made Update be window local (before was updating the entire window), ScrollWindow now scrolls also invalidated areas and in the end does an Update
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23306 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1189,6 +1189,9 @@ void wxWindowMac::SetScrollbar(int orient, int pos, int thumbVisible,
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// Does a physical scroll
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void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
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{
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if( dx == 0 && dy ==0 )
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return ;
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wxClientDC dc(this) ;
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wxMacPortSetter helper(&dc) ;
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@@ -1206,8 +1209,27 @@ void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
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SectRect( &scrollrect , &r , &scrollrect ) ;
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}
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ScrollRect( &scrollrect , dx , dy , updateRgn ) ;
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InvalWindowRgn( (WindowRef) MacGetRootWindow() , updateRgn ) ;
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// we also have to scroll the update rgn in this rectangle
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// in order not to loose updates
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WindowRef rootWindow = (WindowRef) MacGetRootWindow() ;
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RgnHandle formerUpdateRgn = NewRgn() ;
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RgnHandle scrollRgn = NewRgn() ;
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RectRgn( scrollRgn , &scrollrect ) ;
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GetWindowUpdateRgn( rootWindow , formerUpdateRgn ) ;
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Point pt = {0,0} ;
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LocalToGlobal( &pt ) ;
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OffsetRgn( updateRgn , -pt.h , -pt.v ) ;
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SectRgn( formerUpdateRgn , scrollRgn , formerUpdateRgn ) ;
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if ( !EmptyRgn( formerUpdateRgn ) )
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{
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MacOffsetRgn( formerUpdateRgn , dx , dy ) ;
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SectRgn( formerUpdateRgn , scrollRgn , formerUpdateRgn ) ;
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InvalWindowRgn(rootWindow , formerUpdateRgn ) ;
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}
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InvalWindowRgn(rootWindow , updateRgn ) ;
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DisposeRgn( updateRgn ) ;
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DisposeRgn( formerUpdateRgn ) ;
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DisposeRgn( scrollRgn ) ;
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}
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for (wxWindowListNode *node = GetChildren().GetFirst(); node; node = node->GetNext())
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@@ -1223,6 +1245,8 @@ void wxWindowMac::ScrollWindow(int dx, int dy, const wxRect *rect)
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child->GetSize( &w, &h );
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child->SetSize( x+dx, y+dy, w, h );
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}
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Update() ;
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}
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@@ -1523,17 +1547,35 @@ wxString wxWindowMac::MacGetToolTipString( wxPoint &pt )
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void wxWindowMac::Update()
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{
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wxTopLevelWindowMac* win = MacGetTopLevelWindow( ) ;
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if ( win )
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{
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win->MacUpdate( 0 ) ;
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wxRegion visRgn = MacGetVisibleRegion( false ) ;
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int top = 0 , left = 0 ;
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MacWindowToRootWindow( &left , &top ) ;
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WindowRef rootWindow = (WindowRef) MacGetRootWindow() ;
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RgnHandle updateRgn = NewRgn() ;
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// getting the update region in macos local coordinates
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GetWindowUpdateRgn( rootWindow , updateRgn ) ;
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GrafPtr port ;
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::GetPort( &port ) ;
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::SetPort( UMAGetWindowPort( rootWindow ) ) ;
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Point pt = {0,0} ;
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LocalToGlobal( &pt ) ;
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::GlobalToLocal( &pt ) ;
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::SetPort( port ) ;
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OffsetRgn( updateRgn , -pt.h , -pt.v ) ;
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// translate to window local coordinates
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OffsetRgn( updateRgn , -left , -top ) ;
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SectRgn( updateRgn , (RgnHandle) visRgn.GetWXHRGN() , updateRgn ) ;
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MacRedraw( updateRgn , 0 , true ) ;
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// for flushing and validating we need macos-local coordinates again
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OffsetRgn( updateRgn , left , top ) ;
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#if TARGET_API_MAC_CARBON
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if ( QDIsPortBuffered( GetWindowPort( (WindowRef) win->MacGetWindowRef() ) ) )
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{
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QDFlushPortBuffer( GetWindowPort( (WindowRef) win->MacGetWindowRef() ) , NULL ) ;
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}
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if ( QDIsPortBuffered( GetWindowPort( rootWindow ) ) )
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{
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QDFlushPortBuffer( GetWindowPort( rootWindow ) , updateRgn ) ;
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}
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#endif
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}
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ValidWindowRgn( rootWindow , updateRgn ) ;
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DisposeRgn( updateRgn ) ;
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}
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wxTopLevelWindowMac* wxWindowMac::MacGetTopLevelWindow() const
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