Include order is wxprec.h=>defs.h=>platform.h=>setup.h so remove explicit setup.h inclusion not touched by chckconf.h.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37164 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: glcanvas.h
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// Name: wx/mac/carbon/glcanvas.h
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// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh
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// Author: Stefan Csomor
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// Modified by:
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@@ -12,7 +12,7 @@
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/setup.h"
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#include "wx/defs.h"
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#if wxUSE_GLCANVAS
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@@ -57,7 +57,7 @@ class WXDLLEXPORT wxGLCanvas; /* forward reference */
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class WXDLLEXPORT wxGLContext: public wxObject
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{
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public:
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wxGLContext(AGLPixelFormat fmt, wxGLCanvas *win,
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wxGLContext(AGLPixelFormat fmt, wxGLCanvas *win,
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const wxPalette& WXUNUSED(palette),
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const wxGLContext *other /* for sharing display lists */
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);
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@@ -82,16 +82,16 @@ class WXDLLEXPORT wxGLCanvas: public wxWindow
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{
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DECLARE_CLASS(wxGLCanvas)
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public:
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wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = wxT("GLCanvas") , int *attribList = 0, const wxPalette& palette = wxNullPalette);
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
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wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"),
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wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxT("GLCanvas"),
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int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = wxT("GLCanvas"), int *attribList = 0, const wxPalette& palette = wxNullPalette );
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~wxGLCanvas();
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@@ -105,24 +105,24 @@ class WXDLLEXPORT wxGLCanvas: public wxWindow
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void SwapBuffers();
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void UpdateContext();
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void SetViewport();
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virtual bool Show(bool show = TRUE) ;
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virtual bool Show(bool show = true) ;
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// Unlike some other platforms, this must get called if you override it.
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// It sets the viewport correctly and update the context.
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// You shouldn't call glViewport yourself either (use SetViewport if you must reset it.)
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void OnSize(wxSizeEvent& event);
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virtual void MacSuperChangedPosition() ;
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virtual void MacTopLevelWindowChangedPosition() ;
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virtual void MacVisibilityChanged() ;
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void MacUpdateView() ;
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virtual void MacSuperChangedPosition() ;
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virtual void MacTopLevelWindowChangedPosition() ;
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virtual void MacVisibilityChanged() ;
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void MacUpdateView() ;
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inline wxGLContext* GetContext() const { return m_glContext; }
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protected:
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wxGLContext* m_glContext;
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bool m_macCanvasIsShown ;
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bool m_macCanvasIsShown ;
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DECLARE_EVENT_TABLE()
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};
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