Remove redundant Repaint() calls in wxAuiManager
There is no need to call Repaint() immediately after calling Update() which already calls it.
This commit is contained in:
@@ -4250,7 +4250,6 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
|
|||||||
}
|
}
|
||||||
|
|
||||||
Update();
|
Update();
|
||||||
Repaint(NULL);
|
|
||||||
}
|
}
|
||||||
else if (m_actionPart &&
|
else if (m_actionPart &&
|
||||||
m_actionPart->type == wxAuiDockUIPart::typePaneSizer)
|
m_actionPart->type == wxAuiDockUIPart::typePaneSizer)
|
||||||
@@ -4418,10 +4417,7 @@ bool wxAuiManager::DoEndResizeAction(wxMouseEvent& event)
|
|||||||
dock.panes.Item(borrow_pane)->dock_proportion = prop_borrow;
|
dock.panes.Item(borrow_pane)->dock_proportion = prop_borrow;
|
||||||
pane.dock_proportion = new_proportion;
|
pane.dock_proportion = new_proportion;
|
||||||
|
|
||||||
|
|
||||||
// repaint
|
|
||||||
Update();
|
Update();
|
||||||
Repaint(NULL);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
Reference in New Issue
Block a user