repositioning the cursor with mouse clicks works
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2677 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -75,7 +75,7 @@
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// waste time looking for it right now. Search for occurences of
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// MSW_CORRECTION to find all the places where I did it.
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#ifdef __WXMSW__
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static const int MSW_CORRECTION = 5;
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static const int MSW_CORRECTION = 10;
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#else
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static const int MSW_CORRECTION = 0;
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#endif
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@@ -1453,6 +1453,7 @@ wxLayoutList::Empty(void)
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m_CursorPos = wxPoint(0,0);
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m_CursorScreenPos = wxPoint(0,0);
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m_CursorSize = wxPoint(0,0);
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m_movedCursor = true;
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m_FirstLine = new wxLayoutLine(NULL, this); // empty first line
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m_CursorLine = m_FirstLine;
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InvalidateUpdateRect();
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@@ -1556,6 +1557,8 @@ wxLayoutList::MoveCursorTo(wxPoint const &p)
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{
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AddCursorPosToUpdateRect();
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wxPoint cursorPosOld = m_CursorPos;
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wxLayoutLine *line = m_FirstLine;
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while(line && line->GetLineNumber() != p.y)
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line = line->GetNextLine();
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@@ -1567,15 +1570,16 @@ wxLayoutList::MoveCursorTo(wxPoint const &p)
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if(len >= p.x)
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{
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m_CursorPos.x = p.x;
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return true;
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}
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else
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{
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m_CursorPos.x = len;
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return false;
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}
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}
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return false;
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m_movedCursor = m_CursorPos != cursorPosOld;
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return m_CursorPos == p;
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}
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bool
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@@ -1583,6 +1587,8 @@ wxLayoutList::MoveCursorVertically(int n)
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{
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AddCursorPosToUpdateRect();
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wxPoint cursorPosOld = m_CursorPos;
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bool rc;
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if(n < 0) // move up
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{
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@@ -1629,6 +1635,9 @@ wxLayoutList::MoveCursorVertically(int n)
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rc = true;
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}
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}
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m_movedCursor = m_CursorPos != cursorPosOld;
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return rc;
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}
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@@ -1637,6 +1646,8 @@ wxLayoutList::MoveCursorHorizontally(int n)
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{
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AddCursorPosToUpdateRect();
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wxPoint cursorPosOld = m_CursorPos;
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int move;
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while(n < 0)
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{
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@@ -1669,6 +1680,9 @@ wxLayoutList::MoveCursorHorizontally(int n)
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m_CursorPos.x += move;
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n -= move;
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}
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m_movedCursor = m_CursorPos != cursorPosOld;
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return n == 0;
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}
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@@ -1760,6 +1774,8 @@ wxLayoutList::Insert(wxString const &text)
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m_CursorPos.x += text.Length();
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m_movedCursor = true;
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m_CursorLine->RecalculatePositions(0, this);
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return true;
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@@ -1777,6 +1793,7 @@ wxLayoutList::Insert(wxLayoutObject *obj)
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m_CursorLine->Insert(m_CursorPos.x, obj);
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m_CursorPos.x += obj->GetLength();
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m_movedCursor = true;
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m_CursorLine->RecalculatePositions(0, this);
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@@ -1822,13 +1839,14 @@ wxLayoutList::LineBreak(void)
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if(m_CursorPos.x != 0)
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m_CursorPos.y++;
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m_CursorPos.x = 0;
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// doesn't help m_CursorLine.MarkDirty();
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wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
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wxCHECK_MSG(prev, false, "just broke the line, where is the previous one?");
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height += prev->GetHeight();
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m_movedCursor = true;
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SetUpdateRect(position);
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SetUpdateRect(position.x + width + MSW_CORRECTION,
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position.y + height + MSW_CORRECTION);
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@@ -1858,6 +1876,8 @@ wxLayoutList::WrapLine(CoordType column)
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m_CursorLine->RecalculatePositions(1, this);
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m_movedCursor = true;
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return true;
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}
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}
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@@ -1866,7 +1886,9 @@ bool
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wxLayoutList::Delete(CoordType npos)
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{
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wxCHECK_MSG(m_CursorLine, false, "can't delete in non existing line");
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wxASSERT_MSG(npos > 0, "nothing to delete?");
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if ( npos == 0 )
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return true;
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AddCursorPosToUpdateRect();
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@@ -1988,16 +2010,43 @@ wxLayoutList::Recalculate(wxDC &dc, CoordType bottom)
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}
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void
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wxLayoutList::UpdateCursorScreenPos(wxDC &dc)
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wxLayoutList::UpdateCursorScreenPos(wxDC &dc,
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bool resetCursorMovedFlag,
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const wxPoint& translate)
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{
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wxASSERT(m_CursorLine);
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m_CursorLine->Layout(dc, this, (wxPoint *)&m_CursorScreenPos, (wxPoint *)&m_CursorSize, m_CursorPos.x);
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wxCHECK_RET( m_CursorLine, "no cursor line" );
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if ( m_movedCursor )
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{
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m_CursorLine->Layout(dc, this,
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&m_CursorScreenPos, &m_CursorSize,
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m_CursorPos.x);
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if ( resetCursorMovedFlag )
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{
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#ifdef WXLAYOUT_USE_CARET
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// adjust the caret position
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wxPoint coords(m_CursorScreenPos);
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coords += translate;
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// and set it
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m_caret->Move(coords);
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#endif // WXLAYOUT_USE_CARET
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m_movedCursor = false;
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}
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}
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}
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wxPoint
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wxLayoutList::GetCursorScreenPos(wxDC &dc)
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{
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UpdateCursorScreenPos(dc);
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// this function is called with wxMemoryDC argument from ScrollToCursor(),
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// for example, so it shouldn't clear "cursor moved" flag - or else the
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// cursor won't be moved when UpdateCursorScreenPos() is called with the
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// "real" (i.e. the one used for drawing) wxDC.
