Merge fixes for handling Unicode characters outside of BMP
Closes https://github.com/wxWidgets/wxWidgets/pull/467
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@@ -83,6 +83,82 @@ public:
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*/
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bool GetAsChar(char *c) const;
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/**
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Returns true if the character is a BMP character (i.e.\ if its value is less than 0x10000).
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@since 3.1.1
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*/
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bool IsBMP() const;
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/**
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Returns true if the character is a BMP character (i.e.\ if its value is less than 0x10000).
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@param value
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The Unicode code point of the character.
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@since 3.1.1
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*/
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static bool IsBMP(wxUint32 value);
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/**
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Returns true if the character is a supplementary character (i.e.\ between 0x10000 and 0x10FFFF).
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@since 3.1.1
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*/
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bool IsSupplementary() const;
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/**
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Returns true if the character is a supplementary character (i.e.\ between 0x10000 and 0x10FFFF).
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@param value
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The Unicode code point of the character.
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@since 3.1.1
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*/
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static bool IsSupplementary(wxUint32 value);
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/**
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Returns the high surrogate code unit for the supplementary character.
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@pre IsSupplementary() const
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@since 3.1.1
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*/
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wxUint16 HighSurrogate() const;
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/**
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Returns the high surrogate code unit for the supplementary character.
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@param value
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The Unicode code point of the character.
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@pre IsSupplementary(wxUint32 value)
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@since 3.1.1
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*/
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static wxUint16 HighSurrogate(wxUint32 value);
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/**
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Returns the low surrogate code unit for the supplementary character.
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@pre IsSupplementary() const
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@since 3.1.1
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*/
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wxUint16 LowSurrogate() const;
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/**
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Returns the low surrogate code unit for the supplementary character.
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@param value
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The Unicode code point of the character.
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@pre IsSupplementary(wxUint32 value)
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@since 3.1.1
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*/
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static wxUint16 LowSurrogate(wxUint32 value);
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//@{
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/**
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Conversions to char and wchar_t types: all of those are needed to be
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