Fixed inheriting wxMemoryDC transformation settings by wxGraphicsContext with Cairo renderer (wxMSW).

When wxGraphicsContext is created from wxMemoryDC with selected 32bppp wxBitmap then transformation settings applied to the source wxMemoryDC are not passed directly to the Cairo context through underlying HDC and therefore they need to be passed to the context explicitly.
These inherited transformations settings should be used only internally by wxGraphicsContext object and shouldn't be exposed through e.g. GetTransform() function and hence they are stored separately (in a dedicated variable) and "subtracted" from actual transformation settings for reporting purposes.

See #17482.
This commit is contained in:
Artur Wieczorek
2016-04-05 23:46:33 +02:00
parent bd9171c2ad
commit b4ffe734c1
2 changed files with 47 additions and 13 deletions

View File

@@ -170,6 +170,8 @@
(cairo_surface_t *surface), (surface) ) \
m( cairo_set_source_surface, \
(cairo_t *cr, cairo_surface_t *surface, double x, double y), (cr, surface, x, y) ) \
m( cairo_matrix_init_identity, \
(cairo_matrix_t *matrix), (matrix) ) \
#ifdef __WXMAC__
#define wxCAIRO_PLATFORM_METHODS(m) \

View File

@@ -442,10 +442,6 @@ public:
}
virtual void Clip( const wxRegion &region ) wxOVERRIDE;
#ifdef __WXMSW__
cairo_surface_t* m_mswSurface;
WindowHDC m_mswWindowHDC;
#endif
// clips drawings to the rect
virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
@@ -501,9 +497,14 @@ protected:
QImage* m_qtImage;
cairo_surface_t* m_qtSurface;
#endif
#ifdef __WXMSW__
cairo_surface_t* m_mswSurface;
WindowHDC m_mswWindowHDC;
#endif
private:
cairo_t* m_context;
cairo_matrix_t m_internalTransform;
wxVector<float> m_layerOpacities;
@@ -1915,14 +1916,36 @@ wxCairoContext::wxCairoContext( wxGraphicsRenderer* renderer, const wxMemoryDC&
}
Init( cairo_create(m_mswSurface) );
// If we've created a image surface, we need to flip the Y axis so that
// all drawing will appear right side up.
if (hasBitmap) {
cairo_matrix_t matrix;
cairo_matrix_init(&matrix, 1.0, 0.0, 0.0, -1.0, 0.0, height);
cairo_set_matrix(m_context, &matrix);
// If we've created a image surface, we need:
// 1. To flip the Y axis so that all drawing will appear right side up.
// 2. To explicitly transfer transformations settings from source DC
// to Cairo context because they are not inherited implicitly.
// We have to remember these operations as an internal transformation
// which is not going to be exposed through e.g. GetTransform().
if (hasBitmap)
{
// Flip the Y axis.
cairo_matrix_init(&m_internalTransform, 1.0, 0.0, 0.0, -1.0, 0.0, height);
// Transfer transformation settings from source DC to Cairo context on our own.
wxPoint org = dc.GetDeviceOrigin();
cairo_matrix_translate(&m_internalTransform, org.x, org.y);
double sx, sy;
dc.GetUserScale(&sx, &sy);
double lsx, lsy;
dc.GetLogicalScale(&lsx, &lsy);
sx *= lsx;
sy *= lsy;
cairo_matrix_scale(&m_internalTransform, sx, sy);
org = dc.GetLogicalOrigin();
cairo_matrix_translate(&m_internalTransform, -org.x, -org.y);
// Apply all above transformations.
cairo_set_matrix(m_context, &m_internalTransform);
}
#endif
#endif // __WXMSW__
#ifdef __WXGTK3__
cairo_t* cr = static_cast<cairo_t*>(dc.GetImpl()->GetCairoContext());
@@ -2102,7 +2125,9 @@ wxCairoContext::~wxCairoContext()
void wxCairoContext::Init(cairo_t *context)
{
m_context = context ;
m_context = context;
cairo_matrix_init_identity(&m_internalTransform);
PushState();
PushState();
}
@@ -2207,7 +2232,14 @@ void wxCairoContext::SetTransform( const wxGraphicsMatrix& matrix )
wxGraphicsMatrix wxCairoContext::GetTransform() const
{
wxGraphicsMatrix matrix = CreateMatrix();
cairo_get_matrix(m_context,(cairo_matrix_t*) matrix.GetNativeMatrix());
cairo_matrix_t* transformMatrix = (cairo_matrix_t*)matrix.GetNativeMatrix();
cairo_get_matrix(m_context, transformMatrix);
// Don't expose internal transformations.
cairo_matrix_t intTransformMatrixRev = m_internalTransform;
if ( cairo_matrix_invert(&intTransformMatrixRev) == CAIRO_STATUS_SUCCESS )
cairo_matrix_multiply(transformMatrix, transformMatrix, &intTransformMatrixRev);
return matrix;
}