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UpdateCursorScreenPos(dc, false /* don't reset the flag */);
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return m_CursorScreenPos;
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}
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@@ -2140,6 +2189,20 @@ wxLayoutList::GetSize(void) const
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}
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maxPoint.y = last->GetPosition().y + last->GetHeight();
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// if the line was just added, its height would be 0 and we can't call
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// Layout() from here because we don't have a dc and we might be not drawing
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// at all, besides... So take the cursor height by default (taking 0 is bad
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// because then the scrollbars won't be resized and the new line won't be
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// shown at all)
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if ( last->IsDirty() )
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{
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if ( last->GetHeight() == 0 )
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maxPoint.y += m_CursorSize.y;
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if ( last->GetWidth() == 0 && maxPoint.x < m_CursorSize.x )
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maxPoint.x = m_CursorSize.x;
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}
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return maxPoint;
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}
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@@ -2161,9 +2224,7 @@ wxLayoutList::DrawCursor(wxDC &dc, bool active, wxPoint const &translate)
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wxLogStatus("Cursor is at (%d, %d)", m_CursorPos.x, m_CursorPos.y);
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#endif
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#ifdef WXLAYOUT_USE_CARET
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m_caret->Move(coords);
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#else // !WXLAYOUT_USE_CARET
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#ifndef WXLAYOUT_USE_CARET
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dc.SetBrush(*wxBLACK_BRUSH);
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dc.SetLogicalFunction(wxXOR);
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dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
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@@ -59,7 +59,6 @@
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# define WXLO_BITMAP_FORMAT wxBITMAP_TYPE_PNG
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#endif
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/// Types of currently supported layout objects.
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enum wxLayoutObjectType
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{
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@@ -942,6 +941,14 @@ public:
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@return cursor position in pixels
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*/
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wxPoint GetCursorScreenPos(wxDC &dc);
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/** Calculates the cursor position on the screen.
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@param dc the dc to use for cursor position calculations
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@param resetCursorMovedFlag: if true, reset "cursor moved" flag
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@param translate optional translation of cursor coords on screen
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*/
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void UpdateCursorScreenPos(wxDC &dc,
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bool resetCursorMovedFlag = true,
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const wxPoint& translate = wxPoint(0, 0));
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/** Draws the cursor.
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@param active If true, draw a bold cursor to mark window as
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@@ -973,7 +980,7 @@ public:
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/** Called by the objects to update the update rectangle.
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@param p a point to include in it
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*/
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inline void SetUpdateRect(const wxPoint &p)
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void SetUpdateRect(const wxPoint &p)
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{ SetUpdateRect(p.x,p.y); }
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/// adds the cursor position to the update rectangle
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void AddCursorPosToUpdateRect()
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@@ -990,6 +997,9 @@ public:
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const wxRect *GetUpdateRect(void) const { return &m_UpdateRect; }
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//@}
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/// get the current cursor size
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const wxPoint& GetCursorSize() const { return m_CursorSize; }
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/**@name For exporting one object after another. */
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//@{
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/** Returns a pointer to the first line in the list. */
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@@ -1044,9 +1054,6 @@ public:
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private:
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/// Clear the list.
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void InternalClear(void);
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/** Calculates the cursor position on the screen.
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*/
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void UpdateCursorScreenPos(wxDC &dc);
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/// The list of lines.
