SetTitle() works even if menu was created without title initially (and setting
title to empty string removes it alltogether) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@802 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
105
src/msw/menu.cpp
105
src/msw/menu.cpp
@@ -11,15 +11,19 @@
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// ============================================================================
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// headers & declarations
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// wxWindows headers
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// -----------------
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#ifdef __GNUG__
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#pragma implementation "menu.h"
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#pragma implementation "menuitem.h"
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#pragma implementation "menu.h"
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#pragma implementation "menuitem.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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@@ -36,7 +40,7 @@
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#endif
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#if wxUSE_OWNER_DRAWN
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#include "wx/ownerdrw.h"
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#include "wx/ownerdrw.h"
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#endif
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#include "wx/msw/private.h"
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@@ -48,9 +52,19 @@
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// ----------------------
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#include <string.h>
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// the (popup) menu title has this special id
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static const int idMenuTitle = -2;
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// ----------------------------------------------------------------------------
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// wxWindows macros
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// ----------------------------------------------------------------------------
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
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IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
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IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
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IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
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#endif
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// ============================================================================
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@@ -74,7 +88,7 @@ wxMenu::wxMenu(const wxString& Title, const wxFunction func)
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m_topLevelMenu = this;
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if (m_title != "")
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{
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Append(-2, m_title) ;
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Append(idMenuTitle, m_title) ;
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AppendSeparator() ;
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}
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@@ -82,7 +96,7 @@ wxMenu::wxMenu(const wxString& Title, const wxFunction func)
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}
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// The wxWindow destructor will take care of deleting the submenus.
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wxMenu::~wxMenu(void)
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wxMenu::~wxMenu()
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{
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if (m_hMenu)
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DestroyMenu((HMENU) m_hMenu);
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@@ -132,7 +146,7 @@ wxMenu::~wxMenu(void)
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*/
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}
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void wxMenu::Break(void)
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void wxMenu::Break()
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{
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m_doBreak = TRUE ;
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}
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@@ -175,7 +189,6 @@ void wxMenu::Append(wxMenuItem *pItem)
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}
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LPCSTR pData;
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wxString name("");
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#if wxUSE_OWNER_DRAWN
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if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
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@@ -188,27 +201,25 @@ void wxMenu::Append(wxMenuItem *pItem)
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{
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// menu is just a normal string (passed in data parameter)
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flags |= MF_STRING;
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name = pItem->GetName();
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pData = (const char*) name;
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pData = pItem->GetName();
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}
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// VZ: what does this magic -2 mean? I just copied the code but have no idea
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// about what it does... ###
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if ( pItem->GetId() == -2 ) {
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flags |= MF_DISABLED | MF_GRAYED;
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// visually select the menu title
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if ( id == idMenuTitle )
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{
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// TODO use SetMenuItemInfo(MFS_DEFAULT) to put it in bold face
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}
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HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
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if ( !AppendMenu(hMenu, flags, id, pData) )
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{
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// wxLogLastError("AppendMenu");
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wxLogLastError("AppendMenu");
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}
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m_noItems++;
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}
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void wxMenu::AppendSeparator(void)
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void wxMenu::AppendSeparator()
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{
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Append(new wxMenuItem(this, ID_SEPARATOR));
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}
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@@ -301,15 +312,47 @@ bool wxMenu::Checked(int Id) const
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void wxMenu::SetTitle(const wxString& label)
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{
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m_title = label ;
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if (m_hMenu)
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ModifyMenu((HMENU)m_hMenu, 0,
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MF_BYPOSITION | MF_STRING | MF_DISABLED,
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(UINT)-2, (const char *)m_title);
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else if (m_savehMenu)
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ModifyMenu((HMENU)m_savehMenu, 0,
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MF_BYPOSITION | MF_STRING | MF_DISABLED,
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(UINT)-2, (const char *)m_title);
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bool hasNoTitle = m_title.IsEmpty();
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m_title = label;
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HMENU hMenu = (HMENU)((m_hMenu == 0) ? m_savehMenu : m_hMenu);
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if ( hasNoTitle )
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{
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if ( !label.IsEmpty() )
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{
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if ( !InsertMenu(hMenu, 0, MF_BYPOSITION | MF_STRING,
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idMenuTitle, m_title) ||
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!InsertMenu(hMenu, 1, MF_BYPOSITION, -1, NULL) )
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{
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wxLogLastError("InsertMenu");
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}
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}
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}
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else
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{
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if ( label.IsEmpty() )
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{
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// remove the title and the separator after it
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if ( !RemoveMenu(hMenu, 0, MF_BYPOSITION) ||
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!RemoveMenu(hMenu, 0, MF_BYPOSITION) )
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{
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wxLogLastError("RemoveMenu");
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}
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}
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else
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{
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// modify the title
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if ( !ModifyMenu(hMenu, 0,
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MF_BYPOSITION | MF_STRING,
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idMenuTitle, m_title) )
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{
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wxLogLastError("ModifyMenu");
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}
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}
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}
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// TODO use SetMenuItemInfo(MFS_DEFAULT) to put it in bold face
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}
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const wxString wxMenu::GetTitle() const
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@@ -457,7 +500,7 @@ void wxMenu::ProcessCommand(wxCommandEvent & event)
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// Try a callback
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if (m_callback)
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{
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(void) (*(m_callback)) (*this, event);
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(void)(*(m_callback))(*this, event);
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processed = TRUE;
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}
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@@ -495,7 +538,7 @@ bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
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}
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// Menu Bar
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wxMenuBar::wxMenuBar(void)
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wxMenuBar::wxMenuBar()
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{
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m_eventHandler = this;
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@@ -522,7 +565,7 @@ wxMenuBar::wxMenuBar(int N, wxMenu *Menus[], const wxString Titles[])
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m_hMenu = 0;
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}
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wxMenuBar::~wxMenuBar(void)
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wxMenuBar::~wxMenuBar()
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{
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// In fact, don't want menu to be destroyed before MDI
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// shuffling has taken place. Let it be destroyed
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