||||
/**
|
||||
const wxCoord widthSash
|
||||
The width of the splitter sash.
|
||||
*/
|
||||
const wxCoord widthSash;
|
||||
};
|
||||
|
||||
/**
|
||||
@struct wxHeaderButtonParams
|
||||
@wxheader{renderer.h}
|
||||
|
||||
This @c struct can optionally be used with
|
||||
wxRendererNative::DrawHeaderButton() to specify custom values used to draw
|
||||
the text or bitmap label.
|
||||
|
||||
@library{wxbase}
|
||||
@category{gdi}
|
||||
*/
|
||||
struct wxHeaderButtonParams
|
||||
{
|
||||
wxHeaderButtonParams();
|
||||
|
||||
wxColour m_arrowColour;
|
||||
wxColour m_selectionColour;
|
||||
wxString m_labelText;
|
||||
wxFont m_labelFont;
|
||||
wxColour m_labelColour;
|
||||
wxBitmap m_labelBitmap;
|
||||
int m_labelAlignment;
|
||||
};
|
||||
|
||||
/**
|
||||
Used to specify the type of sort arrow used with
|
||||
wxRendererNative::DrawHeaderButton().
|
||||
*/
|
||||
enum wxHeaderSortIconType
|
||||
{
|
||||
wxHDR_SORT_ICON_NONE, ///< Don't draw a sort arrow.
|
||||
wxHDR_SORT_ICON_UP, ///< Draw a sort arrow icon pointing up.
|
||||
wxHDR_SORT_ICON_DOWN ///< Draw a sort arrow icon pointing down.
|
||||
};
|
||||
|
||||
|
||||
@@ -69,31 +156,76 @@ public:
|
||||
be a real renderer which does the drawing.
|
||||
|
||||
@library{wxcore}
|
||||
@category{FIXME}
|
||||
@category{gdi}
|
||||
|
||||
@see wxRendererNative
|
||||
*/
|
||||
class wxDelegateRendererNative : public wxRendererNative
|
||||
{
|
||||
public:
|
||||
//@{
|
||||
/**
|
||||
The default constructor does the same thing as the other one except that it
|
||||
uses the @ref wxRendererNative::getgeneric "generic renderer" instead of the
|
||||
user-specified @e rendererNative.
|
||||
uses the @ref wxRendererNative::GetGeneric() "generic renderer" instead of the
|
||||
user-specified @a rendererNative.
|
||||
|
||||
In any case, this sets up the delegate renderer object to follow all calls to
|
||||
the specified real renderer.
|
||||
Note that this object does not take ownership of (i.e. won't delete)
|
||||
@e rendererNative.
|
||||
*/
|
||||
wxDelegateRendererNative();
|
||||
wxDelegateRendererNative(wxRendererNative& rendererNative);
|
||||
//@}
|
||||
|
||||
/**
|
||||
This class also provides all the virtual methods of
|
||||
wxRendererNative, please refer to that class
|
||||
documentation for the details.
|
||||
This constructor uses the user-specified @a rendererNative to set up the delegate
|
||||
renderer object to follow all calls to the specified real renderer.
|
||||
|
||||
@note
|
||||
This object does not take ownership of (i.e. won't delete) @a rendererNative.
|
||||
*/
|
||||
DrawXXX(...);
|
||||
wxDelegateRendererNative(wxRendererNative& rendererNative);
|
||||
|
||||
// The rest of these functions inherit the documentation from wxRendererNative
|
||||
|
||||
virtual int DrawHeaderButton(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0,
|
||||
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
|
||||
wxHeaderButtonParams* params = NULL);
|
||||
|
||||
virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0,
|
||||
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
|
||||
wxHeaderButtonParams* params = NULL);
|
||||
|
||||
virtual int GetHeaderButtonHeight(wxWindow *win);
|
||||
|
||||
virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
virtual void DrawSplitterSash(wxWindow *win, wxDC& dc,
|
||||
const wxSize& size, wxCoord position,
|
||||
wxOrientation orient, int flags = 0);
|
||||
|
||||
virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
virtual void DrawDropArrow(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
virtual void DrawCheckBox(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0 );
|
||||
|
||||
virtual void DrawPushButton(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0 );
|
||||
|
||||
virtual void DrawItemSelectionRect(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0 );
|
||||
|
||||
virtual void DrawFocusRect(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
|
||||
|
||||
virtual wxRendererVersion GetVersion() const;
|
||||
};
|
||||
|
||||
|
||||
@@ -102,7 +234,7 @@ public:
|
||||
@class wxRendererNative
|
||||
@wxheader{renderer.h}
|
||||
|
||||
First, a brief introduction to wxRenderer and why it is needed.