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wxLayoutLine *m_FirstLine;
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@@ -1064,6 +1071,8 @@ private:
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wxLayoutLine *m_CursorLine;
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/// The size of the cursor.
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wxPoint m_CursorSize;
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/// Has the cursor moved (is m_CursorScreenPos up to date)?
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bool m_movedCursor;
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#ifdef WXLAYOUT_USE_CARET
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/// the caret
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wxCaret *m_caret;
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@@ -6,6 +6,14 @@
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* $Id$
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*******************************************************************/
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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# pragma implementation "wxlwindow.h"
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#endif
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@@ -45,12 +53,20 @@
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#include <ctype.h>
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#ifdef WXLAYOUT_DEBUG
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# define WXLO_DEBUG(x) wxLogDebug x
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#else
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# define WXLO_DEBUG(x)
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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/// offsets to put a nice frame around text
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#define WXLO_XOFFSET 4
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#define WXLO_YOFFSET 4
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@@ -59,6 +75,14 @@
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#define WXLO_ROFFSET 20
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#define WXLO_BOFFSET 20
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/// the size of one scrollbar page in pixels
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static const int X_SCROLL_PAGE = 10;
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static const int Y_SCROLL_PAGE = 20;
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// ----------------------------------------------------------------------------
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// event tables
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
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EVT_PAINT (wxLayoutWindow::OnPaint)
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EVT_CHAR (wxLayoutWindow::OnChar)
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@@ -72,6 +96,14 @@ BEGIN_EVENT_TABLE(wxLayoutWindow,wxScrolledWindow)
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EVT_KILL_FOCUS(wxLayoutWindow::OnKillFocus)
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END_EVENT_TABLE()
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// ===========================================================================
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// implementation
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// ===========================================================================
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// ----------------------------------------------------------------------------
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// wxLayoutWindow
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// ----------------------------------------------------------------------------
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wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
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: wxScrolledWindow(parent, -1,
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wxDefaultPosition, wxDefaultSize,
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@@ -95,9 +127,11 @@ wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
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m_ScrollToCursor = false;
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SetWrapMargin(0);
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wxPoint max = m_llist->GetSize();
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SetScrollbars(10, 20 /*lineHeight*/, max.x/10+1, max.y/20+1);
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EnableScrolling(true,true);
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m_maxx = max.x; m_maxy = max.y;
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SetScrollbars(X_SCROLL_PAGE, Y_SCROLL_PAGE,
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max.x / X_SCROLL_PAGE + 1, max.y / Y_SCROLL_PAGE + 1);
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EnableScrolling(true, true);
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m_maxx = max.x + X_SCROLL_PAGE;
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m_maxy = max.y + Y_SCROLL_PAGE;
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m_Selecting = false;
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#ifdef WXLAYOUT_USE_CARET
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@@ -220,13 +254,32 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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}
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// always move cursor to mouse click:
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if(obj && eventId == WXLOWIN_MENU_LCLICK)
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if(eventId == WXLOWIN_MENU_LCLICK)
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{
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m_llist->MoveCursorTo(cursorPos);
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// Calculate where the top of the visible area is:
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int x0, y0;
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ViewStart(&x0,&y0);
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int dx, dy;
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GetScrollPixelsPerUnit(&dx, &dy);
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x0 *= dx; y0 *= dy;
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wxPoint offset(-x0+WXLO_XOFFSET, -y0+WXLO_YOFFSET);
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m_llist->UpdateCursorScreenPos(dc, true, offset);
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if(m_CursorVisibility == -1)
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m_CursorVisibility = 1;
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// VZ: this should be unnecessary because mouse can only click on a
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// visible part of the canvas
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#if 0
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ScrollToCursor();
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#endif // 0
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#ifdef __WXGTK__
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DoPaint(FALSE); // DoPaint suppresses flicker under GTK
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#endif // wxGTK
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}
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if(!m_doSendEvents) // nothing to do
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@@ -323,10 +376,10 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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m_llist->MoveCursorVertically(1);
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break;
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case WXK_PRIOR:
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m_llist->MoveCursorVertically(-20);
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m_llist->MoveCursorVertically(-Y_SCROLL_PAGE);
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break;
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case WXK_NEXT:
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m_llist->MoveCursorVertically(20);
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m_llist->MoveCursorVertically(Y_SCROLL_PAGE);
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break;
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case WXK_HOME:
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if ( ctrlDown )
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@@ -336,12 +389,11 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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break;
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case WXK_END:
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if ( ctrlDown )
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{
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// TODO VZ: how to move the cursor to the last line of the text?
