Fix resource compiler include path for Borland.

Explicitly include $(BCCDIR)/include/windows/sdk directory in the resource
compiler options, as it needs it to find windows.h.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@77988 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2014-10-11 15:48:22 +00:00
parent 30f3d382db
commit b8e42da6b2
108 changed files with 693 additions and 17 deletions

View File

@@ -273,7 +273,11 @@ $(OBJS)\renddll_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_RELEA
!endif
$(OBJS)\render_sample.res: .\..\..\samples\sample.rc
<<<<<<< HEAD
brcc32 -32 -r -fo$@ -i$(BCCDIR)\include -d__WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__NDEBUG_DEFINE_p_1) $(__EXCEPTIONS_DEFINE_p_1) $(__RTTI_DEFINE_p_1) $(__THREAD_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) $(__MSLU_DEFINE_p_1) -i$(SETUPHDIR) -i.\..\..\include $(____CAIRO_INCLUDEDIR_FILENAMES_1_p) -i. $(__DLLFLAG_p_1) -i.\..\..\samples -dNOPCH .\..\..\samples\sample.rc
=======
brcc32 -32 -r -fo$@ -i$(BCCDIR)\include -d__WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__NDEBUG_DEFINE_p_1) $(__EXCEPTIONS_DEFINE_p_1) $(__RTTI_DEFINE_p_1) $(__THREAD_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) -i$(SETUPHDIR) -i.\..\..\include $(____CAIRO_INCLUDEDIR_FILENAMES_1_p) -i. $(__DLLFLAG_p_1) -i.\..\..\samples -i$(BCCDIR)\include\windows\sdk -dNOPCH .\..\..\samples\sample.rc
>>>>>>> cbd92ce... Fix resource compiler include path for Borland.
$(OBJS)\render_render.obj: .\render.cpp
$(CXX) -q -c -P -o$@ $(RENDER_CXXFLAGS) .\render.cpp