|
||||
First, a brief introduction to wxRendererNative and why it is needed.
|
||||
|
||||
Usually wxWidgets uses the underlying low level GUI system to draw all the
|
||||
controls - this is what we mean when we say that it is a "native" framework.
|
||||
@@ -115,7 +247,7 @@ public:
|
||||
appearance is different under different platforms while the lines are always
|
||||
drawn in the same way.
|
||||
|
||||
This is why we have renderers: wxRenderer is a class which virtualizes the
|
||||
This is why we have renderers: wxRendererNative is a class which virtualizes the
|
||||
drawing, i.e. it abstracts the drawing operations and allows you to draw say, a
|
||||
button, without caring about exactly how this is done. Of course, as we
|
||||
can draw the button differently in different renderers, this also allows us to
|
||||
@@ -124,23 +256,23 @@ public:
|
||||
So the renderers work by exposing a large set of high-level drawing functions
|
||||
which are used by the generic controls. There is always a default global
|
||||
renderer but it may be changed or extended by the user, see
|
||||
@ref overview_samplerender "Render sample".
|
||||
@ref page_samples_render.
|
||||
|
||||
All drawing functions take some standard parameters:
|
||||
|
||||
@e win is the window being drawn. It is normally not used and when
|
||||
@li @a win - The window being drawn. It is normally not used and when
|
||||
it is it should only be used as a generic wxWindow
|
||||
(in order to get its low level handle, for example), but you should
|
||||
not assume that it is of some given type as the same renderer
|
||||
function may be reused for drawing different kinds of control.
|
||||
@e dc is the wxDC to draw on. Only this device
|
||||
@li @a dc - The wxDC to draw on. Only this device
|
||||
context should be used for drawing. It is not necessary to restore
|
||||
pens and brushes for it on function exit but, on the other hand, you
|
||||
shouldn't assume that it is in any specific state on function entry:
|
||||
the rendering functions should always prepare it.
|
||||
@e rect the bounding rectangle for the element to be drawn.
|
||||
@e flags the optional flags (none by default) which can be a
|
||||
combination of the @c wxCONTROL_XXX constants below.
|
||||
@li @a rect - The bounding rectangle for the element to be drawn.
|
||||
@li @a flags - The optional flags (none by default) which can be a
|
||||
combination of the @ref wxCONTROL_FLAGS.
|
||||
|
||||
Note that each drawing function restores the wxDC attributes if
|
||||
it changes them, so it is safe to assume that the same pen, brush and colours
|
||||
@@ -159,110 +291,130 @@ public:
|
||||
|
||||
/**
|
||||
Draw a check box (used by wxDataViewCtrl).
|
||||
|
||||
@a flags may have the @c wxCONTROL_CHECKED, @c wxCONTROL_CURRENT or
|
||||
@c wxCONTROL_UNDETERMINED bit set.
|
||||
@c wxCONTROL_UNDETERMINED bit set, see @ref wxCONTROL_FLAGS.
|
||||
*/
|
||||
void DrawCheckBox(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
int flags);
|
||||
virtual void DrawCheckBox(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags);
|
||||
|
||||
/**
|
||||
Draw a button like the one used by wxComboBox to show a
|
||||
drop down window. The usual appearance is a downwards pointing arrow.
|
||||
@a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set.