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m_llist->MoveCursorVertically(1000);
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}
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m_llist->MoveCursorTo(m_llist->GetSize());
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else
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m_llist->MoveCursorToEndOfLine();
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break;
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default:
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if(keyCode == 'c' && ctrlDown)
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{
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@@ -430,11 +482,9 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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&& (keyCode < 256 && keyCode >= 32)
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)
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{
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wxString tmp;
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tmp += keyCode;
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if(m_WrapMargin > 0 && isspace(keyCode))
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m_llist->WrapLine(m_WrapMargin);
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m_llist->Insert(tmp);
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m_llist->Insert((char)keyCode);
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}
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break;
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}
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@@ -454,9 +504,13 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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}
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}
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// we must call ResizeScrollbars() before ScrollToCursor(), otherwise the
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// ne cursor position might be outside the current scrolllbar range
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ResizeScrollbars();
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ScrollToCursor();
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wxRect r = *m_llist->GetUpdateRect();
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DoPaint(&r);
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// refresh the screen
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DoPaint(m_llist->GetUpdateRect());
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}
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void
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@@ -488,34 +542,57 @@ wxLayoutWindow::ScrollToCursor(void)
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// Get the size of the visible window:
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GetClientSize(&x1,&y1);
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wxASSERT(x1 > 0);
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wxASSERT(y1 > 0);
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// As we have the values anyway, use them to avoid unnecessary
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// scrollbar updates.
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// notice that the client size may be (0, 0)...
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wxASSERT(x1 >= 0 && y1 >= 0);
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// VZ: I think this is false - if you do it here, ResizeScrollbars() won't
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// call SetScrollbars() later
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#if 0
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// As we have the values anyway, use them to avoid unnecessary scrollbar
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// updates.
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if(x1 > m_maxx) m_maxx = x1;
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if(y1 > m_maxy) m_maxy = y1;
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/* Make sure that the scrollbars are at a position so that the
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cursor is visible if we are editing. */
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/** Scroll so that cursor is visible! */
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#endif // 0
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// Make sure that the scrollbars are at a position so that the cursor is
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// visible if we are editing
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WXLO_DEBUG(("m_ScrollToCursor = %d", (int) m_ScrollToCursor));
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wxPoint cc = m_llist->GetCursorScreenPos(*m_memDC);
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if(cc.x < x0 || cc.y < y0
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|| cc.x >= x0+(9*x1)/10 || cc.y >= y0+(9*y1/10)) // (9*x)/10 == 90%
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||||
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// the cursor should be completely visible in both directions
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||||
wxPoint cs(m_llist->GetCursorSize());
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int nx = -1,
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ny = -1;
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||||
if ( cc.x < x0 || cc.x >= x0 + x1 - cs.x )
|
||||
{
|
||||
int nx, ny;
|
||||
nx = cc.x - x1/2; if(nx < 0) nx = 0;
|
||||
ny = cc.y - y1/2; if(ny < 0) ny = 0;
|
||||
Scroll(nx/dx,ny/dy); // new view start
|
||||
x0 = nx; y0 = ny;
|
||||
m_ScrollToCursor = false; // avoid recursion
|
||||
nx = cc.x - x1/2;
|
||||
if ( nx < 0 )
|
||||
nx = 0;
|
||||
}
|
||||
|
||||
if ( cc.y < y0 || cc.y >= y0 + y1 - cs.y )
|
||||
{
|
||||
ny = cc.y - y1/2;
|
||||
if ( ny < 0)
|
||||
ny = 0;
|
||||
}
|
||||
|
||||
if ( nx != -1 || ny != -1 )
|
||||
{
|
||||
// set new view start
|
||||
Scroll(nx == -1 ? -1 : (nx+dx-1)/dx, ny == -1 ? -1 : (ny+dy-1)/dy);
|
||||
|
||||
// avoid recursion
|
||||
m_ScrollToCursor = false;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event)) // or: OnDraw(wxDC& dc)
|
||||
wxLayoutWindow::OnPaint( wxPaintEvent &WXUNUSED(event))
|
||||
{
|
||||
wxRect region = GetUpdateRegion().GetBox();
|
||||
InternalPaint(& region);
|
||||
InternalPaint(®ion);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -551,13 +628,8 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
|
||||
|
||||
// Get the size of the visible window:
|
||||
GetClientSize(&x1,&y1);
|
||||
wxASSERT(x1 > 0);
|
||||
wxASSERT(y1 > 0);
|
||||
// As we have the values anyway, use them to avoid unnecessary
|
||||
// scrollbar updates.
