Replace wxEvtHandler::Connect() with Bind() in the docs

In the docs, replace mentions of wxEvtHandler::Connect() with
wxEvtHandler::Bind(), mostly to match the actual code but also
because Bind() is the recommended way to dynamically bind events.

Closes https://github.com/wxWidgets/wxWidgets/pull/2298
This commit is contained in:
PB
2021-03-29 12:32:42 +02:00
committed by Vadim Zeitlin
parent 41d36f7011
commit b9f22fc633
4 changed files with 5 additions and 6 deletions

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@@ -36,7 +36,7 @@
and use the event table @c EVT_FSWATCHER macro to handle these events in a
derived class method. Alternatively, you can use
wxFileSystemWatcher::SetOwner() to send the events to another object. Or
you could use wxEvtHandler::Connect() with @c wxEVT_FSWATCHER to handle
you could use wxEvtHandler::Bind() with @c wxEVT_FSWATCHER to handle
these events in any other object. See the fswatcher sample for an example
of the latter approach.

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@@ -131,7 +131,7 @@ public:
Notice that the generic wxInfoBar implementation handles the button
events itself and so they are not propagated to the info bar parent and
you need to either inherit from wxInfoBar and handle them in your
derived class or use wxEvtHandler::Connect(), as is done in the dialogs
derived class or use wxEvtHandler::Bind(), as is done in the dialogs
sample, to handle the button events in the parent frame.
@param btnid

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@@ -28,7 +28,7 @@ public:
/**
Constructor for a persistent window object.
The constructor uses wxEvtHandler::Connect() to catch
The constructor uses wxEvtHandler::Bind() to catch
wxWindowDestroyEvent generated when the window is destroyed and call
wxPersistenceManager::SaveAndUnregister() when this happens. This
ensures that the window properties are saved and that this object

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@@ -91,9 +91,8 @@ public:
Initial size for control(s).
@remarks
- Unlike in previous version of wxPropertyGrid, it is no longer
necessary to call wxEvtHandler::Connect() for interesting editor
events. Instead, all events from control are now automatically
- It is not necessary to call wxEvtHandler::Bind() for interesting
editor events. All events from controls are automatically
forwarded to wxPGEditor::OnEvent() and wxPGProperty::OnEvent().
*/
virtual wxPGWindowList CreateControls( wxPropertyGrid* propgrid,