some stupid attempts to make utf8 work - it doesn't, but the code does no harm and could be useful in the future

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9332 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-02-08 18:11:36 +00:00
parent cce442ba7c
commit bb84929ec5
4 changed files with 31 additions and 10 deletions

View File

@@ -90,6 +90,8 @@ static wxFontEncoding gs_encodings[] =
wxFONTENCODING_CP1256,
wxFONTENCODING_CP1257,
wxFONTENCODING_CP437,
wxFONTENCODING_UTF7,
wxFONTENCODING_UTF8,
};
// the descriptions for them
@@ -120,6 +122,8 @@ static const wxChar* gs_encodingDescs[] =
wxTRANSLATE( "Windows Arabic (CP 1256)" ),
wxTRANSLATE( "Windows Baltic (CP 1257)" ),
wxTRANSLATE( "Windows/DOS OEM (CP 437)" ),
wxTRANSLATE( "Unicode 7 bit (UTF-7)" ),
wxTRANSLATE( "Unicode 8 bit (UTF-8)" ),
};
// and the internal names
@@ -150,6 +154,8 @@ static const wxChar* gs_encodingNames[] =
wxT( "windows1256" ),
wxT( "windows1257" ),
wxT( "windows437" ),
wxT( "utf7" ),
wxT( "utf8" ),
};
// ----------------------------------------------------------------------------
@@ -399,7 +405,7 @@ wxFontEncoding wxFontMapper::CharsetToEncoding(const wxString& charset,
RestorePath(pathOld);
}
#endif
#endif // wxUSE_CONFIG
// if didn't find it there, try to reckognise it ourselves
if ( encoding == wxFONTENCODING_SYSTEM )
@@ -417,6 +423,10 @@ wxFontEncoding wxFontMapper::CharsetToEncoding(const wxString& charset,
if ( !cs || cs == wxT("US-ASCII") )
encoding = wxFONTENCODING_DEFAULT;
else if ( cs == wxT("UTF-7") )
encoding = wxFONTENCODING_UTF7;
else if ( cs == wxT("UTF-8") )
encoding = wxFONTENCODING_UTF8;
else if ( cs == wxT("KOI8-R") || cs == wxT("KOI8-U") )
encoding = wxFONTENCODING_KOI8;
else if ( cs.Left(3) == wxT("ISO") )
@@ -696,7 +706,7 @@ bool wxFontMapper::GetAltForEncoding(wxFontEncoding encoding,
RestorePath(pathOld);
}
#endif
#endif // wxUSE_CONFIG
return TRUE;
}
@@ -737,7 +747,7 @@ bool wxFontMapper::IsEncodingAvailable(wxFontEncoding encoding,
{
wxNativeEncodingInfo info;
if (wxGetNativeFontEncoding(encoding, &info))
if ( wxGetNativeFontEncoding(encoding, &info) )
{
info.facename = facename;
return wxTestFontEncoding(info);