yet another file I added on the wxUniv branch and forgot to merge
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/generic/accel.cpp
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193
src/generic/accel.cpp
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///////////////////////////////////////////////////////////////////////////////
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// Name: generic/accel.cpp
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// Purpose: generic implementation of wxAcceleratorTable class
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// Author: Robert Roebling
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// Modified: VZ pn 31.05.01: use typed lists, Unicode cleanup, Add/Remove
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "accel.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_ACCEL
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#ifndef WX_PRECOMP
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#include "wx/event.h"
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#include "wx/list.h"
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#endif // WX_PRECOMP
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#include "wx/accel.h"
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#include <ctype.h>
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// ----------------------------------------------------------------------------
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// wxAccelList: a list of wxAcceleratorEntries
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// ----------------------------------------------------------------------------
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WX_DECLARE_LIST(wxAcceleratorEntry, wxAccelList);
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#include "wx/listimpl.cpp"
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WX_DEFINE_LIST(wxAccelList);
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// ----------------------------------------------------------------------------
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// wxAccelRefData: the data used by wxAcceleratorTable
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// ----------------------------------------------------------------------------
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class wxAccelRefData : public wxObjectRefData
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{
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public:
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wxAccelRefData() { m_accels.DeleteContents(TRUE); }
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wxAccelList m_accels;
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};
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// macro which can be used to access wxAccelRefData from wxAcceleratorTable
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#define M_ACCELDATA ((wxAccelRefData *)m_refData)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxAcceleratorTable ctors
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
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wxAcceleratorTable::wxAcceleratorTable()
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{
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}
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wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[])
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{
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m_refData = new wxAccelRefData;
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for ( int i = 0; i < n; i++ )
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{
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const wxAcceleratorEntry& entry = entries[i];
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int keycode = entry.GetKeyCode();
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if ( wxIslower(keycode) )
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keycode = wxToupper(keycode);
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M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry.GetFlags(),
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keycode,
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entry.GetCommand()));
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}
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}
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wxAcceleratorTable::~wxAcceleratorTable()
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{
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}
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bool wxAcceleratorTable::Ok() const
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{
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return m_refData != NULL;
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}
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// ----------------------------------------------------------------------------
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// wxAcceleratorTable updating
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// ----------------------------------------------------------------------------
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void wxAcceleratorTable::Add(const wxAcceleratorEntry& entry)
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{
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if ( !m_refData )
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{
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m_refData = new wxAccelRefData;
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}
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M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry));
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}
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void wxAcceleratorTable::Remove(const wxAcceleratorEntry& entry)
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{
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wxAccelList::Node *node = M_ACCELDATA->m_accels.GetFirst();
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while ( node )
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{
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const wxAcceleratorEntry *entryCur = node->GetData();
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if ( *entryCur == entry )
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{
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M_ACCELDATA->m_accels.DeleteNode(node);
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return;
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}
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node = node->GetNext();
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}
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wxFAIL_MSG(_T("deleting inexistent accel from wxAcceleratorTable"));
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}
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// ----------------------------------------------------------------------------
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// wxAcceleratorTable: find a command for the given key press
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// ----------------------------------------------------------------------------
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const wxAcceleratorEntry *
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wxAcceleratorTable::GetEntry(const wxKeyEvent& event) const
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{
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if ( !Ok() )
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{
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// not an error, the accel table is just empty
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return NULL;
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}
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wxAccelList::Node *node = M_ACCELDATA->m_accels.GetFirst();
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while ( node )
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{
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const wxAcceleratorEntry *entry = node->GetData();
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// is the key the same?
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if ( event.m_keyCode == entry->GetKeyCode() )
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{
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int flags = entry->GetFlags();
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// now check flags
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if ( (((flags & wxACCEL_CTRL) != 0) == event.ControlDown()) &&
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(((flags & wxACCEL_SHIFT) != 0) == event.ShiftDown()) &&
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(((flags & wxACCEL_ALT) != 0) ==
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(event.AltDown() || event.MetaDown())) )
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{
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return entry;
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}
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}
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node = node->GetNext();
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}
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return NULL;
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}
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wxMenuItem *wxAcceleratorTable::GetMenuItem(const wxKeyEvent& event) const
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{
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const wxAcceleratorEntry *entry = GetEntry(event);
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return entry ? entry->GetMenuItem() : NULL;
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}
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int wxAcceleratorTable::GetCommand(const wxKeyEvent& event) const
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{
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const wxAcceleratorEntry *entry = GetEntry(event);
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return entry ? entry->GetCommand() : -1;
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}
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#endif // wxUSE_ACCEL
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