|
||||
|
||||
@a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set,
|
||||
see @ref wxCONTROL_FLAGS.
|
||||
*/
|
||||
void DrawComboBoxDropButton(wxWindow* win, wxDC& dc,
|
||||
virtual void DrawComboBoxDropButton(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags);
|
||||
|
||||
/**
|
||||
Draw a drop down arrow that is suitable for use outside a combo box. Arrow will
|
||||
have
|
||||
transparent background.
|
||||
have transparent background.
|
||||
|
||||
@a rect is not entirely filled by the arrow. Instead, you should use bounding
|
||||
rectangle of a drop down button which arrow matches the size you need.
|
||||
@a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set.
|
||||
|
||||
@a flags may have the @c wxCONTROL_PRESSED or @c wxCONTROL_CURRENT bit set,
|
||||
see @ref wxCONTROL_FLAGS.
|
||||
*/
|
||||
void DrawDropArrow(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
virtual void DrawDropArrow(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
int flags);
|
||||
|
||||
/**
|
||||
Draw a focus rectangle using the specified rectangle.
|
||||
wxListCtrl. The only supported flags is
|
||||
@c wxCONTROL_SELECTED for items which are selected.
|
||||
wxListCtrl.
|
||||
|
||||
The only supported flags is @c wxCONTROL_SELECTED for items which are selected.
|
||||
see @ref wxCONTROL_FLAGS.
|
||||
*/
|
||||
void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
/**
|
||||
Draw the header control button (used, for example, by
|
||||
wxListCtrl). Depending on platforms the
|
||||
@a flags parameter may support the @c wxCONTROL_SELECTED
|
||||
@c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits.
|
||||
The @a sortArrow parameter can be one of
|
||||
@c wxHDR_SORT_ICON_NONE, @c wxHDR_SORT_ICON_UP, or
|
||||
@c wxHDR_SORT_ICON_DOWN. Additional values controlling the
|
||||
drawing of a text or bitmap label can be passed in @e params. The
|
||||
value returned is the optimal width to contain the the unabreviated
|
||||
label text or bitmap, the sort arrow if present, and internal margins.
|
||||
Draw the header control button (used, for example, by wxListCtrl).
|
||||
|
||||
Depending on platforms the @a flags parameter may support the @c wxCONTROL_SELECTED
|
||||
@c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS.
|
||||
|
||||
@return
|
||||
The optimal width to contain the the unabreviated label text or
|
||||
bitmap, the sort arrow if present, and internal margins.
|
||||
*/
|
||||
int DrawHeaderButton(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
int flags = 0,
|
||||
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
|
||||
wxHeaderButtonParams* params = NULL);
|
||||
virtual int DrawHeaderButton(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0,
|
||||
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
|
||||
wxHeaderButtonParams* params = NULL);
|
||||
|
||||
/**
|
||||
Draw the contents of a header control button (label, sort arrows,
|
||||
etc.). This function is normally only called by DrawHeaderButton().
|
||||
|
||||
Depending on platforms the @a flags parameter may support the @c wxCONTROL_SELECTED
|
||||
@c wxCONTROL_DISABLED and @c wxCONTROL_CURRENT bits, see @ref wxCONTROL_FLAGS.
|
||||
|
||||
@return
|
||||
The optimal width to contain the the unabreviated label text or
|
||||
bitmap, the sort arrow if present, and internal margins.
|
||||
*/
|
||||
virtual int DrawHeaderButtonContents(wxWindow *win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0,
|
||||
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
|
||||
wxHeaderButtonParams* params = NULL);
|
||||
|
||||
/**
|
||||
Draw a selection rectangle underneath the text as used e.g. in a
|
||||
wxListCtrl. The supported @a flags are
|
||||
@c wxCONTROL_SELECTED for items which are selected (e.g. often a blue
|
||||
rectangle) and @c wxCONTROL_CURRENT for the item that has the focus
|
||||
(often a dotted line around the item's text). @c wxCONTROL_FOCUSED may
|
||||
be used to indicate if the control has the focus (othewise the the selection
|
||||
rectangle is e.g. often grey and not blue). This may be ignored by the renderer
|
||||
or deduced by the code directly from the @e win.
