1. wxLoad/SaveFileSelector return "wxString" instead of "char *"
2. WXDLLEXPORT was misplaced in a couple of places (hopefully my chanegs won't break compilation for other compilers) 3. Some VC++ warnings suppressed in socket code git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1464 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -80,7 +80,7 @@ static const struct
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} g_strEmpty = { {-1, 0, 0}, '\0' };
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// empty C style string: points to 'string data' byte of g_strEmpty
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extern const char *g_szNul = &g_strEmpty.dummy;
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extern const char WXDLLEXPORT *g_szNul = &g_strEmpty.dummy;
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// ----------------------------------------------------------------------------
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// conditional compilation
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