made wxNativePixelFormat usable under Mac

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20917 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2003-06-04 00:50:18 +00:00
parent 77a4354e85
commit b6d5d4548c
3 changed files with 29 additions and 37 deletions

View File

@@ -104,7 +104,7 @@
template <class Channel,
size_t Bpp, int R, int G, int B, int A = -1,
class Pixel = wxUint32>
struct WXDLLEXPORT wxPixelFormat
{
// iterator over pixels is usually of type "ChannelType *"
@@ -120,7 +120,7 @@ struct WXDLLEXPORT wxPixelFormat
enum { BitsPerPixel = Bpp };
// size of one pixel in ChannelType units (usually bytes)
enum { SizePixel = BitsPerPixel / (8 * sizeof(ChannelType)) };
enum { SizePixel = Bpp / (8 * sizeof(Channel)) };
// the channels indices inside the pixel
enum
@@ -143,29 +143,27 @@ struct WXDLLEXPORT wxPixelFormat
typedef wxPixelFormat<unsigned char, 24, 0, 1, 2> wxImagePixelFormat;
// the (most common) native bitmap format without alpha support
typedef wxPixelFormat<unsigned char, 24,
#if defined(__WXMSW__)
2, 1, 0
#elif defined(__WXMAC__)
1, 2, 3
#else // default for the others (not supported anyhow)
0, 1, 2
#endif // platform
> wxNativePixelFormat;
#if defined(__WXMSW__)
// under MSW the RGB components are inversed, they're in BGR order
typedef wxPixelFormat<unsigned char, 24, 2, 1, 0> wxNativePixelFormat;
#define wxPIXEL_FORMAT_ALPHA 3
#elif defined(__WXMAC__)
// under Mac, first component is unused but still present, hence we use
// 32bpp, not 24
typedef wxPixelFormat<unsigned char, 32, 1, 2, 3> wxNativePixelFormat;
#define wxPIXEL_FORMAT_ALPHA 0
#endif
// the (most common) native format for bitmaps with alpha channel
typedef wxPixelFormat<unsigned char, 32,
wxNativePixelFormat::RED,
wxNativePixelFormat::GREEN,
wxNativePixelFormat::BLUE,
#if defined(__WXMSW__)
3
#elif defined(__WXMAC__)
0
#else // default for the others (not supported anyhow)
3
#endif // platform
> wxAlphaPixelFormat;
#ifdef wxPIXEL_FORMAT_ALPHA
typedef wxPixelFormat<unsigned char, 32,
wxNativePixelFormat::RED,
wxNativePixelFormat::GREEN,
wxNativePixelFormat::BLUE,
wxPIXEL_FORMAT_ALPHA> wxAlphaPixelFormat;
#endif // wxPIXEL_FORMAT_ALPHA
// we also define the (default/best) pixel format for the given class: this is
// used as default value for the pixel format in wxPixelIterator template