|
||||
wxListCtrl.
|
||||
|
||||
The supported @a flags are @c wxCONTROL_SELECTED for items
|
||||
which are selected (e.g. often a blue rectangle) and @c wxCONTROL_CURRENT
|
||||
for the item that has the focus (often a dotted line around the item's text).
|
||||
@c wxCONTROL_FOCUSED may be used to indicate if the control has the focus
|
||||
(othewise the the selection rectangle is e.g. often grey and not blue).
|
||||
This may be ignored by the renderer or deduced by the code directly from
|
||||
the @a win.
|
||||
*/
|
||||
void DrawItemSelectionRect(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
virtual void DrawItemSelectionRect(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
/**
|
||||
Draw a blank push button that looks very similar to wxButton.
|
||||
|
||||
@a flags may have the @c wxCONTROL_PRESSED, @c wxCONTROL_CURRENT or
|
||||
@c wxCONTROL_ISDEFAULT bit set.
|
||||
@c wxCONTROL_ISDEFAULT bit set, see @ref wxCONTROL_FLAGS.
|
||||
*/
|
||||
void DrawPushButton(wxWindow* win, wxDC& dc, const wxRect& rect,
|
||||
int flags);
|
||||
virtual void DrawPushButton(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags);
|
||||
|
||||
/**
|
||||
Draw the border for sash window: this border must be such that the sash
|
||||
drawn by @ref drawsplittersash() DrawSash blends into it
|
||||
well.
|
||||
drawn by DrawSplitterSash() blends into it well.
|
||||
*/
|
||||
void DrawSplitterBorder(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
virtual void DrawSplitterBorder(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
/**
|
||||
Draw a sash. The @a orient parameter defines whether the sash should be
|
||||
vertical or horizontal and how the @a position should be interpreted.
|
||||
*/
|
||||
void DrawSplitterSash(wxWindow* win, wxDC& dc,
|
||||
const wxSize& size,
|
||||
wxCoord position,
|
||||
wxOrientation orient,
|
||||
int flags = 0);
|
||||
virtual void DrawSplitterSash(wxWindow* win, wxDC& dc,
|
||||
const wxSize& size, wxCoord position,
|
||||
wxOrientation orient, int flags = 0);
|
||||
|
||||
/**
|
||||
Draw the expanded/collapsed icon for a tree control item. To draw an expanded
|
||||
button the @a flags parameter must contain @c wxCONTROL_EXPANDED bit.
|
||||
Draw the expanded/collapsed icon for a tree control item.
|
||||
|
||||
To draw an expanded button the @a flags parameter must contain @c wxCONTROL_EXPANDED bit,
|
||||
see @ref wxCONTROL_FLAGS.
|
||||
*/
|
||||
void DrawTreeItemButton(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
virtual void DrawTreeItemButton(wxWindow* win, wxDC& dc,
|
||||
const wxRect& rect, int flags = 0);
|
||||
|
||||
/**
|
||||
Return the currently used renderer.
|
||||
*/
|
||||
wxRendererNative Get();
|
||||
static wxRendererNative Get();
|
||||
|
||||
/**
|
||||
Return the default (native) implementation for this platform -- this is also
|
||||
@@ -270,67 +422,70 @@ public:
|
||||
Set() in which case the return value of this
|
||||
method may be different from the return value of Get().
|
||||
*/
|
||||
wxRendererNative GetDefault();
|
||||
static wxRendererNative GetDefault();
|
||||
|
||||
/**
|
||||
Return the generic implementation of the renderer. Under some platforms, this
|
||||
is the default renderer implementation, others have platform-specific default
|
||||
renderer which can be retrieved by calling GetDefault().
|
||||
*/
|
||||
wxRendererNative GetGeneric();
|
||||
static wxRendererNative GetGeneric();
|
||||
|
||||
/**
|
||||
Returns the height of a header button, either a fixed platform height if
|
||||
available, or a
|
||||
generic height based on the window's font.
