wx/math.h integration

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31011 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2004-12-14 20:52:13 +00:00
parent 83c5e93495
commit b713f8919c
21 changed files with 134 additions and 140 deletions

View File

@@ -24,7 +24,7 @@ out and there is not as much snow or high mountains (maybe the
random number generators fault). The viewing plane is not
quite right as the original code used SetViewportOrg() which there
doesn't seem to be an equivalent of under wxWidgets, and my quick
hack doesn't fix.
hack doesn't fix.
*/
#ifdef __GNUG__
@@ -42,8 +42,9 @@ hack doesn't fix.
#include "wx/wx.h"
#endif //precompiled headers
#include "wx/math.h"
#include <stdlib.h>
#include <math.h>
#include <time.h>
#define Random(x) (rand() % x)
@@ -51,7 +52,7 @@ hack doesn't fix.
static int detail = 9; // CHANGE THIS... 7,8,9 etc
static bool running = false;
static bool running = false;
static wxMenuBar *menuBar = NULL;
// Define a new application type
@@ -175,7 +176,7 @@ void MyCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
void MyCanvas::Draw(wxDC& dc)
{
if (running) return;
running = true;
menuBar->EnableTop(0, false);