Added missing const to wxGTK's wxMDIChildFrame::GetToolbar; added bc_ide.txt instructions.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1710 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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docs/msw/bc_ide.txt
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60
docs/msw/bc_ide.txt
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Readme for wxWindows 2.0 Ide-files
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First release Feb. 16. 1999, detlev@reymann-online.de
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1. What you can do with this IDE-files
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2. Where to install the files
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3. How to modify them for your own needs
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4. How to create IDE-files for your own wxWindows-programs
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1. What you can do with this IDE-files
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======================================
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There are two IDE-files. One IDE-file should help you to create
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the wxWindows library from within the Ide of Borlands C++, v.
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5.x. The other one should help you to create most of the samples
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of wxWindows the same way.
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2. Where to install the files
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=============================
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You should copy the file named wxwin32_lib.IDE to the
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src-directory of your wxWindows-Installation (e.g. C:\wxwin\src).
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And the other file samples.IDE should be copied into the
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samples-directory (e.g. C:\wxwin\samples).
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3. How to modify them for your own needs
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========================================
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If your wxWindows-Installation resIDEs on the same drive as your
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Borland-Compiler and additionally the Borland-Installation is
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the default (e.g. C:\BC5) then there should be no need to change
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anything. Otherwise please change the path from within the IDE
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(Options->project->directories). This should be very easy for
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the library-file. For the samples-file it can be neccessary to
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change the settings for all programms seperately, because there
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are local options for each of them. To do that, show the project
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so that you can see the list with all the programs, right-click
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onto each of them and choose local options. Then change the
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directory-names.
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4. How to create IDE-files for your own wxWindows-programs
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==========================================================
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I think you are familiar with the necessary options for your own
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program. So I will only describe what is neccessary to link
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yout programm with the wxWindows-library. If you want to create
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a IDE-file for your own wxWindows-program, create a new project
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from the menu file->new->project. Deactivate all the
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standard-options, the only two things that should be activated is
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"static" for the libraries, if you want to use the library
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produced with the library-IDE and the checkbox OLE (You can
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leave this checkbox unchecked, but then you have to add the
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library \bc5\lib\ole2w32.lib to your project). You have to add
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the include-path of wxWindows to the include-path in the
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options-dialog (options->project->directories->include). The
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result should be something like:
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path_of_my_program;\bc5\include;\wxwin2\include; Then you have
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to add the libraries to the project. Open the project-view and
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activate your programm. Then right-click and choose "add" and
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select the wxWindows-library (e.g. \wxwin\lib\wx32.lib).
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@@ -137,7 +137,7 @@ class wxMDIChildFrame: public wxFrame
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// no toolbar bars
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virtual wxToolBar* CreateToolBar( long WXUNUSED(style), wxWindowID WXUNUSED(id),
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const wxString& WXUNUSED(name) ) { return (wxToolBar*)NULL; }
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virtual wxToolBar *GetToolBar() { return (wxToolBar*)NULL; }
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virtual wxToolBar *GetToolBar() const { return (wxToolBar*)NULL; }
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// no icon
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void SetIcon( const wxIcon &icon ) { m_icon = icon; }
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@@ -137,7 +137,7 @@ class wxMDIChildFrame: public wxFrame
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// no toolbar bars
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virtual wxToolBar* CreateToolBar( long WXUNUSED(style), wxWindowID WXUNUSED(id),
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const wxString& WXUNUSED(name) ) { return (wxToolBar*)NULL; }
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virtual wxToolBar *GetToolBar() { return (wxToolBar*)NULL; }
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virtual wxToolBar *GetToolBar() const { return (wxToolBar*)NULL; }
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// no icon
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void SetIcon( const wxIcon &icon ) { m_icon = icon; }
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@@ -913,4 +913,3 @@ clean_zlib: .SYMBOLIC
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wmake -f makefile.wat clean
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cd $(WXDIR)\src\msw
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