adjust the toolbar tools bitmap size to fit the biggest bitmap used under wxOSX too, not only under MSW (and moved the code doing it to the common base class to avoid duplicating it)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61174 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -361,6 +361,9 @@ public:
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// must be called after all buttons have been created to finish toolbar
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// must be called after all buttons have been created to finish toolbar
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// initialisation
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// initialisation
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//
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// derived class versions should call the base one first, before doing
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// platform-specific stuff
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virtual bool Realize();
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virtual bool Realize();
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// tools state
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// tools state
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@@ -602,6 +605,10 @@ protected:
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// un-toggle all buttons in the same radio group
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// un-toggle all buttons in the same radio group
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void UnToggleRadioGroup(wxToolBarToolBase *tool);
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void UnToggleRadioGroup(wxToolBarToolBase *tool);
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// make the size of the buttons big enough to fit the largest bitmap size
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void AdjustToolBitmapSize();
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// the list of all our tools
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// the list of all our tools
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wxToolBarToolsList m_tools;
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wxToolBarToolsList m_tools;
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@@ -446,8 +446,35 @@ void wxToolBarBase::ClearTools()
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}
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}
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}
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}
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void wxToolBarBase::AdjustToolBitmapSize()
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{
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const wxSize sizeOrig(m_defaultWidth, m_defaultHeight);
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wxSize sizeActual(sizeOrig);
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for ( wxToolBarToolsList::const_iterator i = m_tools.begin();
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i != m_tools.end();
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++i )
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{
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const wxBitmap& bmp = (*i)->GetNormalBitmap();
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if ( bmp.IsOk() )
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sizeActual.IncTo(bmp.GetSize());
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}
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if ( sizeActual != sizeOrig )
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SetToolBitmapSize(sizeActual);
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}
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bool wxToolBarBase::Realize()
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bool wxToolBarBase::Realize()
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{
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{
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// check if we have anything to do
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if ( m_tools.empty() )
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return false;
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// make sure tool size is larger enough for all all bitmaps to fit in
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// (this is consistent with what other ports do):
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AdjustToolBitmapSize();
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return true;
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return true;
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}
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}
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@@ -286,7 +286,7 @@ void wxToolBar::Init()
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// 32*32) size for their bitmaps, the native control itself still uses the
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// 32*32) size for their bitmaps, the native control itself still uses the
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// old 16*15 default size (see TB_SETBITMAPSIZE documentation in MSDN), so
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// old 16*15 default size (see TB_SETBITMAPSIZE documentation in MSDN), so
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// default to it so that we don't call SetToolBitmapSize() unnecessarily in
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// default to it so that we don't call SetToolBitmapSize() unnecessarily in
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// AdjustToolBitmapSize()
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// wxToolBarBase::AdjustToolBitmapSize()
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m_defaultWidth = 16;
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m_defaultWidth = 16;
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m_defaultHeight = 15;
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m_defaultHeight = 15;
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@@ -634,34 +634,12 @@ void wxToolBar::CreateDisabledImageList()
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}
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}
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}
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}
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void wxToolBar::AdjustToolBitmapSize()
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{
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const wxSize sizeOrig(m_defaultWidth, m_defaultHeight);
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wxSize sizeActual(sizeOrig);
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for ( wxToolBarToolsList::const_iterator i = m_tools.begin();
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i != m_tools.end();
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++i )
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{
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const wxBitmap& bmp = (*i)->GetNormalBitmap();
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sizeActual.IncTo(bmp.GetSize());
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}
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if ( sizeActual != sizeOrig )
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SetToolBitmapSize(sizeActual);
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}
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bool wxToolBar::Realize()
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bool wxToolBar::Realize()
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{
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{
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const size_t nTools = GetToolsCount();
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if ( !wxToolBarBase::Realize() )
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if ( nTools == 0 )
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return false;
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// nothing to do
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return true;
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// make sure tool size is larger enough for all all bitmaps to fit in
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const size_t nTools = GetToolsCount();
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// (this is consistent with what other ports do):
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AdjustToolBitmapSize();
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#ifdef wxREMAP_BUTTON_COLOURS
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#ifdef wxREMAP_BUTTON_COLOURS
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// don't change the values of these constants, they can be set from the
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// don't change the values of these constants, they can be set from the
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@@ -1151,7 +1151,7 @@ bool wxToolBar::MacInstallNativeToolbar(bool usesNative)
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bool wxToolBar::Realize()
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bool wxToolBar::Realize()
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{
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{
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if (m_tools.GetCount() == 0)
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if ( !wxToolBarBase::Realize() )
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return false;
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return false;
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wxSize tlw_sz = GetParent()->GetSize();
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wxSize tlw_sz = GetParent()->GetSize();
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@@ -839,7 +839,7 @@ bool wxToolBar::MacInstallNativeToolbar(bool usesNative)
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bool wxToolBar::Realize()
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bool wxToolBar::Realize()
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{
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{
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if (m_tools.GetCount() == 0)
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if ( !wxToolBarBase::Realize() )
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return false;
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return false;
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int maxWidth = 0;
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int maxWidth = 0;
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