|
||||
if(x1 > m_maxx) m_maxx = x1;
|
||||
if(y1 > m_maxy) m_maxy = y1;
|
||||
|
||||
wxASSERT(x1 >= 0);
|
||||
wxASSERT(y1 >= 0);
|
||||
|
||||
if(updateRect)
|
||||
{
|
||||
@@ -634,10 +706,13 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
|
||||
// needed to erase it):
|
||||
m_llist->InvalidateUpdateRect();
|
||||
if(m_CursorVisibility != 0)
|
||||
{
|
||||
m_llist->UpdateCursorScreenPos(dc, true, offset);
|
||||
m_llist->DrawCursor(*m_memDC,
|
||||
m_HaveFocus && IsEditable(), // draw a thick
|
||||
// cursor for editable windows with focus
|
||||
offset);
|
||||
}
|
||||
|
||||
// Now copy everything to the screen:
|
||||
#if 0
|
||||
@@ -672,14 +747,23 @@ wxLayoutWindow::InternalPaint(const wxRect *updateRect)
|
||||
|
||||
ResetDirty();
|
||||
m_ScrollToCursor = false;
|
||||
if(m_StatusBar && m_StatusFieldCursor != -1)
|
||||
|
||||
if ( m_StatusBar && m_StatusFieldCursor != -1 )
|
||||
{
|
||||
static wxPoint s_oldCursorPos(-1, -1);
|
||||
|
||||
wxPoint pos(m_llist->GetCursorPos());
|
||||
|
||||
// avoid unnecessary status bar refreshes
|
||||
if ( pos != s_oldCursorPos )
|
||||
{
|
||||
s_oldCursorPos = pos;
|
||||
|
||||
wxString label;
|
||||
label.Printf(_("Ln:%d Col:%d"),
|
||||
m_llist->GetCursorPos().y+1,
|
||||
m_llist->GetCursorPos().x+1);
|
||||
label.Printf(_("Ln:%d Col:%d"), pos.y + 1, pos.x + 1);
|
||||
m_StatusBar->SetStatusText(label, m_StatusFieldCursor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// change the range and position of scrollbars
|
||||
@@ -688,21 +772,26 @@ wxLayoutWindow::ResizeScrollbars(bool exact)
|
||||
{
|
||||
wxPoint max = m_llist->GetSize();
|
||||
|
||||
WXLO_DEBUG(("ResizeScrollbars: GetSize: %ld, %ld", (long int)max.x,
|
||||
(long int) max.y));
|
||||
if(max.x > m_maxx || max.y > m_maxy
|
||||
|| max.x > m_maxx-WXLO_ROFFSET || max.y > m_maxy-WXLO_BOFFSET
|
||||
|| exact)
|
||||
WXLO_DEBUG(("ResizeScrollbars: max size = (%ld, %ld)",
|
||||
(long int)max.x, (long int) max.y));
|
||||
|
||||
if( max.x > m_maxx - WXLO_ROFFSET || max.y > m_maxy - WXLO_BOFFSET || exact )
|
||||
{
|
||||
if(! exact)
|
||||
if ( !exact )
|
||||
{
|
||||
// add an extra bit to the sizes to avoid future updates
|
||||
max.x = max.x+WXLO_ROFFSET;
|
||||
max.y = max.y+WXLO_BOFFSET;
|
||||
max.x += WXLO_ROFFSET;
|
||||
max.y += WXLO_BOFFSET;
|
||||
}
|
||||
|
||||
ViewStart(&m_ViewStartX, &m_ViewStartY);
|
||||
SetScrollbars(10, 20, max.x/10+1,max.y/20+1,m_ViewStartX,m_ViewStartY,true);
|
||||
m_maxx = max.x; m_maxy = max.y;
|
||||
SetScrollbars(X_SCROLL_PAGE, Y_SCROLL_PAGE,
|
||||
max.x / X_SCROLL_PAGE + 1, max.y / Y_SCROLL_PAGE + 1,
|
||||
m_ViewStartX, m_ViewStartY,
|
||||
true);
|
||||
|
||||
m_maxx = max.x + X_SCROLL_PAGE;
|
||||
m_maxy = max.y + Y_SCROLL_PAGE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -187,7 +187,7 @@ protected:
|
||||
bool m_HaveFocus;
|
||||
/// do we handle clicks of the right mouse button?
|
||||
bool m_DoPopupMenu;
|
||||
/// Should InternalPaint() scroll to cursor.
|
||||
/// Should InternalPaint() scroll to cursor (VZ: seems unused any more)
|
||||
bool m_ScrollToCursor;
|
||||
/// Do we currently have a non-standard cursor?
|
||||
bool m_HandCursor;
|
||||
|
Reference in New Issue
Block a user