Added GetResourcesDir and GetLocalizedResourcesDir to
wx.StandardPaths. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38429 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -24,14 +24,13 @@
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%newgroup
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DocStr(wxStandardPaths,
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"wx.StandardPaths returns the standard locations in the file system and
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should be used by the programs to find their data files in a portable
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way.
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"wx.StandardPaths returns standard locations in the file system and
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should be used by programs to find their data files in a portable way.
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In the description of the methods below, the example return values are
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given for the Unix, Windows and Mac OS X systems, however please note
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that these are just the examples and the actual values may differ. For
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example, under Windows: the system administrator may change the
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that these are just examples and the actual values may differ. For
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example, under Windows the system administrator may change the
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standard directories locations, i.e. the Windows directory may be
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named W:\Win2003 instead of the default C:\Windows.
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@@ -42,7 +41,7 @@ is /usr/local by default but may be changed using `SetInstallPrefix`.
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The directories returned by the methods of this class may or may not
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exist. If they don't exist, it's up to the caller to create them,
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wxStandardPaths doesn't do it.
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wx.StandardPaths doesn't do it.
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Finally note that these functions only work with standardly packaged
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applications. I.e. under Unix you should follow the standard
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@@ -53,6 +52,18 @@ class doesn't help you to do it.", "");
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class wxStandardPaths
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{
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public:
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// possible resources categorires
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enum ResourceCat
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{
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// no special category
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ResourceCat_None,
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// message catalog resources
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ResourceCat_Messages,
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// end of enum marker
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ResourceCat_Max
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};
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DocStr(
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Get,
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@@ -121,6 +132,33 @@ prefix/lib/appname under Unix, program directory under Windows and
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Contents/Plugins app bundle subdirectory under Mac", "");
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// get resources directory: resources are auxiliary files used by the
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// application and include things like image and sound files
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//
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// same as GetDataDir() for all platforms except Mac where it returns
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// Contents/Resources subdirectory of the app bundle
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DocDeclStr(
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virtual wxString , GetResourcesDir() const,
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"Get resources directory. Resources are auxiliary files used by the
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application and include things like image and sound files.
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Same as `GetDataDir` for all platforms except Mac where it returns
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Contents/Resources subdirectory of the app bundle.", "");
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DocDeclStr(
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virtual wxString ,
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GetLocalizedResourcesDir(const wxString& lang,
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ResourceCat category = ResourceCat_None) const,
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"Get localized resources directory containing the resource files of the
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specified category for the given language.
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In general this is just GetResourcesDir()/lang under Windows and Unix
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and GetResourcesDir()/lang.lproj under Mac but is something quite
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different under Unix for the message catalog category (namely the
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standard prefix/share/locale/lang/LC_MESSAGES.)", "");
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DocStr(SetInstallPrefix,
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"Set the program installation directory which is /usr/local by default.
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