adjust the toolbar tools bitmap size to fit the biggest bitmap used under wxOSX too, not only under MSW (and moved the code doing it to the common base class to avoid duplicating it)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61174 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-06-23 10:21:18 +00:00
parent 12a124ddc9
commit bb2212e6c4
5 changed files with 56 additions and 44 deletions

View File

@@ -361,6 +361,9 @@ public:
// must be called after all buttons have been created to finish toolbar
// initialisation
//
// derived class versions should call the base one first, before doing
// platform-specific stuff
virtual bool Realize();
// tools state
@@ -602,6 +605,10 @@ protected:
// un-toggle all buttons in the same radio group
void UnToggleRadioGroup(wxToolBarToolBase *tool);
// make the size of the buttons big enough to fit the largest bitmap size
void AdjustToolBitmapSize();
// the list of all our tools
wxToolBarToolsList m_tools;

View File

@@ -446,8 +446,35 @@ void wxToolBarBase::ClearTools()
}
}
void wxToolBarBase::AdjustToolBitmapSize()
{
const wxSize sizeOrig(m_defaultWidth, m_defaultHeight);
wxSize sizeActual(sizeOrig);
for ( wxToolBarToolsList::const_iterator i = m_tools.begin();
i != m_tools.end();
++i )
{
const wxBitmap& bmp = (*i)->GetNormalBitmap();
if ( bmp.IsOk() )
sizeActual.IncTo(bmp.GetSize());
}
if ( sizeActual != sizeOrig )
SetToolBitmapSize(sizeActual);
}
bool wxToolBarBase::Realize()
{
// check if we have anything to do
if ( m_tools.empty() )
return false;
// make sure tool size is larger enough for all all bitmaps to fit in
// (this is consistent with what other ports do):
AdjustToolBitmapSize();
return true;
}

View File

@@ -286,7 +286,7 @@ void wxToolBar::Init()
// 32*32) size for their bitmaps, the native control itself still uses the
// old 16*15 default size (see TB_SETBITMAPSIZE documentation in MSDN), so
// default to it so that we don't call SetToolBitmapSize() unnecessarily in
// AdjustToolBitmapSize()
// wxToolBarBase::AdjustToolBitmapSize()
m_defaultWidth = 16;
m_defaultHeight = 15;
@@ -634,34 +634,12 @@ void wxToolBar::CreateDisabledImageList()
}
}
void wxToolBar::AdjustToolBitmapSize()
{
const wxSize sizeOrig(m_defaultWidth, m_defaultHeight);
wxSize sizeActual(sizeOrig);
for ( wxToolBarToolsList::const_iterator i = m_tools.begin();
i != m_tools.end();
++i )
{
const wxBitmap& bmp = (*i)->GetNormalBitmap();
sizeActual.IncTo(bmp.GetSize());
}
if ( sizeActual != sizeOrig )
SetToolBitmapSize(sizeActual);
}
bool wxToolBar::Realize()
{
const size_t nTools = GetToolsCount();
if ( nTools == 0 )
// nothing to do
return true;
if ( !wxToolBarBase::Realize() )
return false;
// make sure tool size is larger enough for all all bitmaps to fit in
// (this is consistent with what other ports do):
AdjustToolBitmapSize();
const size_t nTools = GetToolsCount();
#ifdef wxREMAP_BUTTON_COLOURS
// don't change the values of these constants, they can be set from the

View File

@@ -1151,7 +1151,7 @@ bool wxToolBar::MacInstallNativeToolbar(bool usesNative)
bool wxToolBar::Realize()
{
if (m_tools.GetCount() == 0)
if ( !wxToolBarBase::Realize() )
return false;
wxSize tlw_sz = GetParent()->GetSize();

View File

@@ -839,7 +839,7 @@ bool wxToolBar::MacInstallNativeToolbar(bool usesNative)
bool wxToolBar::Realize()
{
if (m_tools.GetCount() == 0)
if ( !wxToolBarBase::Realize() )
return false;
int maxWidth = 0;