generic implementation of wxHeaderCtrl API so far
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57136 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -30,8 +30,249 @@
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#ifdef wxHAS_GENERIC_HEADERCTRL
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#include "wx/dcbuffer.h"
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#include "wx/renderer.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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namespace
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{
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const unsigned NO_SORT = (unsigned)-1;
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const unsigned COL_NONE = (unsigned)-1;
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} // anonymous namespace
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// ============================================================================
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// implementation
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// wxHeaderCtrl implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxHeaderCtrl creation
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// ----------------------------------------------------------------------------
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void wxHeaderCtrl::Init()
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{
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m_hover = COL_NONE;
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m_scrollOffset = 0;
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}
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bool wxHeaderCtrl::Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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if ( !wxHeaderCtrlBase::Create(parent, id, pos, size,
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style, wxDefaultValidator, name) )
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return false;
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// tell the system to not paint the background at all to avoid flicker as
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// we paint the entire window area in our OnPaint()
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SetBackgroundStyle(wxBG_STYLE_CUSTOM);
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return true;
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}
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wxHeaderCtrl::~wxHeaderCtrl()
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{
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}
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// ----------------------------------------------------------------------------
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// wxHeaderCtrl columns manipulation
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// ----------------------------------------------------------------------------
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unsigned int wxHeaderCtrl::DoGetCount() const
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{
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return m_cols.size();
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}
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void wxHeaderCtrl::DoInsert(const wxHeaderColumn& col, unsigned int idx)
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{
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m_cols.insert(m_cols.begin() + idx, col);
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m_sortOrders.insert(m_sortOrders.begin() + idx, -1);
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if ( m_cols[idx].IsShown() )
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RefreshColsAfter(idx);
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}
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void wxHeaderCtrl::DoDelete(unsigned int idx)
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{
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m_cols.erase(m_cols.begin() + idx);
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m_sortOrders.erase(m_sortOrders.begin() + idx);
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RefreshColsAfter(idx);
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}
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void wxHeaderCtrl::DoShowColumn(unsigned int idx, bool show)
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{
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if ( show != m_cols[idx].IsShown() )
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{
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m_cols[idx].SetHidden(!show);
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RefreshColsAfter(idx);
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}
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}
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void wxHeaderCtrl::DoShowSortIndicator(unsigned int idx, int sortOrder)
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{
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if ( sortOrder != m_sortOrders[idx] )
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{
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m_sortOrders[idx] = sortOrder;
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RefreshCol(idx);
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}
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}
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// ----------------------------------------------------------------------------
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// wxHeaderCtrl scrolling
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// ----------------------------------------------------------------------------
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void wxHeaderCtrl::DoScrollHorz(int dx)
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{
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m_scrollOffset += dx;
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// don't call our own version which calls this function!
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wxControl::ScrollWindow(dx, 0);
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}
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// ----------------------------------------------------------------------------
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// wxHeaderCtrl geometry
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// ----------------------------------------------------------------------------
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wxSize wxHeaderCtrl::DoGetBestSize() const
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{
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// the vertical size is rather arbitrary but it looks better if we leave
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// some space around the text
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return wxSize(GetColStart(GetColumnCount()), (7*GetCharHeight())/4);
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}
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int wxHeaderCtrl::GetColStart(unsigned int idx) const
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{
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int pos = 0;
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for ( unsigned n = 0; n < idx; n++ )
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{
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const wxHeaderColumn& col = m_cols[n];
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if ( col.IsShown() )
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pos += col.GetWidth();
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}
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return pos;
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}
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// ----------------------------------------------------------------------------
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// wxHeaderCtrl repainting
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// ----------------------------------------------------------------------------
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void wxHeaderCtrl::RefreshCol(unsigned int idx)
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{
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wxRect rect = GetClientRect();
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rect.x += GetColStart(idx);
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rect.width = m_cols[idx].GetWidth();
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RefreshRect(rect);
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}
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void wxHeaderCtrl::RefreshColsAfter(unsigned int idx)
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{
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wxRect rect = GetClientRect();
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const int ofs = GetColStart(idx);
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rect.x += ofs;
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rect.width -= ofs;
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RefreshRect(rect);
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}
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// ----------------------------------------------------------------------------
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// wxHeaderCtrl event handlers
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxHeaderCtrl, wxControl)
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EVT_PAINT(wxHeaderCtrl::OnPaint)
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EVT_MOUSE_EVENTS(wxHeaderCtrl::OnMouse)
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END_EVENT_TABLE()
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void wxHeaderCtrl::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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int w, h;
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GetClientSize(&w, &h);
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wxAutoBufferedPaintDC dc(this);
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dc.SetBackground(GetBackgroundColour());
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dc.Clear();
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// account for the horizontal scrollbar offset in the parent window
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dc.SetDeviceOrigin(m_scrollOffset, 0);
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const unsigned int count = m_cols.size();
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int xpos = 0;
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for ( unsigned int i = 0; i < count; i++ )
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{
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const wxHeaderColumn& col = m_cols[i];
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if ( col.IsHidden() )
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continue;
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const int colWidth = col.GetWidth();
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wxHeaderSortIconType sortArrow;
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switch ( m_sortOrders[i] )
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{
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default:
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wxFAIL_MSG( "wrong sort order value" );
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// fall through
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case -1:
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sortArrow = wxHDR_SORT_ICON_NONE;
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break;
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case 0:
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sortArrow = wxHDR_SORT_ICON_DOWN;
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break;
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case 1:
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sortArrow = wxHDR_SORT_ICON_UP;
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break;
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}
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int state = 0;
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if ( IsEnabled() )
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{
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if ( i == m_hover )
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state = wxCONTROL_CURRENT;
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}
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else // disabled
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{
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state = wxCONTROL_DISABLED;
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}
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wxHeaderButtonParams params;
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params.m_labelText = col.GetTitle();
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params.m_labelBitmap = col.GetBitmap();
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params.m_labelAlignment = col.GetAlignment();
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wxRendererNative::Get().DrawHeaderButton
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(
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this,
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dc,
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wxRect(xpos, 0, colWidth, h),
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state,
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sortArrow,
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¶ms
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);
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xpos += colWidth;
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}
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}
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void wxHeaderCtrl::OnMouse(wxMouseEvent& event)
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{
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event.Skip();
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}
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#endif // wxHAS_GENERIC_HEADERCTRL
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