don't use obsolete functions (mostly copystring() and Count()), remove their documentation (patch 1697956)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45395 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-04-11 00:23:19 +00:00
parent 325cf48f5a
commit b4a980f4f5
28 changed files with 143 additions and 238 deletions

View File

@@ -548,7 +548,7 @@ wxGenericTreeItem::~wxGenericTreeItem()
void wxGenericTreeItem::DeleteChildren(wxGenericTreeCtrl *tree)
{
size_t count = m_children.Count();
size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGenericTreeItem *child = m_children[n];
@@ -570,7 +570,7 @@ void wxGenericTreeItem::SetText( const wxString &text )
size_t wxGenericTreeItem::GetChildrenCount(bool recursively) const
{
size_t count = m_children.Count();
size_t count = m_children.GetCount();
if ( !recursively )
return count;
@@ -593,7 +593,7 @@ void wxGenericTreeItem::GetSize( int &x, int &y,
if (IsExpanded())
{
size_t count = m_children.Count();
size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
m_children[n]->GetSize( x, y, theButton );
@@ -668,7 +668,7 @@ wxGenericTreeItem *wxGenericTreeItem::HitTest(const wxPoint& point,
}
// evaluate children
size_t count = m_children.Count();
size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGenericTreeItem *res = m_children[n]->HitTest( point,
@@ -1203,7 +1203,7 @@ wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item,
// it's ok to cast cookie to size_t, we never have indices big enough to
// overflow "void *"
size_t *pIndex = (size_t *)&cookie;
if ( *pIndex < children.Count() )
if ( *pIndex < children.GetCount() )
{
return children.Item((*pIndex)++);
}
@@ -1239,7 +1239,7 @@ wxTreeItemId wxGenericTreeCtrl::GetNextSibling(const wxTreeItemId& item) const
wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
size_t n = (size_t)(index + 1);
return n == siblings.Count() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
return n == siblings.GetCount() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
}
wxTreeItemId wxGenericTreeCtrl::GetPrevSibling(const wxTreeItemId& item) const
@@ -1636,7 +1636,7 @@ void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
#if 0 // TODO why should items be collapsed recursively?
wxArrayGenericTreeItems& children = item->GetChildren();
size_t count = children.Count();
size_t count = children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
Collapse(children[n]);
@@ -1690,7 +1690,7 @@ void wxGenericTreeCtrl::UnselectAllChildren(wxGenericTreeItem *item)
if (item->HasChildren())
{
wxArrayGenericTreeItems& children = item->GetChildren();
size_t count = children.Count();
size_t count = children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
UnselectAllChildren(children[n]);
@@ -1726,7 +1726,7 @@ bool wxGenericTreeCtrl::TagNextChildren(wxGenericTreeItem *crt_item, wxGenericTr
int index = children.Index(crt_item);
wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
size_t count = children.Count();
size_t count = children.GetCount();
for (size_t n=(size_t)(index+1); n<count; ++n)
{
if (TagAllChildrenUntilLast(children[n], last_item, select)) return true;
@@ -1746,7 +1746,7 @@ bool wxGenericTreeCtrl::TagAllChildrenUntilLast(wxGenericTreeItem *crt_item, wxG
if (crt_item->HasChildren())
{
wxArrayGenericTreeItems& children = crt_item->GetChildren();
size_t count = children.Count();
size_t count = children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
if (TagAllChildrenUntilLast(children[n], last_item, select))
@@ -1908,7 +1908,7 @@ size_t wxGenericTreeCtrl::GetSelections(wxArrayTreeItemIds &array) const
}
//else: the tree is empty, so no selections
return array.Count();
return array.GetCount();
}
void wxGenericTreeCtrl::EnsureVisible(const wxTreeItemId& item)
@@ -2019,7 +2019,7 @@ void wxGenericTreeCtrl::SortChildren(const wxTreeItemId& itemId)
wxT("wxGenericTreeCtrl::SortChildren is not reentrant") );
wxArrayGenericTreeItems& children = item->GetChildren();
if ( children.Count() > 1 )
if ( children.GetCount() > 1 )
{
m_dirty = true;
@@ -2300,7 +2300,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
// always expand hidden root
int origY = y;
wxArrayGenericTreeItems& children = item->GetChildren();
int count = children.Count();
int count = children.GetCount();
if (count > 0)
{
int n = 0, oldY;
@@ -2448,7 +2448,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
if (item->IsExpanded())
{
wxArrayGenericTreeItems& children = item->GetChildren();
int count = children.Count();
int count = children.GetCount();
if (count > 0)
{
int n = 0, oldY;
@@ -3438,7 +3438,7 @@ void wxGenericTreeCtrl::CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int l
Recurse:
wxArrayGenericTreeItems& children = item->GetChildren();
size_t n, count = children.Count();
size_t n, count = children.GetCount();
++level;
for (n = 0; n < count; ++n )
CalculateLevel( children[n], dc, level, y ); // recurse