Add Direct2D support to wxSTC

This commit is contained in:
New Pagodi
2018-01-25 16:07:54 -06:00
parent f836d430e9
commit b936bfe85e
12 changed files with 1449 additions and 17 deletions

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/private/graphicsd2d.h
// Purpose: Allow functions from graphicsd2d.cpp to be used in othe files
// Author: New Pagodi
// Created: 2017-10-31
// Copyright: (c) 2017 wxWidgets development team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef WX_MSW_PRIVATE_GRAPHICSD2D_H_
#define WX_MSW_PRIVATE_GRAPHICSD2D_H_
#if wxUSE_GRAPHICS_DIRECT2D
// Ensure no previous defines interfere with the Direct2D API headers
#undef GetHwnd
#include <d2d1.h>
#include <dwrite.h>
#include <wincodec.h>
WXDLLIMPEXP_CORE IWICImagingFactory* wxWICImagingFactory();
WXDLLIMPEXP_CORE ID2D1Factory* wxD2D1Factory();
WXDLLIMPEXP_CORE IDWriteFactory* wxDWriteFactory();
#endif // wxUSE_GRAPHICS_DIRECT2D
#endif // WX_MSW_PRIVATE_GRAPHICSD2D_H_