|
||||
*/
|
||||
int GetHeaderButtonHeight(const wxWindow* win);
|
||||
virtual int GetHeaderButtonHeight(wxWindow* win);
|
||||
|
||||
/**
|
||||
Get the splitter parameters, see
|
||||
wxSplitterRenderParams.
|
||||
*/
|
||||
wxSplitterRenderParams GetSplitterParams(const wxWindow* win);
|
||||
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow* win);
|
||||
|
||||
/**
|
||||
This function is used for version checking: Load()
|
||||
refuses to load any shared libraries implementing an older or incompatible
|
||||
version.
|
||||
|
||||
@remarks
|
||||
The implementation of this method is always the same in all renderers (simply
|
||||
construct wxRendererVersion using the
|
||||
@c wxRendererVersion::Current_XXX values), but it has to be in the derived,
|
||||
not base, class, to detect mismatches between the renderers versions and so you
|
||||
have to implement it anew in all renderers.
|
||||
construct wxRendererVersion using the @c wxRendererVersion::Current_XXX values),
|
||||
but it has to be in the derived, not base, class, to detect mismatches between
|
||||
the renderers versions and so you have to implement it anew in all renderers.
|
||||
*/
|
||||
wxRendererVersion GetVersion() const;
|
||||
virtual wxRendererVersion GetVersion() const;
|
||||
|
||||
/**
|
||||
Load the renderer from the specified DLL, the returned pointer must be
|
||||
deleted by caller if not @NULL when it is not used any more.
|
||||
|
||||
The @a name should be just the base name of the renderer and not the full
|
||||
name of the DLL file which is constructed differently (using
|
||||
wxDynamicLibrary::CanonicalizePluginName)
|
||||
wxDynamicLibrary::CanonicalizePluginName())
|
||||
on different systems.
|
||||
*/
|
||||
wxRendererNative* Load(const wxString& name);
|
||||
static wxRendererNative* Load(const wxString& name);
|
||||
|
||||
/**
|
||||
Set the renderer to use, passing @NULL reverts to using the default
|
||||
renderer (the global renderer must always exist).
|
||||
|
||||
Return the previous renderer used with Set() or @NULL if none.
|
||||
*/
|
||||
wxRendererNative* Set(wxRendererNative* renderer);
|
||||
static wxRendererNative* Set(wxRendererNative* renderer);
|
||||
};
|
||||
|
||||
|
||||
|
||||
/**
|
||||
@class wxRendererVersion
|
||||
@struct wxRendererVersion
|
||||
@wxheader{renderer.h}
|
||||
|
||||
This simple struct represents the wxRendererNative
|
||||
interface version and is only used as the return value of
|
||||
wxRendererNative::GetVersion.
|
||||
wxRendererNative::GetVersion().
|
||||
|
||||
The version has two components: the version itself and the age. If the main
|
||||
program and the renderer have different versions they are never compatible with
|
||||
@@ -342,29 +497,27 @@ public:
|
||||
done by IsCompatible() method.
|
||||
|
||||
@library{wxbase}
|
||||
@category{FIXME}
|
||||
@category{gdi}
|
||||
*/
|
||||
class wxRendererVersion
|
||||
struct wxRendererVersion
|
||||
{
|
||||
public:
|
||||
/**
|
||||
Checks if the main program is compatible with the renderer having the version
|
||||
@e ver, returns @true if it is and @false otherwise.
|
||||
This method is used by
|
||||
wxRendererNative::Load to determine whether a
|
||||
|
||||
This method is used by wxRendererNative::Load() to determine whether a
|
||||
renderer can be used.
|
||||
*/
|
||||
static bool IsCompatible(const wxRendererVersion& ver);
|
||||
|
||||
/**
|
||||
const int age
|
||||
The age component.
|
||||
*/
|
||||
|
||||
const int age;
|
||||
|
||||
/**
|
||||
const int version
|
||||
The version component.
|
||||
*/
|
||||
const int version;
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user