generic implementation of wxHeaderCtrl API so far

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57136 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-12-05 22:44:54 +00:00
parent d8fc3398ac
commit b63f9a3330
5 changed files with 432 additions and 3 deletions

View File

@@ -30,8 +30,249 @@
#ifdef wxHAS_GENERIC_HEADERCTRL
#include "wx/dcbuffer.h"
#include "wx/renderer.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
namespace
{
const unsigned NO_SORT = (unsigned)-1;
const unsigned COL_NONE = (unsigned)-1;
} // anonymous namespace
// ============================================================================
// implementation
// wxHeaderCtrl implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxHeaderCtrl creation
// ----------------------------------------------------------------------------
void wxHeaderCtrl::Init()
{
m_hover = COL_NONE;
m_scrollOffset = 0;
}
bool wxHeaderCtrl::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
if ( !wxHeaderCtrlBase::Create(parent, id, pos, size,
style, wxDefaultValidator, name) )
return false;
// tell the system to not paint the background at all to avoid flicker as
// we paint the entire window area in our OnPaint()
SetBackgroundStyle(wxBG_STYLE_CUSTOM);
return true;
}
wxHeaderCtrl::~wxHeaderCtrl()
{
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl columns manipulation
// ----------------------------------------------------------------------------
unsigned int wxHeaderCtrl::DoGetCount() const
{
return m_cols.size();
}
void wxHeaderCtrl::DoInsert(const wxHeaderColumn& col, unsigned int idx)
{
m_cols.insert(m_cols.begin() + idx, col);
m_sortOrders.insert(m_sortOrders.begin() + idx, -1);
if ( m_cols[idx].IsShown() )
RefreshColsAfter(idx);
}
void wxHeaderCtrl::DoDelete(unsigned int idx)
{
m_cols.erase(m_cols.begin() + idx);
m_sortOrders.erase(m_sortOrders.begin() + idx);
RefreshColsAfter(idx);
}
void wxHeaderCtrl::DoShowColumn(unsigned int idx, bool show)
{
if ( show != m_cols[idx].IsShown() )
{
m_cols[idx].SetHidden(!show);
RefreshColsAfter(idx);
}
}
void wxHeaderCtrl::DoShowSortIndicator(unsigned int idx, int sortOrder)
{
if ( sortOrder != m_sortOrders[idx] )
{
m_sortOrders[idx] = sortOrder;
RefreshCol(idx);
}
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl scrolling
// ----------------------------------------------------------------------------
void wxHeaderCtrl::DoScrollHorz(int dx)
{
m_scrollOffset += dx;
// don't call our own version which calls this function!
wxControl::ScrollWindow(dx, 0);
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl geometry
// ----------------------------------------------------------------------------
wxSize wxHeaderCtrl::DoGetBestSize() const
{
// the vertical size is rather arbitrary but it looks better if we leave
// some space around the text
return wxSize(GetColStart(GetColumnCount()), (7*GetCharHeight())/4);
}
int wxHeaderCtrl::GetColStart(unsigned int idx) const
{
int pos = 0;
for ( unsigned n = 0; n < idx; n++ )
{
const wxHeaderColumn& col = m_cols[n];
if ( col.IsShown() )
pos += col.GetWidth();
}
return pos;
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl repainting
// ----------------------------------------------------------------------------
void wxHeaderCtrl::RefreshCol(unsigned int idx)
{
wxRect rect = GetClientRect();
rect.x += GetColStart(idx);
rect.width = m_cols[idx].GetWidth();
RefreshRect(rect);
}
void wxHeaderCtrl::RefreshColsAfter(unsigned int idx)
{
wxRect rect = GetClientRect();
const int ofs = GetColStart(idx);
rect.x += ofs;
rect.width -= ofs;
RefreshRect(rect);
}
// ----------------------------------------------------------------------------
// wxHeaderCtrl event handlers
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxHeaderCtrl, wxControl)
EVT_PAINT(wxHeaderCtrl::OnPaint)
EVT_MOUSE_EVENTS(wxHeaderCtrl::OnMouse)
END_EVENT_TABLE()
void wxHeaderCtrl::OnPaint(wxPaintEvent& WXUNUSED(event))
{
int w, h;
GetClientSize(&w, &h);
wxAutoBufferedPaintDC dc(this);
dc.SetBackground(GetBackgroundColour());
dc.Clear();
// account for the horizontal scrollbar offset in the parent window
dc.SetDeviceOrigin(m_scrollOffset, 0);
const unsigned int count = m_cols.size();
int xpos = 0;
for ( unsigned int i = 0; i < count; i++ )
{
const wxHeaderColumn& col = m_cols[i];
if ( col.IsHidden() )
continue;
const int colWidth = col.GetWidth();
wxHeaderSortIconType sortArrow;
switch ( m_sortOrders[i] )
{
default:
wxFAIL_MSG( "wrong sort order value" );
// fall through
case -1:
sortArrow = wxHDR_SORT_ICON_NONE;
break;
case 0:
sortArrow = wxHDR_SORT_ICON_DOWN;
break;
case 1:
sortArrow = wxHDR_SORT_ICON_UP;
break;
}
int state = 0;
if ( IsEnabled() )
{
if ( i == m_hover )
state = wxCONTROL_CURRENT;
}
else // disabled
{
state = wxCONTROL_DISABLED;
}
wxHeaderButtonParams params;
params.m_labelText = col.GetTitle();
params.m_labelBitmap = col.GetBitmap();
params.m_labelAlignment = col.GetAlignment();
wxRendererNative::Get().DrawHeaderButton
(
this,
dc,
wxRect(xpos, 0, colWidth, h),
state,
sortArrow,
&params
);
xpos += colWidth;
}
}
void wxHeaderCtrl::OnMouse(wxMouseEvent& event)
{
event.Skip();
}
#endif // wxHAS_GENERIC_HEADERCTRL