Use default window IDs
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26656 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -114,7 +114,7 @@ public:
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RefDoc(wxSplitterWindow, ""); // turn it off for the ctors
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RefDoc(wxSplitterWindow, ""); // turn it off for the ctors
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DocCtorStr(
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DocCtorStr(
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wxSplitterWindow(wxWindow* parent, wxWindowID id,
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wxSplitterWindow(wxWindow* parent, wxWindowID id=-1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style=wxSP_3D,
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long style=wxSP_3D,
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@@ -128,7 +128,7 @@ public:
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DocDeclStr(
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DocDeclStr(
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bool , Create(wxWindow* parent, wxWindowID id,
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bool , Create(wxWindow* parent, wxWindowID id=-1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style=wxSP_3D,
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long style=wxSP_3D,
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@@ -30,7 +30,7 @@ DocStr(wxVisualAttributes,
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struct wxVisualAttributes
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struct wxVisualAttributes
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{
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{
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%extend {
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%extend {
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wxVisualAttributes() {}
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wxVisualAttributes() { return new wxVisualAttributes; }
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~wxVisualAttributes() {}
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~wxVisualAttributes() {}
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}
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}
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@@ -194,7 +194,7 @@ public:
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RefDoc(wxWindow, ""); // turn it off for the ctors
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RefDoc(wxWindow, ""); // turn it off for the ctors
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DocCtorStr(
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DocCtorStr(
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wxWindow(wxWindow* parent, const wxWindowID id,
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wxWindow(wxWindow* parent, const wxWindowID id=-1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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long style = 0,
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@@ -208,7 +208,7 @@ public:
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DocDeclStr(
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DocDeclStr(
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bool , Create(wxWindow* parent, const wxWindowID id,
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bool , Create(wxWindow* parent, const wxWindowID id=-1,
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const wxPoint& pos = wxDefaultPosition,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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long style = 0,
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@@ -1010,11 +1010,11 @@ other application. To bind an event handler function to this hotkey
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use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
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use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
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hotkey was registered successfully.");
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hotkey was registered successfully.");
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bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
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bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
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#if wxUSE_HOTKEY
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%#if wxUSE_HOTKEY
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return self->RegisterHotKey(hotkeyId, modifiers, keycode);
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return self->RegisterHotKey(hotkeyId, modifiers, keycode);
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#else
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%#else
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return False;
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return False;
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#endif
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%#endif
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}
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}
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