add wxTLW::UseNativeDecorations[ByDefault]() to allow the programmer to control whether windows use native or custom decorations
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41428 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -115,6 +115,18 @@ public:
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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// wxUniv-specific methods: do [not] use native decorations for this (or
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// all) window(s)
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//
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// notice that this has no effect if the system doesn't support any native
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// decorations anyhow and that by default native decorations are used
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//
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// if UseNativeDecorations() is used, it must be called before Create()
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static UseNativeDecorationsByDefault(bool native = true);
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void UseNativeDecorations(bool native = true);
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bool IsUsingNativeDecorations() const;
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// implement base class pure virtuals
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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virtual wxPoint GetClientAreaOrigin() const;
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@@ -166,8 +178,11 @@ protected:
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static int ms_drawDecorations;
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// true if wxTLW can be iconized
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static int ms_canIconize;
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// true if we're using native decorations
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bool m_usingNativeDecorations;
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// true for currently active frame
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bool m_isActive:1;
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bool m_isActive;
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// version of icon for titlebar (16x16)
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wxIcon m_titlebarIcon;
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// saved window style in fullscreen mdoe
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