Added wxRendererNative::DrawTitleBarBitmap().

This is currently only implemented for wxMSW as there is no advantage to use a
generic implementation compared to using wxArtProvider directly under the
other ports. But for MSW this allows to have perfectly natively looking
titlebar-like buttons.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62295 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2009-10-05 22:57:04 +00:00
parent 942d5e2d72
commit b50d93d1da
4 changed files with 232 additions and 31 deletions

View File

@@ -120,6 +120,14 @@ public:
virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
virtual void DrawTitleBarBitmap(wxWindow *win,
wxDC& dc,
const wxRect& rect,
wxTitleBarButton button,
int flags = 0);
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
virtual wxRendererVersion GetVersion() const
@@ -751,7 +759,22 @@ void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc)
wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawTextCtrl");
}
#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
void wxRendererGeneric::DrawTitleBarBitmap(wxWindow * WXUNUSED(win),
wxDC& WXUNUSED(dc),
const wxRect& WXUNUSED(rect),
wxTitleBarButton WXUNUSED(button),
int WXUNUSED(flags))
{
// no need to fail here, if wxHAS_DRAW_TITLE_BAR_BITMAP is defined this
// will be implemented in the native renderer and this version is never
// going to be used -- but we still need to define it to allow
// instantiation of this class (which would have been pure virtual
// otherwise)
}
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
// ----------------------------------------------------------------------------