Add wxUILocale with minimal functionality
Use it in the sample to show what (little) it can do right now.
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66
include/wx/uilocale.h
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66
include/wx/uilocale.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/uilocale.h
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// Purpose: wxUILocale class declaration.
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// Author: Vadim Zeitlin
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// Created: 2021-07-31
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// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UILOCALE_H_
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#define _WX_UILOCALE_H_
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#include "wx/defs.h"
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#if wxUSE_INTL
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#include "wx/localedefs.h"
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#include "wx/string.h"
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class wxUILocaleImpl;
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// ----------------------------------------------------------------------------
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// wxUILocale allows to use the default UI locale and get information about it
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxUILocale
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{
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public:
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// Configure the UI to use the default user locale.
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static bool UseDefault();
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// Get the object corresponding to the currently used locale.
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static const wxUILocale& GetCurrent();
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// Get the platform-dependent name of the current locale.
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wxString GetName() const;
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// Query the locale for the specified information.
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wxString GetInfo(wxLocaleInfo index,
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wxLocaleCategory cat = wxLOCALE_CAT_DEFAULT) const;
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// Note that this class is not supposed to be used polymorphically, hence
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// its dtor is not virtual.
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~wxUILocale();
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private:
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// Ctor is private, use static accessor to get objects of this class.
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wxUILocale() : m_impl(NULL) { }
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// Used by UseDefault().
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//
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// Note that this object takes ownership of the provided pointer and will
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// delete it in dtor.
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void SetImpl(wxUILocaleImpl* impl);
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static wxUILocale ms_current;
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wxUILocaleImpl* m_impl;
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wxDECLARE_NO_COPY_CLASS(wxUILocale);
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};
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#endif // wxUSE_INTL
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#endif // _WX_UILOCALE_H_
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