Lots of wx namespace updates for the wx.lib package and the demo from

Jeff Grimmett with some tweaks and changes from Robin


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24889 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-12-17 00:34:40 +00:00
parent e1f4ff6ddc
commit b881fc787d
69 changed files with 2756 additions and 2103 deletions

View File

@@ -10,6 +10,11 @@
# Copyright: (c) 1999 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------
# 12/11/2003 - Jeff Grimmett (grimmtooth@softhome.net)
#
# o 2.5 compatability update.
# o Untested.
#
"""
A Splash Screen implemented in Python.
@@ -18,52 +23,67 @@ NOTE: Now that wxWindows has a wxSplashScrren class and it is wrapped
in wxPython this class is deprecated. See the docs for more details.
"""
from wxPython.wx import *
import warnings
import wx
warningmsg = r"""\
#####################################################\
# THIS MODULE IS NOW DEPRECATED |
# |
# The core wx library now contains an implementation |
# of the 'real' wx.SpashScreen. |
#####################################################/
"""
warnings.warn(warningmsg, DeprecationWarning, stacklevel=2)
#----------------------------------------------------------------------
class SplashScreen(wxFrame):
class SplashScreen(wx.Frame):
def __init__(self, parent, ID=-1, title="SplashScreen",
style=wxSIMPLE_BORDER|wxSTAY_ON_TOP,
style=wx.SIMPLE_BORDER|wx.STAY_ON_TOP,
duration=1500, bitmapfile="bitmaps/splashscreen.bmp",
callback = None):
'''
parent, ID, title, style -- see wxFrame
parent, ID, title, style -- see wx.Frame
duration -- milliseconds to display the splash screen
bitmapfile -- absolute or relative pathname to image file
callback -- if specified, is called when timer completes, callback is
responsible for closing the splash screen
'''
### Loading bitmap
self.bitmap = bmp = wxImage(bitmapfile, wxBITMAP_TYPE_ANY).ConvertToBitmap()
self.bitmap = bmp = wx.Image(bitmapfile, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
### Determine size of bitmap to size window...
size = (bmp.GetWidth(), bmp.GetHeight())
# size of screen
width = wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X)
height = wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y)
width = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_X)
height = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_Y)
pos = ((width-size[0])/2, (height-size[1])/2)
# check for overflow...
if pos[0] < 0:
size = (wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_X), size[1])
size = (wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_X), size[1])
if pos[1] < 0:
size = (size[0], wxSystemSettings_GetSystemMetric(wxSYS_SCREEN_Y))
size = (size[0], wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_Y))
wxFrame.__init__(self, parent, ID, title, pos, size, style)
EVT_LEFT_DOWN(self, self.OnMouseClick)
EVT_CLOSE(self, self.OnCloseWindow)
EVT_PAINT(self, self.OnPaint)
EVT_ERASE_BACKGROUND(self, self.OnEraseBG)
wx.Frame.__init__(self, parent, ID, title, pos, size, style)
self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseClick)
self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBG)
self.Show(True)
class SplashTimer(wxTimer):
class SplashTimer(wx.Timer):
def __init__(self, targetFunction):
self.Notify = targetFunction
wxTimer.__init__(self)
wx.Timer.__init__(self)
if callback is None:
callback = self.OnSplashExitDefault
@@ -72,8 +92,8 @@ class SplashScreen(wxFrame):
self.timer.Start(duration, 1) # one-shot only
def OnPaint(self, event):
dc = wxPaintDC(self)
dc.DrawBitmap(self.bitmap, 0,0, False)
dc = wx.PaintDC(self)
dc.DrawBitmap(self.bitmap, (0,0), False)
def OnEraseBG(self, event):
pass
@@ -94,12 +114,10 @@ class SplashScreen(wxFrame):
if __name__ == "__main__":
class DemoApp(wxApp):
class DemoApp(wx.App):
def OnInit(self):
wxImage_AddHandler(wxJPEGHandler())
wxImage_AddHandler(wxPNGHandler())
wxImage_AddHandler(wxGIFHandler())
self.splash = SplashScreen(NULL, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit)
wx.InitAllImageHandlers()
self.splash = SplashScreen(None, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit)
self.splash.Show(True)
self.SetTopWindow(self.splash)
return True